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Posted 8:32pm

Introducing PlayStation Move

PlayStation Move

By now you may have seen the update on our new PlayStation 3 motion controller, via our live video stream at GDC. In case you missed it, let me introduce you to ‘PlayStation Move’.

PlayStation Move

We first showed the ‘Move’ controller prototype at E3 in 2009 and we’re now ready with the final design, along with an early look at just a few of the upcoming games…

Take a look at our trailer below, which aims to explain PlayStation Move in more detail:

Our launch games are designed to appeal to all PlayStation 3 fans. We’ve got our own take on social games such as ‘Sports Champions’ and ‘Move Party’ (both working titles) as well as keeping our more serious gamers in mind with DUKES and EA’s Tiger Woods 2010. Many of our existing franchises such as SOCOM will also be enhanced with PlayStation Move functionality – because of Move’s low performance impact on the PS3 system we’re able to add this to our existing games without compromising graphical quality or gameplay. The PlayStation Move experience will offer our players a fun, high definition and immersive gaming experience.

As you know, we’ve got a lot of experience working with motion and camera-based control systems, having created the original EyeToy for PlayStation 2 back in 2003. This experience has really helped make sure our new control system is incredibly accurate and responsive. PlayStation development teams are working hard to create a strong and exciting line-up of games – you’ll be hearing more about new titles in the coming months but for now, here is a list of the games we’ve announced so far:

  • Dukes — Brawl your way to the top in this brutal bare-knuckle boxing game.

PlayStation Move (Dukes)

PlayStation Move (Dukes) PlayStation Move (Dukes)

  • Move Party — Chaotic multiplayer where you never know what will happen next!

PlayStation Move (Move Party)

PlayStation Move (Move Party) PlayStation Move (Move Party)

  • Sports Champions — The greatest athletes in the world are ready, are you?

PlayStation Move (Sports Champions)

PlayStation Move (Sports Champions) PlayStation Move (Sports Champions)

  • TV Superstars — Be a contestant in five TV game shows to prove that you are the biggest star.

PlayStation Move (TV SuperStars)

PlayStation Move (TV SuperStars) PlayStation Move (TV SuperStars)

  • Slider — Kung-fu action – on an office chair!?!

PlayStation Move (Slider)

PlayStation Move (Slider) PlayStation Move (Slider)

  • The Shoot — Take out the bad guys but make sure the movie director likes your style!

PlayStation Move (Shoot)

PlayStation Move (Shoot) PlayStation Move (Shoot)

More news both from first and third party publishers to follow in the near future…

You will be able to get involved with PlayStation Move in several ways:

  • Camera + controller (including a “starter disc” with a range of demos for games releasing later in the year)
  • A single controller for people who already have a PlayStation Eye camera
  • A full console pack which includes PS3, dualshock3, Move controller + camera
  • Finally some of our biggest games will be available with a Move controller included

We’ve also announced the Subcontroller this week, an additional peripheral for use with more hardcore titles like SOCOM, which benefit from analogue stick input.

PlayStation Move Subcontroller

Move is one of our big priorities for PlayStation 3 in Europe this year so look out for our ads and product updates.

PlayStation Move PlayStation Move

PlayStation Move

PlayStation Move PlayStation Move

I look forward to hearing your feedback and responses to the announcement of PlayStation Move in America this week. Watch out for interviews with Move developers from GDC here on PlayStation.Blog.

Start moving and being at the centre of the action and start a new way to play on PlayStation 3 in 2010…

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Comments

206 Comments 18 Author replies
Show oldest first

looks great! I hope to see more soon! This could be of great use in cool mini games in HOME!

    Mark Hardy 11 March, 2010 @ 9:09 am    

    Glad you like the look of it – watch out for more news as we go through the year…

DNAtlantic 11 March, 2010 @ 1:00 am   2

Just.. Me LIKES! ME WANTS! Looking forward to it! lol..

Diablo_Rosso 11 March, 2010 @ 1:00 am   3

Very much like the Wii.

    Mark Hardy 11 March, 2010 @ 9:16 am    

    Hi Diablo_Rosso. Wii has obviously set the benchmark for ‘motion gaming’ to date – but we (thats us, not Wii ;) feel confident with our new tech. It is very different to the Wii controller – The PlayStation Move is much more responsive and accurate which means when you play with it, your actions are picked up in multiple dimensions rather than just ‘left to right’. Add to this, the glowing sphere video capture and voice activation and you really will experience something very different… you will get the chance to find out more about what our controller has to offer very soon – hopefully we can change your mind on this ;)

wbrinkman 11 March, 2010 @ 1:01 am   4

Disappointed really.

niall077 11 March, 2010 @ 1:02 am   5

for real?

are you guys even trying to differentiate it from the Wii?

Its smells of Wii right down to the “look at cool people playing in the living room” montage.

this stuff looks pretty great. looking forward to it!

BenKodjak 11 March, 2010 @ 1:05 am   7

Nitendo’s next MOVE is Wii HD

Ahmedz_LOLZaMan 11 March, 2010 @ 1:05 am   8

Stupid name if you ask me…

Looks great, anyway we can expand and add to how we interact with games gives me a big thumbs up. The subcontroller dissolved any concerns I had when thinking about how this would work with more ‘core’ games. Sold!

mew_frenger 11 March, 2010 @ 1:07 am   10

it looks impressive, and im sure alot ppl will buy it.
the name and logo is also cool, good job sony.

but i usually play shooters, so this is not rly 4 me.

    Mark Hardy 11 March, 2010 @ 9:20 am    

    did you get to see the new SOCOM tech demo? We dont just plan to make social/party games for MOVE – we will also be adding MOVE functionality to many of our core games to keep our PS3 fanbase happy… when you get the chance to have a go later this year, try a shooter demo – I think you’ll be pretty impressed by what this can bring to a game like this…

Is the prise for the controller for one or for the set with all (nunchuck, two movo con.) ????????????

Silent_Gig 11 March, 2010 @ 1:08 am   12

What is the survivial horror game you guys showed in the trailer called?

xxPIETROxx 11 March, 2010 @ 1:08 am   13

Cant wait!!! But i really wanted to hear about Premium PSN!

fanpages 11 March, 2010 @ 1:08 am   14

“Dukes”… (albeit a name that makes me want to go “Yee-ha!” whilst running Moonshine in the General Lee) & is a lot better than “Motion Fighters” (announced during the press conference) as that sounds like something you make need to take laxatives for.

But “PlayStation Move”… and no backing track from The Mad Stuntman (not Joe Danger) & Reel to Real?

How about a new name for the two devices (Move & Sub-Controller)?

Together the main device & the Nunchuck Norris can be called…

the “PlayStation Co-Motion”.

I like to move it! Move it! etc.

BFN,

fp.

AvrilPL 11 March, 2010 @ 1:09 am   15

@5 really. For me Move stomps on Wii and spits on its grave ;)

GhostViper 11 March, 2010 @ 1:10 am   16

Dang, I lost my TARDIS. Now that I really need it. Going to wait on the slow path I guess.
Aaanyway. This looks great :D Can’t wait. These months are gonna be great. Will the Demo disk be in the controller only pack too?
And that TV superstars looks like fun. (Of course, the other games looks great too)

    Mark Hardy 11 March, 2010 @ 9:24 am    

    We are looking at the best ways to make sure all our PS3 gamers can get to try many of the MOVE games around launch – the ‘Starter demo disc’ will be a great way for you guys to really see the potential of the new controllers tech + sample the games. We’ll be letting you all know more about this disc nearer to launch – watch this space…

fanpages 11 March, 2010 @ 1:13 am   17

“…something you make need to take laxatives for”?

