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	<title>Comments on: MAG Developer Diary &#8211; Episode #4: Command &amp; Control System</title>
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	<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/</link>
	<description>Your daily fix of PlayStation news from across the SCEE region</description>
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	<item>
		<title>By: Sgt_Swift_</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-10521</link>
		<dc:creator>Sgt_Swift_</dc:creator>
		<pubDate>Sun, 12 Jul 2009 11:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-10521</guid>
		<description>Looks very cool, this game might actually make me play socom a little less. I hope the BETA will get to europe.

PS S.V.E.R. for the win :D</description>
		<content:encoded><![CDATA[<p>Looks very cool, this game might actually make me play socom a little less. I hope the BETA will get to europe.</p>
<p>PS S.V.E.R. for the win <img src='http://blog.eu.playstation.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Kaico</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-10459</link>
		<dc:creator>Kaico</dc:creator>
		<pubDate>Fri, 10 Jul 2009 23:03:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-10459</guid>
		<description>When you get to do training for the 3 factions before actually choosing a side, do you train among bots and dummies and does the training supply a number of tip&#039;s and tricks you can learn?</description>
		<content:encoded><![CDATA[<p>When you get to do training for the 3 factions before actually choosing a side, do you train among bots and dummies and does the training supply a number of tip&#8217;s and tricks you can learn?</p>
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		<title>By: Elliott "Shijima" Martin</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-10318</link>
		<dc:creator>Elliott "Shijima" Martin</dc:creator>
		<pubDate>Fri, 10 Jul 2009 10:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-10318</guid>
		<description>There are no plans at present to release this game via the PlayStation®Store.</description>
		<content:encoded><![CDATA[<p>There are no plans at present to release this game via the PlayStation®Store.</p>
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		<title>By: CreamyDingle</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-10180</link>
		<dc:creator>CreamyDingle</dc:creator>
		<pubDate>Thu, 09 Jul 2009 16:53:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-10180</guid>
		<description>There more of these vids I see of this the more I want it. I dont know if i will want the command but i dont mind taking orders. I cant wait!</description>
		<content:encoded><![CDATA[<p>There more of these vids I see of this the more I want it. I dont know if i will want the command but i dont mind taking orders. I cant wait!</p>
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		<title>By: fish1001</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-10073</link>
		<dc:creator>fish1001</dc:creator>
		<pubDate>Thu, 09 Jul 2009 16:04:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-10073</guid>
		<description>will this be available as a psn download aswell as on blue ray?</description>
		<content:encoded><![CDATA[<p>will this be available as a psn download aswell as on blue ray?</p>
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		<title>By: Chas19</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-10036</link>
		<dc:creator>Chas19</dc:creator>
		<pubDate>Thu, 09 Jul 2009 14:51:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-10036</guid>
		<description>Ps... Thats what you get for game sharing....You shouldnt do it..</description>
		<content:encoded><![CDATA[<p>Ps&#8230; Thats what you get for game sharing&#8230;.You shouldnt do it..</p>
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		<title>By: Chas19</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-10035</link>
		<dc:creator>Chas19</dc:creator>
		<pubDate>Thu, 09 Jul 2009 14:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-10035</guid>
		<description>@ Velmonte

