Hi everyone. My name’s Liam and I am the European Product Manager for ModNation Racers! So it’s been a busy week for me on ModNation. After only 7 hours of the Beta being live in the PSN store the 100,000 slots where filled. Those lucky enough to get involved have been enjoying yourselves creating some awesome creations.
We’ve seen plenty of awesome Mods (including some familiar faces) and an array of mixed up kooky Karts and the most twisted tracks!
So far we have had over 5,500 new creations uploaded to the share station each day. (Mods, karts and race tracks combined). That’s pretty amazing!
Now I’m sure you have plenty more creations you haven’t shared yet beta testers! So come on; show me what you can do..
Don’t forget you can also Race against others online… So far we’ve seen over 100,000 races entered. If you think you have what it takes to get on the top spot then enter the Race Station (left hand side of the ModSpot) and start challenge others to an action race, time trail or a good old fashioned first past the wining post.
And finally the official forums for your feedback on the Beta is LIVE go and post your thoughts on the beta and get thinking about what you will be able to create in the full game:
Hopefully have some more ModNation news for you next week….
See you on the starting grid!



















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52 CommentsAdd Yours
1
Posted on 28 January, 2010 at 4:25 pm by zerolaff
Nice cross promotions, these things actually make me more curious to try the game..
2
Posted on 28 January, 2010 at 4:28 pm by Ryusennin
I understand it’s an early beta, but I’m getting an awful lot of sound glitches (cracks and pops) in the game while hard drive data is streaming around — either in the ModSpot or during a race. As soon as I get online, it’s getting even worse.
Posted on 28 January, 2010 at 4:34 pm by Liam Quigley
Hi Ryusennin,
These are the sort of problems we would like you to report to the beta forum, if you have the time it would be a great help:
http://community.eu.playstation.com/t5/ModNation-Racers/bd-p/ bEN_GamesDriving_ModNation
3
Posted on 28 January, 2010 at 4:37 pm by FGras
You have a download code left for me?
4
Posted on 28 January, 2010 at 4:37 pm by jamshlfc
Awesome game, awesome creations!
5
Posted on 28 January, 2010 at 4:46 pm by kivi95
Love the game i just have one problem and that is connect to the online i just see the red planet at the right.
6
Posted on 28 January, 2010 at 4:46 pm by belmont_gr
Please fix the loading times in the final version. They kind of make the game unplayable.
7
Posted on 28 January, 2010 at 4:48 pm by rudi13
love the game, will definitely pick up the full version.
But I have come across lots of freezing and eventually lock up and the PS3 hard restarting as i rummage through downloading mods in the creation station, i’ll make a list and report them on the forum!
Posted on 28 January, 2010 at 5:05 pm by Liam Quigley
Thanks Rudi13,
glad you like the game too.
8
Posted on 28 January, 2010 at 4:54 pm by gerarpafe
One of the most exciting games of this 2010!
Liam, could you give us an aproximate release date so I can put down on my calendar??
PD: thanx for your response
Posted on 28 January, 2010 at 5:06 pm by Liam Quigley
We will be announcing the release date soon I promise.
9
Posted on 28 January, 2010 at 4:55 pm by Deathvein
I’m loving all of the Sony cross-promotion stuff recently. I hope Nathan Drake will be making a guest appearance in Heavy Rain, haha!
Posted on 28 January, 2010 at 5:11 pm by Liam Quigley
Hey Deathvein,
The Mod’s where created by the Beta users not us. It’s nice to see that the PlayStation Exclusive characters are some of the most downloaded creation
. It means we are doing a good job to creating some awesome gaming heroes.
Nathan Drake in Heavy Rain? dunno if there is enough ancient hidden treasure! Although I’m sure he will be racing round in a Kart if someone has the time to make him!
Maybe that’s a little challenge for you Beta testers!