The English in that sentence is still subject to Quality Assurance & will take months for regional locali[s|z]ation to read “…will need to take…”. Stupid Microsoft (Office) product not spotting that typographical smelling pistake.

PS. There is always “SOCOM 4″ with full PlayStation(r) Move support for “shooter” fans.

BFN,

fp.

Devilater 11 March, 2010 @ 1:16 am   18

Arc was a better name than Move.

How much will this cost?

Shame it’s coming out after Natal, it might have stood a chance if it was going to be released earlier.

It was a great press conference and I’m looking forward to testing this out myself.

LFC1984 11 March, 2010 @ 1:18 am   20

*falls off chair*

(Not because of how impressive it is, but because Nintendo haven’t sued yet)

somethingatt 11 March, 2010 @ 1:19 am   21

All we want to know is: How much?

I’d be interested to grab a controller (already have PS Eye) if it’s under £50 but anything over that, ehhhh.

BenKodjak 11 March, 2010 @ 1:21 am   22

Move starter kit (controller + EYE + game) under 100$

I like to Move It Move it, I like to Move It Move it, We like to, MOVE IT!

    Mark Hardy 11 March, 2010 @ 9:28 am    

    Glad you like to ‘move it’ devels ;) – but dont forget our controller is more than just about movement – add to this the video capture (which puts you directly in the game), voice activation and glowing light sphere (which pinpoints your exact location in the room)and you get a really intense game experience… imagine the potential of this, mixed with 3D gaming eh! ;)

Paulus-NL 11 March, 2010 @ 1:27 am   24

move on, nothing to see here :P

Paulus-NL 11 March, 2010 @ 1:28 am   25

@BenKodjak: the problem is always: they swith the $ sign to an €. and that always sucks.

fanpages 11 March, 2010 @ 1:29 am   26

PS[3].

[ http://www.viddler.com/explore/PSBlogEU/videos/320/28.588 ]

“Starts a revolution…”?

Surely this technology stops the use of one?

Just Wii thought…

BFN,

fp.

BenKodjak 11 March, 2010 @ 1:30 am   27

@Paulus-NL Like Sony always does 100$ is a 100€ in europe…

BenKodjak 11 March, 2010 @ 1:33 am   28

but the name “Subcontroller” is cool thought

almighty-slayer 11 March, 2010 @ 1:36 am   29

It’s terrible!!!

i want one but i hope it doesnt stand in the way of getting a platinum for some games if you dont own one

Apnomis 11 March, 2010 @ 1:49 am   31

Pretty impressive display, especially being pre-alpha. The key word for me in the press conference was ‘feel’ – people are beginning to tire of an Wii’s generic waggle to represent 101 motions, the thing that stood out for me with the stage demos was how you move in a real-world way to get the same result in-game, plus the Augmented Reality in Move Party will have the casual crowd sold…

I’m still not sold on the ‘sub-controller’ though, if only it would have had a light on it like the main controller so you could use it with all the two-handed games you’re launching too, as it is it’s a controller in 3 parts – 1 light, 2 lights, or 1 light + the sub, sort of like the N64′s tri-pronged controller!

As for the name – is Move the blanket name for the complete solution or the name of the controller with the light on (which I still refer to as the Orb controller)? For example is it the PS-Eye, PS-Move, and PS-Sub-Controller – or is it the PS-Move comprising of the PS-Eye, PS-Orb and PS-Sub-controller?

Apnomis 11 March, 2010 @ 1:51 am   32

The only problem I have with Move is that it doesn’t sound like a product as such, I always struggle to search of the PS Eye because Eye is a generic word, I suspect Move will be the same if not worse as it’s more common. Maybe in the spirit of the PS2 EyeToy the PS3 version could be the EyeMove – i.e. the PSEye + PSMove = EyeMove. Makes it a more recognisable and searchable brand name IMO… Either that or spell it funny like Qore or Wii, like Mvve or something…

I like the branding though – the bold coloured circles and the ‘squiggle’ in the corner (looks more like an A than an M though, it needed a little downward flick at the end to complete the M shape)…

    Mark Hardy 11 March, 2010 @ 9:31 am    

    Glad you like the branding approach Apnomis – we’ve got a lot more work to do here but I think you can see how the ‘dynamism’ of PlayStation makes this brand a very different beast to the competition..

fanpages 11 March, 2010 @ 1:53 am   33

Hello Scotty… am I in a time warp?

“Posted on 9 March by Mark Hardy – European Product Marketing Director, SCEE

Introducing PlayStation Move”

Today is 11 March & this blog entry was posted less than an hour ago!?!

Oh-uh… it sounds like this is another day to avoid the early “Phat” consoles again ;)

PS. At around 12:40am (UK time) today (that’s 11 March 2010) did Peter Dille (Senior Vice President, Marketing & PlayStation Network) really confirm “3D Gaming is coming in Summer”?

Was that in response to rumours that firmware release 3.20 may be available on 10 June 2010 with an added “3D Video Output” option on the XrossMediaBar?

BFN,

fp.

Radman1990 11 March, 2010 @ 1:54 am   34

so for the full set im going to need 2 of the light up wands, a nunchuck “subcontroller” and a PS eye. thats going to be pretty expensive :S

almighty-slayer 11 March, 2010 @ 2:01 am   35

Like i said in the other one…When can we expect either:

A) The name to be changed to “WiiHD”

B) Nintendo to write an unhappy letter to you…I mean…You painted their controller black and stuck a light bulb on the end.

fanpages 11 March, 2010 @ 2:14 am   36

Nintendo have already painted their controllers (and their consoles) black, & Reggie Fils-Aime (President of Nintendo of America) has recently reiterated that there “will be no Wii HD”.

I was genuinely Moved… erm, excited, about the PlayStation motion controller press conference.

Mind you I was eager to play with the Wii console when I saw that for the first time too… and that turned into a paperweight under my TV very quickly.

As long as the long list of first & third party titles are available this year as promised, with more planned for 2011, then Sony should have a very worthwhile addition to their home entertainment system.

How long will it be before the announcement that the next iteration of the PlayStation Portable will contain accelerator sensors, possibly with some cross-over with the PlayStation Move product line?

Oh yeah… Peter Dille said we had to wait until E3 for that :)

(Fingers-crossed for PlayStation Move support in “Killzone 3” & “Tekken 7” too)

BFN,

fp.

vonhammer 11 March, 2010 @ 2:17 am   37

Must say the pointer accuracy didn’t look good,Socom had that shaking effect were it’s not tracking correctly,it was that bouning box or animation glitches.

I do think the reliance on “realism” defeats the point regarding the sports game,you won’t get kids vs grandparents playing it if it’s as accurate as you say,they’ll need to learn the fundamentals of table tennis to play,so accessibility is a problem.

But it’s the pointer accuracy that worries me,and that’s why I wasn’t sold on it,wil await impressions though.

    Mark Hardy 11 March, 2010 @ 9:35 am    

    We are still a few months from launch vonhammer – keep that in mind… We wanted to show you where we were up to on this at GDC but obviously not all of our games are finished yet. We are aiming to deliver you guys a wide range of game experiences on MOVE – we are not just about easy play ‘party games’ we are PlayStation so expect that variety. If you wanna beat Granny on a game we also have MOVE PARTY (name not final) – this is much easier to play and will therefore get everyone out of their chair…

fanpages 11 March, 2010 @ 2:17 am   38

(Points deducted for using the word “long” too often… I can see why locali[s|z]ation is a, erm, long process now. English is confusing.)

fanpages 11 March, 2010 @ 2:23 am   39

I think some of the poor performance of the “SOCOM 4″ demonstration was down to Travis from Zipper looking petrified (even with his “gaming face on”).

