In Commander’s Challenge you can play as any of our 3 factions: Allies, Soviets, and the Empire of the Rising Sun. There are 50 single player missions to choose from, each focusing on specialized AI personalities and tactics. Once you complete a mission you unlock a specific unit and several additional missions. Because of the non-linear nature of our world map, if you get stuck on any one mission you can play other missions until you unlock just the right unit. You can also change factions at any time. Can’t destroy all the Yuriko clones with your Allied Peacekeepers? Switch over to the Empire faction and send in a swarm of Steel Ronin. That’ll get the job done!
From a development standpoint, this was a fun game for the team to work on. The humour in the RA3 universe makes designing these missions a blast. Our over the top effects and unit responses are a constant source of amusement. Our audio department really deserves a lot of credit for giving each unit a unique personality. Personally, I’m a big fan of the Cryo-Legionnaire.
For the hardcore players out there we have the notion of par times. While you can take as much time as you need to complete a mission, special awards are given for completing the missions under the listed par time. These times were set by our talented (and aggressive) QA staff, and provide a harrowing challenge for even the most skilled player. I can beat about 1/3rd of the par times. Clearly, I need to work on my game.
We hope you have as much fun playing this game as we did making it.