What you need to do is log into your account on your cousins PS3 and go into account management and go onto deactivate account...</description>
		<content:encoded><![CDATA[<p>@ Velmonte</p>
<p>What you need to do is log into your account on your cousins PS3 and go into account management and go onto deactivate account&#8230;</p>
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		<title>By: EncodedFun</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-10020</link>
		<dc:creator>EncodedFun</dc:creator>
		<pubDate>Thu, 09 Jul 2009 12:01:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-10020</guid>
		<description>@5 Thanks for the anwser Elliot, this cleared up a big &quot;what if&quot; in my book. :)</description>
		<content:encoded><![CDATA[<p>@5 Thanks for the anwser Elliot, this cleared up a big &#8220;what if&#8221; in my book. <img src='http://blog.eu.playstation.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: THC_PRITCHARD</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9971</link>
		<dc:creator>THC_PRITCHARD</dc:creator>
		<pubDate>Wed, 08 Jul 2009 21:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9971</guid>
		<description>will they be clan features and if so how many members can we hold guessing 128?</description>
		<content:encoded><![CDATA[<p>will they be clan features and if so how many members can we hold guessing 128?</p>
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		<title>By: Velmonte</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9963</link>
		<dc:creator>Velmonte</dc:creator>
		<pubDate>Wed, 08 Jul 2009 17:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9963</guid>
		<description>Hey, what about if you guys fix this issue;
I have WipEout HD, and I used to play it Multiplayer. But since I went to my cousin&#039;s house and added my info on his PS3, now I can&#039;t play WipEout HD Multiplayer! When I got to his house again I deleted my account from his PS3, but even though I deleted it, I can&#039;t still play it online!!!</description>
		<content:encoded><![CDATA[<p>Hey, what about if you guys fix this issue;<br />
I have WipEout HD, and I used to play it Multiplayer. But since I went to my cousin&#8217;s house and added my info on his PS3, now I can&#8217;t play WipEout HD Multiplayer! When I got to his house again I deleted my account from his PS3, but even though I deleted it, I can&#8217;t still play it online!!!</p>
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		<title>By: bandoors_ksa</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9959</link>
		<dc:creator>bandoors_ksa</dc:creator>
		<pubDate>Wed, 08 Jul 2009 17:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9959</guid>
		<description>off topic question to Mike:

i cant find the call of duty:waw map pack2 on the Saudi Arabia store i wander why? please replay to me because i cant find the answer any where else.</description>
		<content:encoded><![CDATA[<p>off topic question to Mike:</p>
<p>i cant find the call of duty:waw map pack2 on the Saudi Arabia store i wander why? please replay to me because i cant find the answer any where else.</p>
]]></content:encoded>
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		<title>By: JacktehKnife</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9956</link>
		<dc:creator>JacktehKnife</dc:creator>
		<pubDate>Wed, 08 Jul 2009 17:09:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9956</guid>
		<description>Any news on the Beta?</description>
		<content:encoded><![CDATA[<p>Any news on the Beta?</p>
]]></content:encoded>
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		<title>By: MobileTone</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9918</link>
		<dc:creator>MobileTone</dc:creator>
		<pubDate>Wed, 08 Jul 2009 14:31:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9918</guid>
		<description>256 monkeys all running around with the safety catches off...</description>
		<content:encoded><![CDATA[<p>256 monkeys all running around with the safety catches off&#8230;</p>
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		<title>By: Gambe1984</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9915</link>
		<dc:creator>Gambe1984</dc:creator>
		<pubDate>Wed, 08 Jul 2009 12:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9915</guid>
		<description>This may have been answered in a previous blog post! But what features are being implemented to allow a balanced fight between ranks

e.g. a rank 14 player against a rank 1 player!

the worst thing for this game would be overpowered players because of ranks. After all war is kill or be killed!</description>
		<content:encoded><![CDATA[<p>This may have been answered in a previous blog post! But what features are being implemented to allow a balanced fight between ranks</p>
<p>e.g. a rank 14 player against a rank 1 player!</p>
<p>the worst thing for this game would be overpowered players because of ranks. After all war is kill or be killed!</p>
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		<title>By: ThatBoyTim</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9914</link>
		<dc:creator>ThatBoyTim</dc:creator>
		<pubDate>Wed, 08 Jul 2009 12:21:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9914</guid>
		<description>Maybe the game will autoselect which faction you are on much like KillZone and COD. Perhaps only in private or clan matches will you be able to pick your faction.

Or

You can search for games based on the faction you require - when all Raven games are filled up for instance you will have to chose another. I personally like the look of the gritty grungy faction - is it SVER?

I love the look of this game, it looks like KillZone2 on steroids - the objective based battle system is cool, and I for one would love to be giving orders to others!!!</description>
		<content:encoded><![CDATA[<p>Maybe the game will autoselect which faction you are on much like KillZone and COD. Perhaps only in private or clan matches will you be able to pick your faction.</p>
<p>Or</p>
<p>You can search for games based on the faction you require &#8211; when all Raven games are filled up for instance you will have to chose another. I personally like the look of the gritty grungy faction &#8211; is it SVER?</p>
<p>I love the look of this game, it looks like KillZone2 on steroids &#8211; the objective based battle system is cool, and I for one would love to be giving orders to others!!!</p>
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		<title>By: Elliott "Shijima" Martin</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9913</link>
		<dc:creator>Elliott "Shijima" Martin</dc:creator>
		<pubDate>Wed, 08 Jul 2009 12:17:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9913</guid>
		<description>The Shadow War is not tied directly to sizes of factions, but rather scores and results from battles.  If your team wins a battle in a game and secures that contract, your faction&#039;s stake in the Shadow War increases.  As you are always likely to be playing in full games, these numbers are kept consistent and do not necessarily depend on the size of the faction.