…but yes, Jack Tretton did admit to Jeff Rubenstein & Chis Morell (in front of “over 15,000 viewers” even though I saw “13,766” at the time were viewing) that the sports-related titles for the PlayStation Move are not for amateurs.

“If you suck at ping pong… you’ll suck with PlayStation Move ping pong”.

BFN,

fp.

Sumanji 11 March, 2010 @ 2:27 am   40

Looks awesome, but what I really want to know is…

WILL THERE BE A DECENT STAR WARS GAME?!

I need the epic lightsabre action which the Wii never delivered! :D

Bonyman 11 March, 2010 @ 2:50 am   41

Well, we saw a lot more than human-pong, that’s for sure ;)
The table tennis and Socom impressed me most but i’m hoping that there will be more games that bring out the strengths of the Move – i’m not keen on the name but it does what it says at the same time and that’s what really matters.
Now, i definitely need to get some shuteye and prepare for 2moros goodness….

Yeah the name is boring as and a real dumbing down of the product. Talk about creativity fail.

But in saying that, the controllers themselves look awesome and great for fps games too!! finally something better than a gamepad. Just like a Fragfx.

I hope someone makes a gun adapter that the Move controller can slot into for even more natural shoot em ups.

TailsTheCat 11 March, 2010 @ 4:11 am   43

Way to go, Sony, you are now Nintendo. Thanks for letting the old, hardcore gamers down. If I wanted to game with a mouse and keyboard, I’d play more PC titles.

Gaming is dead. Toys reign. This is a sad day.

    Mark Hardy 11 March, 2010 @ 9:40 am    

    Cheer up TailsTheCat! – we’ve got a lot more news to tell you later this year… We are PlayStation ;)- and intend to put our ‘spin’ on motion control. Our tech means its possible to incorporate MOVE into ALL of our games – if you are into FPS or Action imagine what this can bring to your play experience. If not, we’ve still got DUALSHOCK3 to keep you smilin’…

Vibez17 11 March, 2010 @ 5:07 am   44

I’m a playstation fan and always have been from the very first playstation one. Since then i’ve held every playstation product possible. I feel that sony lack the power needed to be unique. As much as it will kill me one day to go and turn to microsofts 360, I think this will be the case before long. I always no matter what you do, always feel that you can do more to compete, with that I mean even adding something like a facebook application to the XMB. You really need to step up the mark sony if you want to keep valued customers like me and many others.

vonhammer 11 March, 2010 @ 5:22 am   45

“…but yes, Jack Tretton did admit to Jeff Rubenstein & Chis Morell (in front of “over 15,000 viewers” even though I saw “13,766” at the time were viewing) that the sports-related titles for the PlayStation Move are not for amateurs”

Then that comment is stupid,and move sports will fail.
Who is it aimed at then,the core wont really care (unless it’s online) and £20.
The casual wont find it accessible,and to be honest do you think that audience cares about added accuracy.
And if it’s only “pro’s” that can play,then surly it defeats it’s purpose of what Nintendo tapped into with the Wii.

Surly after nearly 4 years of the Wii being on the market,people should realize it’s not just the Wii mote that smashed the competition,but the simplicity of the early software,and how a 79 year old can compete against a 6 year old and be at the same level.

kool-chris93 11 March, 2010 @ 6:08 am   46

AHHHH I want it so bad :(

Really looking forward to this. The ones disapointed probably never really cared about the motion controls to begin with.

    Mark Hardy 11 March, 2010 @ 9:43 am    

    Really interesting point. So far, motion control gaming has been a bit vanilla hasnt it! – we PlayStation people intend to change that now and make this something that pushes on our hardcore players (as well as keeping Mum and the kids happy…)

whoismilan 11 March, 2010 @ 6:45 am   48

YES! This is exactly the type of motion controller I was hoping Sony would make! Accurate, fast response time, and with basically all of the buttons a DualShock has (…and I can’t stress how important I feel that last one is).

I’m also surprised at how well Sony has handled the launch of this so far, since they’ve messed up pretty much everything else this console generation. First in early stages showing off some tech demos of gameplay elements which “real” gamers might enjoy, then for the full reveal of the Move showing off actual games that “real” gamers might want to play, as opposed to showing garbage Human 1-Player Pong and Paint an Elephant.

So kudos to you Sony for finally doing something right, I can’t wait to play with this thing.

Jack Tretton said it best, the PS3 is the gift that keeps on giving
good work Sony
keep it up

maxapbl4 11 March, 2010 @ 7:03 am   50

It is simply amazing! I am very curious to see this new technology coming out this year. I cannot wait! Good job, Sony!

Munty13 11 March, 2010 @ 7:20 am   51

Slider seems to be made by the people who made PAIN. The shoot seems awesome but slightly dodgey as it has the old batman music, b ut i love that track. Dukes looks sick. So in Australian money the bundle with the game would end up costing us maybe $150 AUD. This looks like a good year for PS3, but i also have a 360, so whoudl i also get NATAL?

reilz81 11 March, 2010 @ 7:28 am   52

umm can you say l.a.w.s.u.i.t its identicial to the wii change the color add a few buttons gotta say ive always been a playstation fan but the design team dropped the ball here or just got lazy they could of had something new rather then a 4 year old idea that nintendo had just sad really

Shin-Ra 11 March, 2010 @ 7:40 am   53

Which developer is responsible for Slider? :p

Reminds me of Incredible Crisis for PSone.

retsam12 11 March, 2010 @ 7:47 am   54

Destructoid writes: “a person swinging his fists — both loaded with a Move controller”. I guess that means you have to buy two controllers to play certain games?
And what about the subcontroller is it included or do we have to pay some extra cash?

ImaginedBug 11 March, 2010 @ 8:00 am   55

I’m sure it works and works well, but there’s no way in hell I’ll ever spend money on that ugly a** webcam (was its design sponsored by Braun or Philips electric razors?), let alone place it anywhere in plain view.

ninja_tom 11 March, 2010 @ 8:14 am   56

From the look of the games that are coming with this peripheral I am sure I will give it a miss. If I wanted to play these type of games I would already have bought a Wii (if the controller isn’t extremely cheap you may as well just buy a Wii).

Basically, it looks like a toy for a different market, PS is more about cool games, not novelty ones.

Also: DO NOT ADD A TOUCH SCREEN TO THE PSP2!!!!!!!!!!!!!! It looks like Sony is using Nintendo as a blueprint for design now, we like decent games, not clones of wiimote waving kids games or stylus based maths puzzles

    Mark Hardy 11 March, 2010 @ 9:48 am    

    Hi ninja_tom – We have only shown a few titles so far and you’ll see a lot more from us throughout the year. We have definately got our PS3 fanboys in mind with this tech and have many games in development which I think you’ll be up for.. novelty is good for some of our gamers but impressive tech and our big name games are what many people also want to see… stay online for more news

LoveDoctor 11 March, 2010 @ 8:24 am   57

One thing I must know: Does it Vibrate/Shock?

If it doesn’t it’s a lot less appealing, also my vote is in to name this controller the EyeMove (Playstation Eye + Move = EyeMove …-> I Move)

Baz_the_great 11 March, 2010 @ 8:41 am   58

One question, when can I get mine?

cthulhhu 11 March, 2010 @ 8:41 am   59

nice HD nintendo controller/nunchuck CLONE.
the price of this will be essential. if the hardware will be too expensive – the “playstation move” wont take off!

will it be playable at the gamescom, cologne?

