My name is Sean Murray. My three friends and I are making a game for PlayStation 3 called Joe Danger!
We’re a tiny indie outfit based in Guildford, UK (across the street from our friends at Media Molecule), and we’ve been having the most insanely awesome 2010 so far. To start, we revealed Joe Danger, then had lots of important people say really nice things about us. We’ve been nominated for two Independent Games Festival awards, a Direct2Drive Vision award and now we get to announce that we’re coming to Playstation 3. It feels good to finally tell someone. Whoop, whoop!
Joe Danger is the star of our game. He’s a down and out daredevil, this hapless little dude who’s known as, “The World’s Most Determined Stuntman.” You need to take Joe on the ride of his life and go from zero to hero, across over 50 eye-poppingly gorgeous and eye-wateringly dangerous levels. It’s what we like to call a “Stunt-‘Em-Up,” and your job is to combo, boost and pull ludicrous tricks to fill stadiums and put Joe back on the podium.
You’ll help Joe to wheelie his way into the record books, as you smash through hardcore stunts and take on some of our ridiculously addictive mini-games like Coin-Dash, Bowling-Bounce, Crazy-Puzzle and Target-Grab. To regain the title “Master of Disaster” though, you’ll need prove you’re the best, race against your rivals, out-thrill your friends and defy death to defeat the dastardly Team Nasty.
Before starting Hello Games together, we all worked at much bigger companies on huge teams, making some amazing games like Burnout and Black. Creating our own games is what we always wanted to do though, and PSN gives us the opportunity to get ‘em out there to you lovely people.
About two years ago when we first left to do our own thing, we sat around talking about what our very first game might be. We knew for sure that we wanted to recapture some of the arcade magic of games we grew up with from the SNES and Genesis generation. Then Grant, our only artist, brought a box of toys in from his parent’s attic, and something kind of beautiful happened. There was an instant, awesome power to demonstrating your latest game idea with Optimus Prime in your hands. We kept coming back to one toy though — an Evel Knievel stunt cycle. We sat and played with it, building bigger and bigger ramps, launching it out of windows and down corridors. It didn’t matter that he crashed all the time; in fact, that was almost the point. Just like that, Joe Danger was born!
The really important thing about playing with that stunt cycle was that building ramps was as much fun as launching yourself over them. So with Joe Danger you can freeze the game at any point to enter edit-mode and change your world any way you want. You can put a ramp down just before you land or place a ring of fire just before you go through it. It’s really easy and allows you to create the most ridiculous stunts you can think of, then use them to smash some world records! You can even share your creations with all your friends and torment them with your devious creations.
We’re a pretty competitive bunch here at Hello Games, and never more so than when we take each other on in some outrageous split-screen face-offs. The key to success is to pull tricks and create combos which will earn boost, allowing you to reach ridiculous speeds and pull even bigger tricks. Once you master your motorbike, you can take on the world with your high-scoring combos. We’re really looking forward to having some competition when the game is released.
When people ask me what my favorite film is, I like to tell them it’s Cinema Paridiso, because I like to look clever. It’s a lie though. My favorite film is actually The Naked Gun. I’m a big fan of slapstick, especially people getting clotheslined at high-speed, and that’s something we’ve tried to fill our game with. We use advanced cartoon physics to create a world ripe with humour. As a stuntman you laugh in the face of Danger, but it laughs back when you crash, as you bounce from boulder to boulder on fire, towards a pile of giant mousetraps. Even when you’re flung from your bike at high speed though, you can still make a last ditch attempt to please the crowd by pulling poses mid-air and nudging yourself directly into the path of Danger to score some extra points.
Joe Danger is coming out really soon, sometime in the next few months. We’re giddy with excitement about it and we think it’ll put a big stupid grin on your face.
You can keep up to date with Hello Games and Joe Danger on our blog, follow us on Twitter or even just send us mail!
P.S. Check out Eurogamer soon for some hands-on coverage and an interview!



















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58 CommentsAdd Yours
51
Posted on 5 March, 2010 at 9:50 pm by Saber_IV
You should make a competition, whoever designs the best trophy gets it in the full game!
Maybe even named after themselves!
Aww man that’d be sweet.
52
Posted on 5 March, 2010 at 10:52 pm by fanpages
Without knowing more details about the actual game-play mechanics such as what (if any) tricks you can do whilst riding, or whether you can dismount, perform seat-stands, or move whilst riding at all (such as handstands, headstands, and so on) may I make the following suggestions for potential Trophy awards (to complement the “Wheelie Good At This” Trophy suggestion put forward by Amherst_Wind_4)?…
“Born to be wild” – Play through your first level without crashing or falling off
“Easy Rider” – Take part in your first multiplayer race (online)
“Leader of the Gang” – Win five multiplayer races in a row
“Tour de Farce” – Lose five multiplayer races in a row
“Motorcycle Emptiness” – Clear an entire level without missing any bonus items
“Born To Run” – Play continuously for over an hour
…continued in Part 2…
53
Posted on 5 March, 2010 at 10:52 pm by fanpages
Part 2…
“Stranger Danger” – Play against (a number of) players not in your Friends List.
“Last of the Gladiators” – Stay riding to the finish when all other multiplayer riders have fallen off their bikes
“Ride on Time” – Beat your previous best in a timed event five times in a row
“Cunning Stunt” – Devise a stunt set-up that has keeps you airborne for 20 seconds
“Publicity Stunt” – Capture a photo (or video for a YouTube.com account) of yourself upside-down
“Stunt Double” – Execute the same set of stunts in the same order recording the same time for the entire level
“Wheelie Dizzy” – Perform a wheelie stunt through the entire length of a circle loop
“Leave it to the Kidd” – Make an amateur mistake like crashing into the first obstacle or falling off before attempting any stunt
BFN,
fp.
54
Posted on 5 March, 2010 at 11:28 pm by WeTeHa
is this game a psn exclusive or is it coming to the xbox as well?
cause i saw an “A” butten on the jump at 0:56…
55
Posted on 5 March, 2010 at 11:32 pm by whoismilan
The first post pretty much summed it up what I thought when I first saw the game
Reminds me of Excite Bike on ye good ole NES mixed with a some LittleBigPlanet. Awesome, I’m definitely putting this on my radar of games to look out for.
56
Posted on 8 March, 2010 at 4:38 pm by dFUSE
Trophy suggestion:
(Bronze) I can see my house from here! – Fly a total of 1000 meters
57
Posted on 8 March, 2010 at 10:43 pm by Adwil24
Trophy Suggestion:
Cool Beans – Score over 50,000 points, Jump 15 buses, jump a pool and crash at least 3 times!
And if character customization is involved a mustache must be worn at all times
(in honor of Hot Rod)
58
Posted on 9 March, 2010 at 6:30 pm by fanpages
…“Cunning Stunt” – Devise a stunt set-up that has keeps you airborne for 20 seconds…
“has keeps”?
What variant of English was I using on that day?
I’ll try again:
“Cunning Stunt” – Devise a stunt set-up that helps keep you airborne for 20 seconds.
Do any of the above Trophies grab your attention, Mr Murray?
If we are way off target with our combined suggestions, perhaps you can relay some of the finer points of the game-play so we can make improvements if they are necessary.
Thanks.
BFN,
fp.
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