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	<title>Comments on: WipEout Fury Developer Diary &#8211; Ship Design Ethos</title>
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	<link>http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/</link>
	<description>Your daily fix of PlayStation news from across the SCEE region</description>
	<lastBuildDate>Mon, 23 Nov 2009 01:06:29 +0000</lastBuildDate>
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		<item>
		<title>By: Concepting</title>
		<link>http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/comment-page-2/#comment-10193</link>
		<dc:creator>Concepting</dc:creator>
		<pubDate>Thu, 09 Jul 2009 17:07:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3291#comment-10193</guid>
		<description>Interesting to see how much consideration went into the placement of the surroundings alongside the tracks. You rarely read about the intricacies of environmental design in racing games. 

A quick couple of questions (one of which has no chance of being answered, but hey, I tried ;))

1) While I realise that time issues prevented the alternative HUDs from being modified for Fury, is there a chance at all that you might consider releasing an update or a piece of DLC to include them later down the line? While the visual design in Wipeout HD is gobsmackingly gorgeous, I can&#039;t help but feel the subtlty of Wipeout 3&#039;s HUD destroys the default and 2097 modes. Sure, they might contain nearly the same amount of information but 3 feels far less in your face about it. 

2) Considering how much attention has been lavished on HD&#039;s environments, and the fact that no other science fiction videogame looks like Wipeout to this day, have you ever thought about branching its world out into another genre? There&#039;s so much variety and consistency to the landscape that I hardly doubt I&#039;m the only player who&#039;d love to explore more within an action adventure setting (particularly after playing Mirror&#039;s Edge).</description>
		<content:encoded><![CDATA[<p>Interesting to see how much consideration went into the placement of the surroundings alongside the tracks. You rarely read about the intricacies of environmental design in racing games. </p>
<p>A quick couple of questions (one of which has no chance of being answered, but hey, I tried <img src='http://blog.eu.playstation.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> )</p>
<p>1) While I realise that time issues prevented the alternative HUDs from being modified for Fury, is there a chance at all that you might consider releasing an update or a piece of DLC to include them later down the line? While the visual design in Wipeout HD is gobsmackingly gorgeous, I can&#8217;t help but feel the subtlty of Wipeout 3&#8217;s HUD destroys the default and 2097 modes. Sure, they might contain nearly the same amount of information but 3 feels far less in your face about it. </p>
<p>2) Considering how much attention has been lavished on HD&#8217;s environments, and the fact that no other science fiction videogame looks like Wipeout to this day, have you ever thought about branching its world out into another genre? There&#8217;s so much variety and consistency to the landscape that I hardly doubt I&#8217;m the only player who&#8217;d love to explore more within an action adventure setting (particularly after playing Mirror&#8217;s Edge).</p>
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		<title>By: hIGHWAYtOhEAVEN</title>
		<link>http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/comment-page-2/#comment-10003</link>
		<dc:creator>hIGHWAYtOhEAVEN</dc:creator>
		<pubDate>Thu, 09 Jul 2009 09:35:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3291#comment-10003</guid>
		<description>Ciao Effedieffe,
yesterday we raced together in an online tournament, it was a very good race!  
Aggiungimi se ti va, ci facciamo qualche bella partitella! :D</description>
		<content:encoded><![CDATA[<p>Ciao Effedieffe,<br />
yesterday we raced together in an online tournament, it was a very good race!<br />
Aggiungimi se ti va, ci facciamo qualche bella partitella! <img src='http://blog.eu.playstation.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: Effedieffe</title>
		<link>http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/comment-page-2/#comment-9888</link>
		<dc:creator>Effedieffe</dc:creator>
		<pubDate>Tue, 07 Jul 2009 19:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3291#comment-9888</guid>
		<description>In a forum I have read that the actual Wipeout HD has a sort of barrel roll bug and effectively sometimes it fails. Is it true? And will be fixed?
And what about weapons, any changes?
In any case it will be mine day 1, no money better spent for months and months of fun!</description>
		<content:encoded><![CDATA[<p>In a forum I have read that the actual Wipeout HD has a sort of barrel roll bug and effectively sometimes it fails. Is it true? And will be fixed?<br />
And what about weapons, any changes?<br />
In any case it will be mine day 1, no money better spent for months and months of fun!</p>
]]></content:encoded>
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	<item>
		<title>By: light21m</title>
		<link>http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/comment-page-2/#comment-9884</link>
		<dc:creator>light21m</dc:creator>
		<pubDate>Tue, 07 Jul 2009 18:26:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3291#comment-9884</guid>
		<description>I like the new models for the ships, but it does look a little bit fat when viewing from behind, maybe making it slimmer would be better?