Prox1mately 11 March, 2010 @ 8:41 am   60

- A full console pack which includes PS3, dualshock3, Move controller + camera

Now that made me go “Awesome!”. I was worried you wouldn’t be bunling it which would leave a lot of people on the street on this one. Looking forward to how well it’s implemented in the sport games, I also like the idea of some realistic boxing with “Move”. Keep it going!

Note: Yes, of course it reminds of Wii but I don’t really have a problem with that. Good luck on competing with Natal ;-) .

cthulhhu 11 March, 2010 @ 8:45 am   61

btw. ImagendBug is absolutly right. the design of the playstation NEEDS a design overhaul. ist ugly and in this form i also wont attach this antislick horrible cam it to my bravia. no way. sony you can do a lot better..

cthulhhu 11 March, 2010 @ 8:48 am   62

btw. ImagendBug is absolutly right. the design of the playstation EYE NEEDS a design overhaul. ist ugly and in this form i also wont attach this antislick horrible cam it to my bravia. no way. sony you can do a lot better..

(sorry – i forgot the word EYE in the post above) :)

TehPhilosopher 11 March, 2010 @ 8:51 am   63

The European commercial linked here seems to take a slightly different approach than the US intro shown at the press conference. The latter was a blatant rip-off of Wii commercials, down to exactly the same people playing, same atmosphere same games (but in HD).

They even started the press conference boldly claiming to go head-to-head against Nintendo. I think these are huge marketing mistakes and Sony risks alienating their core audience while failing to capture market share from the competition. I seriously doubt a significant number of Wii households will be upgrading to PS3 just because of Move – it adds $100 to the already much higher price and Sony marketing will have a hell of a time to convince that PS3 is worth the price difference.

Hopefully we’ll get more hardcore content than just Socom 4, otherwise it’ll indeed be a WiiHD.

CloudStorm87 11 March, 2010 @ 9:00 am   64

I think Sony is doing a great job so far with Move. I really like the name and the way the controller looks. It might look weird at first but I got a feeling it will a lot more ergonomic than the Wii remote. The only thing I don’t like is the Move logo. It just looks out of place with the rest of the controller. I really hope they change it.

That said, I was quite impressed by the range of games they demo’d at the GDC conference, except for Move Party which just isn’t for me. I was also very pleased to see Move implemented into a hardcore franchise like SOCOM. I’d love to play Dead Space 2 with Move and hope more developers utilise the controller for their games to give people the option to choose between the Dualshock 3 and Move if it’s as easy as they say it was for SOCOM 4.

Anyway, can’t wait for more info!

stormyuk 11 March, 2010 @ 9:01 am   65

Hmmmm $100 or ~£70 dont think I will bother, that money is best spent on games, what user base penetration are Sony hoping for?

almighty-slayer 11 March, 2010 @ 9:06 am   66

@Stormy

That’s £70 with ONE controller (apparently). You’ll still need to buy another to play some games properly. Also, no news on whether than £70 includes the Nunchuck…Wait, i mean “Playstation Move Subcontroller.”

Lucreto 11 March, 2010 @ 9:10 am   67

Will the controller pack contain 2 controllers or just the one?

CloudStorm87 11 March, 2010 @ 9:16 am   68

@ stormyuk, almighty-slayer:

I am pretty sure they will include the “subcontroller” with the main controller. I think they both mean the same thing, i.e. Move, and it would make no sense to sell them separately.

And don’t forget, the starter kit also comes with a game. If it’s SOCOM 4, then I’m down for it. I already own a PS Eye so I only need the controller but I think £60-70 will be a great pricepoint if included with a great game.

Liamario 11 March, 2010 @ 9:27 am   69

Quick question Mark. Will the sub controller be bundled with the Move?

AKGermany 11 March, 2010 @ 9:40 am   70

How dependent is Move on lighting conditions?
I play with a projector setup, so it usually needs to be quite dark which means I can’t play Eyepet or Eye of Judgment the way I play my other games.
Theoretically the glowing ball on top of the motion controller could help a lot there, but I’m not sure if it’ll work for me.

eatstatic 11 March, 2010 @ 9:44 am   71

I’ve just watched all the demo videos over on GameTrailers, and all the enthusiasm I had for this just drained away. It certainly didn’t look as responsive as it did at the E3 demo, and like someone mentioned earlier, during SOCOM the cursor is shaking all over, which does not bode well. It looks like any game that uses this controller system will be far better when played with a standard DualShock!!

Just one question … What it means when there is this line at the top of the news article?

“Countries: AE, AU, GB, IE, NZ”

Will it be that this thingy will only be available on small subset of SCEE market area? (like PlayTV, Rentals… )

Just one question … What it means when there is this line at the top of the news article?

“Countries: AE, AU, GB, IE, NZ”

Will it be that this thingy will only be available on small subset of SCEE market area? (like PlayTV, Rentals… )

Byscott 11 March, 2010 @ 9:47 am   74

So if we have Playstaion Eye you dont get the starter disc? seems a bit unfair!

However eveything else looks good, cant wait to get my hands on it!

Mark Hardy 11 March, 2010 @ 9:50 am   75

You make some really good points here – and we are certainly on the case with looking at how we advertise this differently and ensure the games YOU want to play, are available – cheers for your feedback on this…

Eyferann 11 March, 2010 @ 9:51 am   76

the playstation MOVE looks great! love the design and all but i am a bit worried how much support it will get from the developers, seeing the wii has conqured this part of the market and with the playstation MOVE beeing released somewhere in the middle of the console lifecycle.

The bundles are already known and it will be nice, but the important thing is that there will be a constant stream of MOVE compatible games.

stormyuk 11 March, 2010 @ 10:00 am   77

To me it reads in the post that the ‘subcontroller’ is extra so you have to spend ~£70 and then extra on the ‘subcontrolle’

@ Mark Hardy – I have a few of quick questions about Move if you don’t mind taking a moment to answer…

1) The sub-controller is basically the left side of the the DS3 in a nicer package. So with that in mind do users still have the option of holding the DS3 in their left hand – as shown on the TGS Resi 5 stage demo – if they didn’t wish to get a sub-controller straight away?

2) A lot of games shown seem dependent on using 2 controllers (which IMO is one of the best aspects of the system) yet when you say the starter pack comes with a ‘Move controller’ does that mean one controller or two? Is there an option to play these games with one controller if you only own one?

3) Does the Move controller have vibration feedback, it wasn’t mentioned during the conference? Also does the sub-controller have the basic SIXAXIS sensors built into it?

Continued…

    Mark Hardy 11 March, 2010 @ 11:42 am    

    Hi Apnomis – OK, to answer your questions:
    1. Yes, you can still use the DS3 controller if you dont want to use the sub-controller. We designed the sub to be easier to hold and more in keeping with the MOVE experience – its your choice which you go with…

    2.There will be options to play with 1 or 2 controllers – some games richer with 2, others you could use the DS3 as the secondary controller too (*i.e Dukes). We will package and sell all MOVE componants in different ways to give our gamers maximum options

    3. Yes, the MOVE controller does have rumble.

…Part 2

4) LBP was shown with a guy using a DS3 and a friend controlling the moveable blocks, but is it safe to assume there is an option to use the Move controller and sub-controller to cotrol both the Sackboy and the Blocks so a single player can control both elements of the level?

5) Last one, how do you personally think the Move option of controlling an FPS compares to the traditional PC mouse & keyboard method? A lot of PC gamers say a console controller isn’t accurate enough or quick enough to play an FPS, yet watching the guy play SOCOM made me think the scheme was a bit more PC like – using the light sensor to control the camera (rather than a Wii style pointer on screen) and the possibility of very quick/large movements using the 1:1 mapping…

    Mark Hardy 11 March, 2010 @ 11:46 am    

    More questions! ;) (Im supposed to be working here you know…)

    4. The LBP demo was there to show you the potential of gaming on MOVE – we are working on way-more functionality than this. Its early days, GDC is a ‘dev conference’ rather than a ‘consumer show’ so we just wanted to make sure you guys got the freshest news possible. Keep your eye out for more news as we release it.