10
Posted on 28 January, 2010 at 4:57 pm by HazelAM
that yellow guy in the first pic reminds me of an old megadrive game character, the game was called ristar and i assume that’s what the character was called, he was basically a star with arms and legs.
had a couple of problems in game with the camera, it’s crashed when i tried to take a picture, saved the pics but had to reset my ps3.
11
Posted on 28 January, 2010 at 5:07 pm by Joe382
best beta I have played in a loong time, I wasn’t very interested in this game until I got the beta, now its day a day one buy!
12
Posted on 28 January, 2010 at 5:16 pm by ssaannttii
ha ha, that’s my Helghast Mod, thanks for posting it!
I LOVE this game.
See you in the modspot!
Posted on 28 January, 2010 at 5:20 pm by Liam Quigley
Start your engine!
13
Posted on 28 January, 2010 at 5:32 pm by Icarus_Immortal
Love the beta even though the framerate isn’t optimal (which I’m sure will be fixed, since this is a BETA)
Two questions though:
1. The game supports splitscreen as I understand, but how many at a time?
2. Will the ModSpot always be populated with other players, or is there an option to “kick them out” in the full game? I don’t like some users that is having a blast ramming into my kart when I’m heading for a station.
Thank you very much, Liam, United Front Games, Sony and everyone else involved in ModNation Racers, I can’t wait for the full version!!
14
Posted on 28 January, 2010 at 5:32 pm by DoomnY
Loading times are definitely too loooooong!
15
Posted on 28 January, 2010 at 5:33 pm by Apnomis
I’m loving the beta and so are my nephews (6 &
– they are both huge Mario Kart junkies so the fact they are excited about this game is a huge achievement on your part!
I have already left some ideas for improvements on the forum and I’ve also thought of a new suggestion today that I will post later tonight.
I’m particularly loving the track creation tool and most of my ‘wish list’ of improvements relates to that, a few examples:
Fix the branching tool for better shortcuts (it has some random side effects currently)
Allow proper multi-path track designs
Give the ability to ‘cut out’ sections of water – having a global height adjust means you can’t have lakes and valleys in the same track (ie the valley would be flooded too)
Have the ability to create a ‘favourites’ or ‘recently used’ menu to give easy access to your favourite tools/props
Allow tunnels (I have a feeling the final game will)
Make the Circle button go back through the track edit menus in reverse order to how you accessed them, rather then taking you straight back to the first menu.
16
Posted on 28 January, 2010 at 5:34 pm by Apnomis
^ that should have been 6 & 8 years old, not 6 and
lol
17
Posted on 28 January, 2010 at 5:39 pm by Carl-G
Any 4 player off-line split-screen gaming in the final Game?
If so can ‘Player 2 + 3 + 4′ have their own names and stats for the game that is saved all the time? A lot of PS3 games lack that
Which is a shame. LBP does it well tho
18
Posted on 28 January, 2010 at 5:51 pm by Bonyman
Howya Liam, game has fantastic potential, and i’m enjoying it despite the teething probs, which i’m sure will be resolved. See you on the forum.
19
Posted on 28 January, 2010 at 5:55 pm by KylieDog
“After only 7 hours of the Beta being live in the PSN store the 100,000 slots where filled.”
Only 2 hours after it was up I looked and could get it…
Was it limited to only so many per country?
20
Posted on 28 January, 2010 at 5:55 pm by KylieDog
Could not* I meant.
21
Posted on 28 January, 2010 at 6:12 pm by SnoopDop
Will guys fix the controls/camera issues that most people are complaining about ?
22
Posted on 28 January, 2010 at 6:13 pm by Galvanise_
I love this game. How has the work gone on fixing the frame-rate? Will the game be locked at 60FPS in the final version? Also, the camera really needs to be further away from our car. Its so close its hard to see some of the sudden turns most of the time.
Other than those issues, its fantastic.
23
Posted on 28 January, 2010 at 6:17 pm by KAP
Yea comment 22 is spot on, the frame rate fix is a must. its very choppy at the best of times which is fustrating most of the times and free modes of views would be great for the races too, you know, a bit like the GT series.