Having said that, if there are more games being played between any two factions than the third then that could skew results slighly.  Does this really make it a disadvantage though?  There are always losers in war and the smaller faction has to work harder on their recruitment drive!  ;)</description>
		<content:encoded><![CDATA[<p>The Shadow War is not tied directly to sizes of factions, but rather scores and results from battles.  If your team wins a battle in a game and secures that contract, your faction&#8217;s stake in the Shadow War increases.  As you are always likely to be playing in full games, these numbers are kept consistent and do not necessarily depend on the size of the faction.</p>
<p>Having said that, if there are more games being played between any two factions than the third then that could skew results slighly.  Does this really make it a disadvantage though?  There are always losers in war and the smaller faction has to work harder on their recruitment drive!  <img src='http://blog.eu.playstation.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Elliott "Shijima" Martin</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9912</link>
		<dc:creator>Elliott "Shijima" Martin</dc:creator>
		<pubDate>Wed, 08 Jul 2009 12:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9912</guid>
		<description>The HUD is not final at this point and is likely to undergo further revisions before release.</description>
		<content:encoded><![CDATA[<p>The HUD is not final at this point and is likely to undergo further revisions before release.</p>
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		<title>By: Elliott "Shijima" Martin</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9911</link>
		<dc:creator>Elliott "Shijima" Martin</dc:creator>
		<pubDate>Wed, 08 Jul 2009 12:13:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9911</guid>
		<description>Zipper are very conscious of this and are working hard to implement features that encourage *all* players to play within the design parameters of the game, without actually forcing them to do so.  One such feature is that of &#039;buffs&#039;, which act like perks when you are within a specified radius of your leader.  For example, so long as you stay near your leader and can see the buff indicator on the HUD, you might get an automatic health replenishment that increases your chances of staying alive longer.</description>
		<content:encoded><![CDATA[<p>Zipper are very conscious of this and are working hard to implement features that encourage *all* players to play within the design parameters of the game, without actually forcing them to do so.  One such feature is that of &#8216;buffs&#8217;, which act like perks when you are within a specified radius of your leader.  For example, so long as you stay near your leader and can see the buff indicator on the HUD, you might get an automatic health replenishment that increases your chances of staying alive longer.</p>
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		<title>By: enormhi</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9910</link>
		<dc:creator>enormhi</dc:creator>
		<pubDate>Wed, 08 Jul 2009 12:09:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9910</guid>
		<description>Good! I hope you will come with info about the beta. And give me one. :-D</description>
		<content:encoded><![CDATA[<p>Good! I hope you will come with info about the beta. And give me one. <img src='http://blog.eu.playstation.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
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		<title>By: EncodedFun</title>
		<link>http://blog.eu.playstation.com/2009/07/08/mag-developer-diary-episode-4-command-control-system/comment-page-1/#comment-9908</link>
		<dc:creator>EncodedFun</dc:creator>
		<pubDate>Wed, 08 Jul 2009 11:23:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=3470#comment-9908</guid>
		<description>Hey Guys. Nice video, but i just wantet to ask one Q.
How does the size of the factions affect the shadow war..?..if one faction have a lot more players than one of the other factions, then you should think that &quot;ranking&quot; up in the shadow war would be a lot harder for the team with the least number of players.
The reason why i ask is that in almost every post/msg i read about witch faction people would like to join, most people say &quot;Raven&quot; witch would put the other faction a an disatvantage or what..?</description>
		<content:encoded><![CDATA[<p>Hey Guys. Nice video, but i just wantet to ask one Q.<br />
How does the size of the factions affect the shadow war..?..if one faction have a lot more players than one of the other factions, then you should think that &#8220;ranking&#8221; up in the shadow war would be a lot harder for the team with the least number of players.<br />
The reason why i ask is that in almost every post/msg i read about witch faction people would like to join, most people say &#8220;Raven&#8221; witch would put the other faction a an disatvantage or what..?</p>
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