    5 Its not about what I think Apnomis – make sure you get the chance over the coming months to try this for yourself and let us know what you think. Its about a new way to play and there will be differing opinions on this point Im sure – especially here on the blog…

SyncroUK 11 March, 2010 @ 10:09 am   80

What’s really annoying me is that you will need a Playstation Eye, TWO Move controllers and a Subcontroller to play all the motion games.

What happens when a parent buys the Eye and a Move controller to find out a game requires TWO Move controllers? When then happens when they have these and the next game requires a Subcontroller?

So if we want to play two player boxing we need to buy FOUR Move controllers?

I want to be positive about it, but I just cant see this working out. There are too many controller options and configurations for the average person on the street nevermind the actual cost of all this extra hardware.

    Mark Hardy 11 March, 2010 @ 11:54 am    

    OK – lets clear this one up so you know the score…

    - All MOVE games will be playable with 1 controller. You can also use your DS3 at the same time to enhance this. There will be modes for 2 controllers as well – our games will work in different ways depending on what kit our players own/want to own.

    - You need the camera to make the experience work – without it, there is no video feed and as such no precision, no augmented reality and no voice activation…

    - The sub-controller is a bonus extra – more precise and easier to use. However, if you dont feel the need to buy this for those reasons, your DS3 can be used to compliment the gaming experience. We will not be forcing you to buy this to get involved with our games ;)

    The core MOVE experience will be easy to use, easy to get involved in. One controller will get you started and we will sell this in a number of packs depending on if you already have a PlayStation Eye or not.

    Hope that helps to clarify… Cheers Mark

No way to add the analogue stick to the ‘Move’? Even just a PSP-like analogue stick where the black button is in the middle of the XOVO?

Right now its looking like Im going to have to buy an eye, two ‘Moves’ and the sub controller when this comes out. Help us out here.

THC_PRITCHARD 11 March, 2010 @ 10:13 am   82

just one thing

Will we see a new bowling game ?

The guy in the video said something about getting the controller+ PS EYE+ game for under 100 bucks.But from what i’ve seen in the video a second controller is needed to play most games plus a subcontroller (if you want to play games like socom 4). So I guess the price for the full experience will be at least 150+… or does the bundle include two controllers?

P.S. If the Move controller does give a more ‘PC like’ FPS experience then that is how you market this to the ‘hardcore’ market…

Looking at the buttons on the Move + the Sub you have all the buttons you need to transfer any DS3 control scheme to the Move with the light sensor replacing the right stick. For that reason you should put pressure on FPS game devs, even multiplatform ones, to had a Move control scheme option as standard – especially if it’s as easy and low-overhead as the SOCOM devs made it out to be…

@ SyncroUK
I absolutely agree with your post!!!

BritishBlue 11 March, 2010 @ 10:17 am   86

Personally the one thing that convinced me about the PS Move was the Socom demo. Shooters, real-time stratey and action games are my favourites so I love the versatility this seems to offer. I actually think this could be a better way of playing than using the venerable dualshock.

The only thing that really worries me is Sony’s horrendous habit of over-pricing in the UK & Europe. It may be too much to take for many customers which will hurt adoption of the PS Move.

CinderShadow 11 March, 2010 @ 10:24 am   87

I really like what’s been shown of the PlayStation Move, so far! :D I hope you will work to get the starter experience in to as many hands as possible (via the PlayStation Store, being one of the ways)?

I read that it is much lighter than competing motion controllers (I found the Wii Remote to be bulky, and the Move controller looks like it has a far sleeker, more comfortable to hold form), which is good, and hopefully, it won’t be too long before it will be available. Good job, so far.

CinderShadow 11 March, 2010 @ 10:33 am   88

PS Store?! (it’s early) There’ll surely be trailers, but really looking forward to what’s coming up, anyway. ;)

Why doesn’t the Subcontroller have a light ball like the Move controller?
Or should i ask, why doesn’t the Move controller have an analog stick?

This way, we’ll need to buy two Moves, for games that require that, plus the Subcontroller!

PirateThom 11 March, 2010 @ 10:40 am   90

Got to admit, I’m not sold on the idea.

SOCOM 4 looks alright, but that’s due to the pointer, not the motion. I’d still rather play with a controller….

That said, I doubt Sony are marketing Move towards me, anyway. I own a Wii, but never really cared much for it. I own a PS Eye, but for the camera rather than the games.

Don’t get me wrong though, I am impressed at how responsive it is, but none of these games are a reason to buy one and any big games are going to support DS3 (no way you’re going to cut out that many users).

DNAtlantic 11 March, 2010 @ 10:57 am   91

Well PirateThom thats your opinion and your Choice to get it.

Suzzopher 11 March, 2010 @ 10:58 am   92

The tech looks great but the games look absolutely terrible.

asianastroboy 11 March, 2010 @ 11:00 am   93

Hmmm must say this is a bit disappointing to be honest.

Video capture and more accurate tracking won’t be enough to attract new consumers away from the Wiis we have already grown bored of.
The EyeToy was a fun video capture novelty (that had it’s time) and the Wii MotionPlus has shown that most people don’t care enough about more accurate tracking.

Move Party and Sports Champions seems too analogous to Wii Play and Wii Sports?!

I need more innovation to invest in this than Natal :(

NEL_TRON 11 March, 2010 @ 11:01 am   94

Looks great! I’m sure _Wii’ll_ love it : )

Carnivius_Prime 11 March, 2010 @ 11:09 am   95

Looks alright. I’m not big on motion controllers (and the Wii had very little convince me otherwise) but at least the games here look better even just graphically and nothing too overly cute like Nintendo’s stuff. A couple of the games have interested me and I’ll keep an eye on them to see how they turn out.

Sereal_Killer 11 March, 2010 @ 11:19 am   96

i have 2 questions.
1. i heard instead of the sub controller you can just use the dualshock along with the move controller , is this true?

2.I saw alot of games using two Move controllers, since alot of them use this are there no plans for selling a pack of two move controllers with a lower cost than 2 single packs?

I think the starter disc is a decent idea but you can just put a PSN code with the Move controllers so we can download the demo’s this way. or just put them on the psn period.

just my ideas.

im all for this move by sony lol see what i did there lol . nah seriously id buy this as it already is far superior to what wii can do and thatsthe alpha model , also 1 thing i need an answer for please that no1 has asked will the move games have trophies coz if not thats a deal breaker sir as then it will just be like the wii

What about Normal games? I know[hopefully] that GT5 is coming this year but is there anything else? I’m sure there is tho! ;D

Pixelgladiator 11 March, 2010 @ 12:05 pm   99

In my opinion it would have been better if the subcontroller would be an move controller with an anlog stick because if you want to play the motion fighters style game and a 3d shooter you need 2 move’s and one subcontroller.

One questions: Will the move and the subcontroller have rumble and a mic?

SyncroUK 11 March, 2010 @ 12:09 pm   100

Thanks for the response to post #80 Mark, that helps clear things up a bit.

It would have been good if Sony explained this last night. The problem during the conference was they told us all about their planned bundles which all contained one controller. They then went straight to demo’s where the majority of them featured two controllers.

I’m not quite sure how the fighting games they demo’d are going to work with just one Move controller but I’ll keep an eye out for further news and details and see what their solution is. Cheers.

SirGashOfFlange 11 March, 2010 @ 12:10 pm   101

One aspect that is critical for me (which I have not seen mentioned thus far) is whether or not Move will utilise invisible light (e.g. Infrared). I would find it far too distracting if you MUST use a coloured light all the time. With atmospheric games such as Dead Space or AvP, I tend to play these at night with the lights out so invisible light would be a must for me (not so much for the ‘party’ games but defenitely for an FPS/TPS). Anybody have a link to more detailed specs or knows the answer to this?

Thanks!

Rude_Sparthan 11 March, 2010 @ 12:13 pm   102

..ok nice.. you have to do it.. but DON’T BRING THIS THING ON CORE GAMING PLEASE.. shooter with motion you can’t even imagine.. no way

please E3.. not for motion controller.. and I NEED a GT5 release date now.. STOP with a simple “this year”

dammit

G-M1N111 11 March, 2010 @ 12:15 pm   103

Wow! Sony is doing everything wrong…

You seriously think casuals that have the Wii will spend 400€ for this? It are exactly the same games…

You seriously think selling a lot of “Moves” with “games” like that?

Socom 4 looks like an arcade TPS with the PSMove, Socom is supposed to be a tactical TPS… I think most Socom fans will be disappointed… :/

You will end last of this generation, face it, and actually you deserved it… how can a company do so much things wrong?

Thank god Sony has awesome first party studios, and I am waiting patiently for GOW3, but Sony should invest on gamer titles for the Move not casuals… Socom and KZ3 wont sell millions of Moves, be sure about that… Hopefully I am wrong, but it doesnt look good at this moment…

chrisw115 11 March, 2010 @ 12:16 pm   104

Wow this looks sooo good I’ve been looking forward to this since i saw it at E3 last year one thing i really want to know is will you be able to play star wars the force unleashed 2 with move ??? and what about other games that are all ready out ie call of duty modern warfare 2 will there be updates for games to incorporate this new controller?

funkpower 11 March, 2010 @ 12:17 pm   105

Oh Dear…..

StealthXT6 11 March, 2010 @ 12:27 pm   106

You said that their is rumble on the Move controller, but is their also rumble on the Subcontroller?

funkpower 11 March, 2010 @ 12:39 pm   107

Would you buy a Lambo and then put a plastic spoiler on the back? Would you fit a Rolls Royce with a plastic cigarette tray? Would you wear a gold ring with a plastic stone? I think you get the idea….

BlueFlameSkulls 11 March, 2010 @ 12:43 pm   108

Like Rude_Sparthan said. Please don’t force this upon us. A lot of people are happy with the traditional controller set up.

Saying that I am intrigued with Move. I just hope you don’t make shovelware games in the hundreds.

Quick question. With No More Heroes 1 being ported to PS3 (and 360) will Move be involved in anyway?

ukhan91 11 March, 2010 @ 12:50 pm   109

The full list of publishers supporting the Move is below.

* 505 Games U.S.
* Activision Publishing, Inc.
* AQ INTERACTIVE Inc.
* ARC SYSTEMS WORK CO.,LTD
* ATLUS Co., LTD.
* Bigben Interactive
* CAPCOM CO., LTD.
* CCP
* Crave Entertainment
* CYBERFRONT Corporation
* Disney Interactive Studios
* Electronic Arts Inc.
* FromSoftware, Inc.
* Game Republic, Inc.
* GUST CO., LTD.
* HUDSON SOFT CO., LTD.
* IREM SOFTWARE ENGINEERING INC.
* Koei Co., Ltd.
* Konami Digital Entertainment Co., Ltd.
* Majesco Entertainment
* Marvelous Entertainment Inc.
* NAMCO BANDAI Games Inc.
* ONGAKUKAN Co., Ltd.
* Oxygen Games
* PAON CORPORATION
* Q Entertainment Inc.
* Q-GAMES, LTD.
* SEGA CORPORATION
* Sony Online Entertainment
* Spike Co., Ltd.
* SQUARE ENIX GROUP
* TECMO, LTD.
* THQ Inc.
* UBISOFT
* Warner Bros. Interactive Entertainment
* Zoo Entertainment, Inc.

iTetris 11 March, 2010 @ 12:56 pm   110

I want some sort of Alan Wake for the PlayStation Move… :)

danielmccue 11 March, 2010 @ 12:59 pm   111

this looks amazing guys i havnt been this excited since the wii came out but sadly there wernt enough good games on it it was just constantly shoveled with errrm shovelware i hope this doesnt happen to the ps3! but i have high hopes for this after all i did sell my wii and get a ps3 :) but the only game i wanted that came out after i sold it was mad world would it be possible for a reboot on ps3 in hd with enhanced controls or at the very very least a port

i hope you actually reply to this unlike the other 40 comments ive posted on this site in the past

thank you for reading this (if you did) but you probably wwont so ui will go cry in the corner ;(

    Mark Hardy 11 March, 2010 @ 1:33 pm    

    Hi danielmccue. Sure I’ll reply.
    Our plan is to have a wide collection of games for PlayStation MOVE – many at launch and then regular new games from then on. Because of the accuracy and new features of our controller, we are planning everything from easy-play party games to more core titles. What was shown at GDC was only the tip of the iceberg…
    Glad to hear you are enjoying your PS3…

monkeypirate 11 March, 2010 @ 1:10 pm   112

few questions…

Can you control the XMB and all it’s sub options (VidZone, Internet PSN Store etc) using the Move Controller?

Will there be a way to see via your friends list if someone is playing, lets say LBP using a Move Controller?

Do Sony plan on focusing all their energy on talking/showing and releasing Move games? Will there still be a lot of Dual Shock only games annonced/shown at upcoming game events? (e3, TGS etc)

Looks good, hopefully you’ll do better than that other motion control based company. just as long as you don’t do what they did and forget about the people who kept them in the game! :)

    Mark Hardy 11 March, 2010 @ 1:36 pm    

    Dont worry monkeypirate – we will most certainly be keeping our eye on our core games as well as MOVE. Its still early in the year but E3 isnt far away… look out for more info on MOVE and news of our other games later in the year!

CartBlanche 11 March, 2010 @ 1:13 pm   113

PlayStation “Co-Motion” FTW.

Being a Demon’s Souls fan, I am so playing that Gladiator Duel game.

I hope future UFC games have Move support, so you can lie on the ground and give people arm-bars.

TehPhilosopher 11 March, 2010 @ 1:18 pm   114

I have to say you’re doing a good job of convincing us here on the EU blog and rest of marcom that it’ll be good for casuals and us hardcore gamers. Socom 4 looks promising, and such a precise control scheme does hold a lot of potential for hardcore gaming.

It will of course require new approach to game design and UI, but I hope you’re not afraid to try new things although some of us are “perfectly happy” with the status quo. You will fail sometimes with bringing out new things (uhh Lair), but I’m confident that there will also be runaway hits (I hope Eyepet will be one, although not a hardcore “game” of course).

KylieDog 11 March, 2010 @ 1:31 pm   115

Some of those look good, resemble some Wii games only without the patronising child like take on everything.

Nightjester 11 March, 2010 @ 1:36 pm   116

I think there is great potential for a control system like this. Clearly the designers have corrected the faults of the Wii (accuracy and range of movement) and added extra dimensions. The main body of PS3 users are ‘gamers’ rather than the family orientated Wii owners. Therefore if the controller can enhance games like COD or Borderlands then it could well be a new way to play. My only reservation is that it will be launched with games that aren’t that goo din their own right, in other words they demo the control but you would never want to play them if they were released now for the dualshock.

soidut 11 March, 2010 @ 1:40 pm   117

Where is Mike and the PSN upload?? He use to post it about 12 pm.