24
Posted on 28 January, 2010 at 6:20 pm by maddymad
I have been a little bit disappointed as I can hardly connect to the server.
25
Posted on 28 January, 2010 at 6:23 pm by blackie1993
Is it true that us EU folk only have limited items to customise our mods with? but during the US beta, they had whateever they can use?
26
Posted on 28 January, 2010 at 7:33 pm by LagunaHeartly
Its limited beta? awww im finished repairing my ps3 a little late.
27
Posted on 28 January, 2010 at 8:07 pm by Rammsoldat
the yellow dude in the first pic looks like sogeking
28
Posted on 28 January, 2010 at 8:38 pm by EmpireNO
This game has a lot of potential, but the frame rate problems and the load times really have to be fixed before I’ll consider buying this game.
29
Posted on 28 January, 2010 at 8:46 pm by wbrinkman
#28 is right. Even for a beta I felt that the game was running horribly, and to be honest, not very intuitive UI. Uninstalled it after just half an hour meddling.
30
Posted on 28 January, 2010 at 8:55 pm by TOCA2FREAK
Hi,
I love this game. Just wanted to report some problems. I know this is only BETA but thought you would like feedback.
It takes ages to load and also long time to load between menu’s.
It is a pain when trying to join a game online. You have to wait for next screen to load where only to find that the room is empty. You then have to quit and takes ages to load back previous screen.
Also when I quit game it makes my PS3 system crash and reboot everytime.
If these problems can be solved this will be an ACE game as when I have managed to join some games, the races have been gr8 FUN!!
31
Posted on 28 January, 2010 at 9:25 pm by richardwalden
loving this beta. check out my AA recovery truck lol.
32
Posted on 28 January, 2010 at 9:27 pm by Arion87
Id disappointed that split screen is not available in the beta
Any chance that in the full game we will be able to play splitscreen and online at the same time?
33
Posted on 28 January, 2010 at 9:51 pm by Carnivius_Prime
Yeah, despite the current issues in the beta it’s a lot of fun and the variety of created characters is very impressive.
34
Posted on 28 January, 2010 at 10:12 pm by vonhammer
gutted,I wrote a shed loads of stuff,I felt needed looking at,went over the limit,clicked back and it’s gone
will be forced into the forums with the Ps3 :O
35
Posted on 28 January, 2010 at 10:53 pm by vonhammer
1st
Stuff it not putting up with that lagging mess of a forum
First up,not bothered with framerate and load times in an early build,I can accept that.
Weapons
In it’s current state they lack a visual punch,again it’s early build.But I do find them incredibly unimaginative.I also think that being able to alt fire behind can lead into spamming.
Stacking them is cool,but it doesn’t hide a lack of verity,again early build but would prefer dedicated front and rear attacks,and more unique approach to the weapons.
Controls
I do think they shoul be fully customizable,i’d want hop on R1,basically I want a Mario Kart layout.
36
Posted on 28 January, 2010 at 10:53 pm by vonhammer
2nd
Handling
I think the stick input needs adjusting,at the moment it feels like it should be on the d-pad,hard to explain but it’s a little sharp and feels like a digital input as opposed a analog input.I think it undermines the slide function for tight corners.
Boost
I applaud going against the norm with a boost button,I do think it’s a good idea using drift to gain energy.It reminded me of F-zero and it’s boost vs shied management,but it feels wrong.I’d prefer a Mario kart (lol again) drft/boost system.
But I think the core driving is so good,it doesn’t need a boost sytem.I do think if it was completely removed nobody would say,this game needed a boost button.
37
Posted on 28 January, 2010 at 10:53 pm by vonhammer
3rd
Track editor
It’s really good
A few things i’m sure your aware off,place along track function can be a little awkward,sometimes it doesn’t go were you want it,and when in certain edit functions the camera can lock up.