Also I would recommend the following

Sandbox mode to have :
Custom Ship design (Taking parts to combine with eachother to create unique wipeout ships)
Custom racetracks design (To extend the lifetime of Wipeout HD) 
See little big planet for example!

Otherwise you devs could include the tracks of Wipeout 2097/Wip3out SE in this or a later expansion.

I love the work you put into it.

Greetings</description>
		<content:encoded><![CDATA[<p>I like the new models for the ships, but it does look a little bit fat when viewing from behind, maybe making it slimmer would be better?</p>
<p>Also I would recommend the following</p>
<p>Sandbox mode to have :<br />
Custom Ship design (Taking parts to combine with eachother to create unique wipeout ships)<br />
Custom racetracks design (To extend the lifetime of Wipeout HD)<br />
See little big planet for example!</p>
<p>Otherwise you devs could include the tracks of Wipeout 2097/Wip3out SE in this or a later expansion.</p>
<p>I love the work you put into it.</p>
<p>Greetings</p>
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		<title>By: Paul Tweedle</title>
		<link>http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/comment-page-2/#comment-9852</link>
		<dc:creator>Paul Tweedle</dc:creator>
		<pubDate>Tue, 07 Jul 2009 10:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3291#comment-9852</guid>
		<description>Hi FierceAngel,

Yes, there are new music tracks included in Fury.

Thanks,

Paul.</description>
		<content:encoded><![CDATA[<p>Hi FierceAngel,</p>
<p>Yes, there are new music tracks included in Fury.</p>
<p>Thanks,</p>
<p>Paul.</p>
]]></content:encoded>
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		<title>By: Paul Tweedle</title>
		<link>http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/comment-page-1/#comment-9851</link>
		<dc:creator>Paul Tweedle</dc:creator>
		<pubDate>Tue, 07 Jul 2009 10:10:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3291#comment-9851</guid>
		<description>Hi Zeroeight,

Yes, some of the original trophies can be won while playing the new content. AG Assassin shouldn&#039;t take too long in the new Eliminator mode ;-)

Thanks for playing,

Paul.</description>
		<content:encoded><![CDATA[<p>Hi Zeroeight,</p>
<p>Yes, some of the original trophies can be won while playing the new content. AG Assassin shouldn&#8217;t take too long in the new Eliminator mode <img src='http://blog.eu.playstation.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Thanks for playing,</p>
<p>Paul.</p>
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		<title>By: Vraiages</title>
		<link>http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/comment-page-2/#comment-9837</link>
		<dc:creator>Vraiages</dc:creator>
		<pubDate>Tue, 07 Jul 2009 09:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3291#comment-9837</guid>
		<description>We want an approximate release date please !

And will he cost lower or higher than the full first game ?</description>
		<content:encoded><![CDATA[<p>We want an approximate release date please !</p>
<p>And will he cost lower or higher than the full first game ?</p>
]]></content:encoded>
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		<title>By: damonthemoney</title>
		<link>http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/comment-page-2/#comment-9828</link>
		<dc:creator>damonthemoney</dc:creator>
		<pubDate>Mon, 06 Jul 2009 22:57:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3291#comment-9828</guid>
		<description>I want to thank everybody at Team Liverpool for giving us timeless amounts of fun and badass gameplay over the years!!!

And an even bigger thankyou for this upcoming expansion pack!!! I can&#039;t wait for it, I LOVE what you&#039;ve done with the new ships!!</description>
		<content:encoded><![CDATA[<p>I want to thank everybody at Team Liverpool for giving us timeless amounts of fun and badass gameplay over the years!!!</p>
<p>And an even bigger thankyou for this upcoming expansion pack!!! I can&#8217;t wait for it, I LOVE what you&#8217;ve done with the new ships!!</p>
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		<title>By: neorudemovement</title>
		<link>http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/comment-page-2/#comment-9809</link>
		<dc:creator>neorudemovement</dc:creator>
		<pubDate>Mon, 06 Jul 2009 18:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3291#comment-9809</guid>
		<description>this will be a day one pruchase for me, cant wait.

designers: dont stray too far away from the magic that designers republic gave you in the first place.</description>
		<content:encoded><![CDATA[<p>this will be a day one pruchase for me, cant wait.</p>
<p>designers: dont stray too far away from the magic that designers republic gave you in the first place.</p>
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		<title>By: Charlotte Large</title>
		<link>http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/comment-page-2/#comment-9775</link>
		<dc:creator>Charlotte Large</dc:creator>
		<pubDate>Mon, 06 Jul 2009 12:27:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3291#comment-9775</guid>
		<description>Hi and welcome SupaTrooperCoops :)
Hope to see you around some more.</description>
		<content:encoded><![CDATA[<p>Hi and welcome SupaTrooperCoops <img src='http://blog.eu.playstation.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Hope to see you around some more.</p>
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