GuttermouthSIN 11 March, 2010 @ 1:44 pm   118

I really can’t see the casual/non-gamers going for this one. They’re going to go into the store, see the price of the PS3/Move bundle, look at the price of the Wii, and just buy Nintendo’s console. Yes, they will get a lot more for their money with the PS3, but that demographic really doesn’t care about that stuff, just like they don’t seem to care that the Wii doesn’t do HD. All they see is price.

Plus, the Wii is built around the Wiimote, while this is just an add-on.

I’ll be buying it day one (already have a PSEye), but don’t be surprised if this doesn’t bring in the Wii crowd that it seems you’re trying extremely hard to do.

ryftling 11 March, 2010 @ 1:45 pm   119

Because I play games with my 5 year old on PS3 as well as titles I like, this will probably be a day 1 investment for me.
However, for myself – I want a Jedi Knight game, and some special edition jedi lightsaber versions of the controllers.

PlusPlusMinus 11 March, 2010 @ 2:04 pm   120

I like it, it has the Playstation look I’m used to and I look forward to trying it out… though, if there’s one thing that bugs me it’s the silly light-bulb, but I suppose that can’t be helped. :)

walrus96 11 March, 2010 @ 2:08 pm   121

Hello
Im actually an xbox player and im quite interested in this but i have a few questions:
In the trailer the woman says somthing like
“It has voice control, smart right?” no. The natal has voice commands too, nothing new.
And the move (catchy name) looks a lot like the the wiimote and the subcontroller looks a lot like the nunchuck but natal is a whole new experience. Move is cool and ill probably get a PS3 for it but it seems too unoriginal. Dunno> Matt any advice? We shud ignore the obselete wii but the natal is a good competitor and it doesnt need much hardware(1 tv, 1 xbox, 1 natal cam thingy) at least move is a better name ;)

vonhammer 11 March, 2010 @ 2:19 pm   122

Thanks for the reply Mark.

Look I understand you guys saying it’s early,seriously I do,and I’m not trolling check the hours my account has been online,the PS3 is first choice this gen.

If the “pointer” is at least as accurate as Wii mote,i’ll buy a move and a nunchuk,but if not there’s nothing that goes wow,I really need that brand new experience.
I think some games needing 2 wands is a mistake,unless the the face buttons were in a WASD keyboard set up,that would rule,but clearly it’s not.you guys could own with that layout and 2 wands.

i already have a Wii and 90 games, what is the difference with the PS move? when will we see some gameplay footage of the games using the move controller? i want to be impressed. this is the first step to virtual reality, i can see game pads being phased out in a couple of years, just imagine what will happen to gaming in the future if they can already do this now! also the price will have to competitive as nintendo have a big market so sony will have a lot to live up to if they want this to be successful.

ryftling 11 March, 2010 @ 2:26 pm   124

HUYI, the playstation blog (US) video streamed the sony presentation which included live demos of games in action, including SOCOM 4. Have a look on-line for it (I don’t like linking in comments)

TailsTheCat 11 March, 2010 @ 2:46 pm   125

Im cheerful, Mark Hardy. Im cheerful. I dont own any FPS because they are all garbage. American produced garbage. Ive been FPS’ing for 15+years, direct connecting, modem to modem Duke Nukem 3D, Doom, Heretic and Ive been playing good games since before Nintendo and I will not be supporting the PSMove, I will also not support ’3D’ gaming. If I want ’3D’, Ill look around. Im not adverse to change but Im not going to be forced to buy a new tv every year and if the titles that become ’3D’ will have things that I will miss out on because of that reason, thats a no sale for me. Sony is making all the wrong moves this year. Give me Yakuza 4, Shenmue III; get your Japanese studios some funding becasue this garbage that floods the market now is repulsive.

well said TailsTheCat i agree with you 100% ryftling i will have a look around youtube and see if i can find anything.

Bloody_Marcel 11 March, 2010 @ 3:14 pm   127

Does the subcontroller include a motion sensor as well?

macbelonwu10 11 March, 2010 @ 3:20 pm   128

That means you cant play some of the games at night time due to the pseye camera.

I am looking forward to the Move, I wont be getting the Wii anymore as planned.

TailsTheCat 11 March, 2010 @ 3:21 pm   129

Thank you, HUYI, I will zip you a friend request as we seem to appreiciate art in games and not kill streaks.

yourlegaldealer 11 March, 2010 @ 3:27 pm   130

Fair play, the product looks awesome and I’m sure this could be a huge success.
Any chance the name could change again before release though? ‘Move’ sounds very generic. Not very ‘Sony’. Looking at the cool logo on the product I can’t help but feel that this was called ‘Arc’ until very recently. It certainly looks more like an ‘A’ than an ‘M’….
P.s any chance we’ll get some ‘house of the dead’ action from Sega then? :D

GutsBerserker 11 March, 2010 @ 3:31 pm   131

Why didn’t you put an analog stick on the Move?

Dual wielding and dual analog sticks are paramount for most “core” games; no need for Subcontroller; full compatiblity possible with all PS3 games to date; something more to stand out compared to the WiiMote; 1 player core setup and 2 player casual setup in one set, because the subcontroller can’t be used alone by player No.2…

Well I just hope we’ll see some truly epic games come out for the Move, like Demon’s Souls or Uncharted 2, because I’m not interested in WiiHD at all.
But who knows, maybe moving the camera around with the Move pointing at the TV isn’t as lame as I think it will be.

Mattiebo123 11 March, 2010 @ 3:50 pm   132

I’ll definitely be buying it, the fighting game looks very fun and i can’t wait to see RE5 working with the sub controller! :D

feitio 11 March, 2010 @ 3:50 pm   133

“Why didn’t you put an analog stick on the Move?”
I have the same question. Why two diferent peripherals when we could have just one with all the features?

Bahamut44-4 11 March, 2010 @ 4:21 pm   134

I’ve been following this with great interest. If it works hows it being touted and it is backed with an impressive array of AAA titles then this will be something I have to try to broaden my gaming experience.

XxKillerxX869 11 March, 2010 @ 4:53 pm   135

i love the look of it,very hawt

but…its an obvious wii rip,sorry sony,but IGN’s new preview shows that it lags behind the wiimote…very sad.Another thing,i can see this being excelant for the “pause menu thing” and the Interweb browser,aswell as selecting things *like Borderlands*

i suggest you concentrate on what you guys always do best,risks,new IPs and great 1st party games.i want that Sly 4 out already!!

ryftling 11 March, 2010 @ 5:00 pm   136

the recorded footage of the conference is on the previous blog post actually, so you can click that and watch it.
It’s really worth watching the conference as it does already answer all the cries of don’t force it on people – it’s stated it won’t be, it shows off some of the games, and some of the other comments on here.
This kind of thing makes sense, especially when you listen to the marketing guy as he seems pretty honest about what they are aiming at, opening a strong line of competition for Wii, and provides almost an upgrade path that Nintendo with their own statements of not doing Wii 2 or HD yet, are missing out on.

CapinChronic 11 March, 2010 @ 5:02 pm   137

I cant wait to get my hands on this hardware/software it looks amazing!!!.. keep up the good work :)

hindahouse 11 March, 2010 @ 5:02 pm   138

Is there going to be any “hardcore” games which only use the MOVE controller..?

I really hope not, i didn’t buy a wii because i dont want to play a game flapping my arms about. Some people might, but i dont.

Chrispynutt 11 March, 2010 @ 5:09 pm   139

To me Move makes perfect sense. Even if you play hardcore games night and day, I am sure if you have friends around for a party they won’t be playing an FPS or RTS.