Just a personal preference,i’d love if there was an isoparm editor,I know that’s a nurbs thing,but if you could select a line of CV’s or have a basic mesh editor for the track surface i’d be in heaven
You guys have a stunning product here,be it ghe hub system,driving,mod tools,community functions,chat,near enough everything in the beta is awesome,I didn’t like a lock on joining a friends private,but I guess we wouldn’t need the full game if that was the case.
Hopefully my little issues have/will of been looked at,because if you got core mechanics right,it’s just tha need tweaking and you’ll score hue with the reviews.
Again awesome stuff.
38
Posted on 28 January, 2010 at 11:03 pm by vonhammer
I’m really sorry for serious spamming guys,but that last paragraph is a mess.
Hopefully my little issues have/will of been looked at,because iyou got core mechanics right,it’s just that it needs tweaking and then you’ll score huge with the reviews.Again awesome stuff.
39
Posted on 28 January, 2010 at 11:54 pm by Akira_Tenshi
That Clank mod is totally awesome!
40
Posted on 29 January, 2010 at 12:16 am by igorsport09
There will be Portuguese in all European versions of the game?
41
Posted on 29 January, 2010 at 12:53 am by MoneyMarko
Just tried the beta and have to say visually its very nice, played time trial though and found it a little boring. Customisation is is nice though and it seems fun just randomly driving around!
42
Posted on 29 January, 2010 at 7:36 am by muzzar69
all i can say is thank you so much.
FINALLY! a car combat game to get me off crash bandicoot team racing.
this will have to tide me over till david finally announces his new twisted metal game.
only complaint is it takes a really long time to load, though it is a beta so hopefully that will be fixed by release.
any idea on when that would be?
i cant wait to sink my teeth into the single player mode, shame its not in the beta.
o again thank you for creating a car combat game, the most deserted but best genre out there!
43
Posted on 29 January, 2010 at 8:55 am by eatstatic
In the second photo down, is that a Mario mod behind the Helghast guy?
44
Posted on 29 January, 2010 at 9:54 am by SogeKing_00
sogeking is in the first pic.
45
Posted on 29 January, 2010 at 10:02 am by kool-chris93
I’m loving the beta, im picking your game up when it comes out (:
Brilliant designs about btw they look awesome
46
Posted on 29 January, 2010 at 11:21 am by Gulzt
The link you provided in your reply #2 isn’t working.
Even combining both the text lines gives me a “node 0″ page error.
I tried finding the page manually but there is just to many forums on the playstation website to figure out which is the right one.
47
Posted on 29 January, 2010 at 7:03 pm by shamska
Hello,
I downloaded the beta as I am a big fan of this type of game.
One point before starting writing about the game, it is very good to open a beta but it will more useful to have a reporting site in order for the beta tester to report good and bad stuffs.
So regarding the game so far :
- The track editor is very good, the only problem I had with it is when I try to populate my track with obstacles, it is not very convenient to move from a category to another.
- Regarding the game itself, the view when you drive is too low, it is very difficult to see the track properly, either you let the player choose the angle or you define several position. For example in the creation mode when you enter the track creation you see the kart and the angle is very good far better the on we have in race.
- The frame rate is too low for the time being
- The kart are too responsive
- Load time are too long
- The game crach often during online play
48
Posted on 29 January, 2010 at 7:03 pm by shamska
And…
Expected feature for the final product :
- 4 players split screen localy and online (I know that 2 players split screen online had been announced but 4 will rock).
- A specific game mode with a top camera like in Mashed fully loaded will be fun also with 4 players locally on the same screen.
So that’s it for me, you have a very promising game in your hand but a lot of improvements have to be done yet in order to name it the Littlebigplanet of the kart games. I hope you will reach this goal.
Bye
49
Posted on 30 January, 2010 at 12:28 am by zAppr
Just wanted to drop by and say that this beta actually made my PS3 hard drive crash. Had to take it out, connect it to my computer and format it, lost all my save games.
50
Posted on 30 January, 2010 at 3:16 pm by Skarra
Hey Liam, not sure if anyone has asked but do we get to keep the Mods, Karts and Tracks we’ve made in the Beta for the actual game? Thanks.
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