Posted on 21 May by Fred Dutton – SCEE Blog Manager
UPDATE: As ever, thanks to everyone for taking part – the discussion was nice and lively this week. Without further ado, the following posters win a Ratchet & Clank: QForce code: Zetrix, Causton97, phep, sabi8600, InSanitangles, Flugsvampen_97, S-o-h-a-i-l, XzSlLENTSNIPERzX, skatepunk36 and nakano1987. Congratulations. Look out for a PM to your account over on the official forums later this week.
ORIGINAL POST: As some of you might have read this week, I recently sat down for a chat with Jonathan Morin, creative director of upcoming PS3/PS4 open world actioner Watch_Dogs. He had some interesting things to say about the game’s approach to multiplayer – insisting that it will be so seamless that players won’t even know when the game has transitioned out of single-player and into multi.
It’s a bold, exciting claim, and one that I figured served as an interesting jumping-off point for this week’s debate. So, what I want to know: