3-and-a-half Minutes With Polyphony Digital’s Kazunori Yamauchi

It’s a while since E3, but Jeff from PlayStation.Blog.US is still hard at work bringing us video interviews with developers from the show.

In this latest interview Jeff speaks to the head of Polyphony, Kazunori Yamauchi, about how he at the team managed to squeeze the full GT experience onto PSP and, amongst other things, the famous Top Gear GT-R vs Bullet Train race.

3-and-a-half Minutes with Polyphony Digital’s Kazunori Yamauchi

Posted by Jeff Rubenstein // Social Media Manager

Towards the end of E3, at the end of the next-to-last day, I got a call from SCEA San Diego colleague Scott Goryl. “Wanna talk to Kazunori?”; he asked. Chris and I ran from the LA Convention Center to the hotel suite, where I was able to jump in at the end of a long day of interviews with the producer of the Gran Turismo series. How much time did I get? Enough to ask 4 questions.

If you have any questions about Gran Turismo PSP, post them into the comments below and we’ll bring you more information in a future post.

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