Hi all,
I’m Kim Piper, the European Product Manager for Echoshift. Brian Chou has done a great write up introducing the game, which you can find below. Be sure to let me know if you have any questions.
Kim
Hi Everyone –
I’m here to talk about echoshift, an upcoming PlayStation Portable title that brings a fun and different twist to the puzzle genre. echoshift introduces a new gaming concept where you will have to play with your past actions. Each level features crazy puzzles and obstacles that must be overcome in order to reach its exit door. You have a set amount of time to reach each level’s exit, and your actions are recorded as you play through the level, creating an “echo” of your past. If time runs out before you can complete the level, you start over from the beginning alongside your echo. The echo will repeat any actions you took before, which you can use to your advantage this time around to help clear obstacles you couldn’t by yourself! Cooperate with your echoes to climb platforms, clear gaps, and reach switches that you couldn’t before.
The levels are filled with so many different puzzle gimmicks that you’ll have to create multiple echoes to reach an exit. Whenever you start over, any echoes you’ve created will appear at the same time. It is up to you to strategically use these multiple echoes to help reach the level’s goal. You’ll have to think quickly and learn from your past decisions! Master this innovative game play style and plan ahead so that you layer your echoes and actions to clear each level.
echoshift comes loaded with over 30 different puzzle types to solve, all within eight themed worlds based on different puzzle concepts and types. Each world has seven levels that are filled with puzzle types such as moving objects, doors controlled by switches, crumbling floors, and more!
There are three different game modes for each level: “cast”, “key”, and “illusion”. “Cast” mode challenges you to reach the level’s exit within the time limit. When you first play, only “cast” mode is available, but you unlock the other two as you clear each mode. In “key” mode, the door at the goal is locked, so you will need to find the key before you can clear a level. Sometimes the key is hidden, so make sure to cooperate with your echoes to find it! Finally in “illusion” mode, you will be able to stop the timer briefly. When you stop time, each echo freezes, but you can still advance forward, plus you don’t have to worry about gimmicks in your way! This feature can be also handy when you are running out of time near the goal.
And there are more levels coming for those who master all 56 levels! There will be additional downloadable levels, which will be available on PlayStation Network at a later date. For all those interested, a free demo of echoshift will be releasing in PSN in February!
Continue to check back here on the PlayStation.Blog for updates, details on DLC and other news on echoshift.




















12 CommentsAdd Yours
1
Posted on 5 February, 2010 at 5:54 pm by Joe382
sounds a bit like the Clank levels in Ratchet and Clank a crack in time. Sweet! Nice to hear there is a demo coming, will definitely try it.
2
Posted on 5 February, 2010 at 5:55 pm by dualtrx
Quite interesting. Looking forward to test it.
3
Posted on 5 February, 2010 at 7:04 pm by Sereal_Killer
was just about to say that it looks like RaC puzzles wich isnt a bad idea.
hopefully ill have a reason to buy new games again for playing on my psp since im not the type of person that would buy games like LBP or modnation on the psps cause i already own them on the ps3.
the exception being GoW for psp cause it had a different storyline.
4
Posted on 5 February, 2010 at 7:43 pm by Golho
Try, think and succeed!
It looks very interesting.
5
Posted on 5 February, 2010 at 8:52 pm by maddymad
Another great mind bending puzzle game.
6
Posted on 5 February, 2010 at 11:23 pm by HiddenAway
OK, as that’s a write-up for the US blog, will the demo be out in Europe in February as well?
I take it that it’s too early to ask for a release date?
7
Posted on 6 February, 2010 at 12:59 am by wbrinkman
All well and fine, but EchoChrome on PS3 here in Europe is still a version behind the US client, they got an update last year (1.02 in June of 2009) that introduced webcam / youtube support.
We’re still here on 1.01 without. I got word from the team at Santa Monica that we’d get the update as well in good time. Quite disappointed that this hasn’t been the case.
8
Posted on 6 February, 2010 at 11:41 am by Bonyman
This is looking interesting and could be a great title for PSP. I like the clean simple look of it, stripped down so that the gameplay is foremost…. looking forward to the demo!
9
Posted on 6 February, 2010 at 2:49 pm by gheywood
Looks pretty interesting. Definitely a demo I will be downloading.
10
Posted on 7 February, 2010 at 12:43 am by ieatpixels
it’s a good game, i played it for many hours on end, doesn’t get boring and it’s pretty satisfying to complete the puzzles.
11
Posted on 7 February, 2010 at 4:23 pm by MightyCrow
@3 Little Big Planet on the PSP has a different storyline to the PS3 version and has different DLC and user-created levels.
12
Posted on 9 February, 2010 at 10:10 pm by TehPhilosopher
Loved echochrome, will definitely pick this up!
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