I use my PS3 for gaming, TV recording and soon partying! what could be more fun.

Also HC alarmists should consider that SingStar, Buzz and Eye Toy did not herald the end of straight up HC games on the PS2.

BalramRules 11 March, 2010 @ 5:26 pm   140

AMAZING!Defo getting both, two pairs of each of these controllers!
NOTHING’S GUNNA STOP ME NO MATTER WHAT!

clashcityrocker1 11 March, 2010 @ 6:32 pm   141

hmmm looks generic i look forward to the xbob camera, no silly wands and nun chucks to faff around with. whens the next little big planet out? i haven’t played a game on my puss since the water update.

via la big planet 2.

Link5tar 11 March, 2010 @ 6:33 pm   142

I went into GDC [which I actually didn't even know had started] with the hope of seeing the ‘Move’ as its called, shown even more and I was not disappointed.

The Gladiator game you showed was awesome, really looked amazing, the precision [a word I don't think you used enough at GDC :P lol] was just perfect. The motion fighters game looked a little clunky, but I know its early. I’ve never played a Socom game and DAMN….that looked great. Really something I didn’t expect.

I have two worries though the first being the lack of a right analogue stick, which always confused me with the wii. We went from total camera control, to less control. :S

The second worry is that its not gonna be used in hardcore games, just like the wii. However I’m sure you have a lot up your sleeve for E3 but until then I think I’m worrying quite a bit. If its not used in hardcore games….and properly [by which I mean, makes them better if not as good as a standard controller] then I think it could end up going the way of the wii for me. I never play my wii yet my ps3 is on every day.

I hope my worries will be laid to rest at E3, but till then a great showing at GDC, I was pretty damn impressed. :D

referretire 11 March, 2010 @ 6:35 pm   143

This is something I want to buy because I see it works for my taste. I have watched Nintendo’s Wii and I can say I never really cared about it. It looked interesting but it missed something vital. Pinpoint accuracy.

And I can understand why they develop Brawl to have preset moves instead of motion for motion like in that gladiator game in Sports Champion. Just imagine a kid playing Brawl and making a thug fight like a girl. I think you get my point.

I am pretty sure that there will be games that will do what you want it to do, if Brawl will not do it. The reason why is because PSMove has that ability. It’s the ability of motion for motion. I can see puzzle games and RPG games going to town with this ability. Just like a lot of people have hinted, I can see games like Demon Souls or something like Project Offset working really great for something like this.

Anyways, just my opinion.

willstott96 11 March, 2010 @ 6:46 pm   144

looks good bit worryed about there not being a strap on the left one also why do we need the hand controllers like wii when xbox with project natal dont?

Arekkusu-III 11 March, 2010 @ 6:59 pm   145

Actually looks really good, if the precision is as good as its cracked up to be it’ll be an interesting addition.
I was actually thinking (if possible) if the could be hooked up to infamous that would be awesome, like, feeling you have complete control of lightning and electricity would be absolutely awesome.

Adwil24 11 March, 2010 @ 7:23 pm   146

I remember seeing a very early form of Move running way back in 2002 (I think that was the year) at ECTS, back then it was running on the PS2 so Move is not a knee-jerk reaction to the Wii, far from it! Sony have been working on motion control for a very long time!

PlayDude77 11 March, 2010 @ 9:12 pm   147

this controller has great potential! just imagine the possibilities…

can’t wait to try it! ;)

i’ve been waiting for a next gen Eye Toy for ages, this might just be the right time. =)

tangers1 11 March, 2010 @ 9:24 pm   148

Hi Mark Hardy,

Please, please tell me about possibility of PS Move Patches for the possibilities of the two FPS Giants – Call of Duty Modern Warfare and Battlefield Bad Company Franchises? If we can update with patches that would be great or is that something that DICE and Infinity Ward decides on? or do we have to wait for the next batch of these two franchises to come out to get PS Move going? There is a new Call of Duty coming out. What are your plans, and things like the Tiger Woods and EA Grand Slam Franchises, you can trumph Wii to Oblivion, with 3D motion, moaning, and colour changes depending on how you like your golf club. ps there is a ‘shock’ with ps move right?

Cheerio, Mate, from down under, Australia.

tangers1 11 March, 2010 @ 9:27 pm   149

ps. EA Grand Slam Tennis that is. I have all three consoles, my main one being PS3, Wii is sub-ps2. ps. immersion can go to the point of quite violent motion, how do will you balance that out?

tangers1 11 March, 2010 @ 9:35 pm   150

CODMW1, CODMW2, Bad Company 1 and 2, are the prime targets for PS Move and these two franchises beyond. cheers mate.

funnydude6556 11 March, 2010 @ 10:23 pm   151

0_0 EPIC.
I like how you registered playstation arc as a website and product to trick us, I was convinced that was the name although Playstation Move sounds weird so did the wii when people first heard about it.

Here’s hoping you can keep to the promise of delvering for the hardcore and casual gamers. Do that and you will own Nintendo this year.

Mok_ojin 11 March, 2010 @ 10:26 pm   152

the sooner these motion gimicks finish the better.

fanpages 11 March, 2010 @ 10:36 pm   153

Thanks for your support with noticing my “PlayStation Co-Motion” naming suggestion (back on page #1), CartBlanche.

As a big fan of the “Pain” title (and all the excellent downloadable content since it was first released) I was eager to learn more about the integration of the “PlayStation Move” devices with this too. Hopefully that will be forthcoming sometime soon.

I am also looking forward to a potential “Resident Evil 5 (Move Edition)” if the accuracy of the on-screen reticule could be positioned as seen in the “SOCOM 4″ demonstration.

“Rag Doll Kung Fu: Fists of Plastic” &/or “Brütal Legend” could appeal to a whole new audience if the (co-)motion[tm :)] technology was retrospectively fitted to these games as well.

Who favours the integration with the current (or future) selection of Guitar/Drum/Keyboard/Microphone/DJ peripheral titles too?

BFN,

fp.

fanpages 11 March, 2010 @ 10:41 pm   154

…one final title for the integration wish list (for now)…

“Mirror’s Edge 2″.

Please make it so…

BFN,

fp.

Wazza85 11 March, 2010 @ 10:43 pm   155

Oh another thing, Im left handed, so I would like to hold the move with my left arm to aim with, so please dont make the sub control with L1 and L2 buttons, as it would get very confusing for me if a game is telling me to push L1 but its in my right hand…….Remember so people are left handed.

Modster79 12 March, 2010 @ 12:11 am   156

I love Sony, I really do. Favourite electronic company by far, but I’m not agreeing with what you guys are doing here.

Playstation already has it’s fair share of casual games, it didn’t need this.

In fact this whole ‘motion control’ or ‘get off your sofa’ gameplay is a fad that I hope will die down. I think Natal looks crap and i’m not that impressed by this. Yes it looks cool, but I don’t see why you need to do it. you had Singstar, Buzz, Rock Band, Guitar Hero etc.

You could have saved all that time and effort going into this into a proper gaming project. I completely agree with what David Jaffe said on Bonus Round about casual gaming, it’s destroying.

Anyone who wants casual gaming would buy or would have already bought a Wii, PlayStation is a big enough brand without ‘Move’.

I’m sorry guys, but you are wasting your time. And it pains me to say that to Sony…

PSwii anyone?

divine1000 12 March, 2010 @ 1:10 am   158

Why do I have the feeling that ‘It won’t be possible to patch Eyepet to include the move technology’, and we’ll be expected to buy the game again packaged with the new peripheral.
Please tell me I’m wrong Mark?

Jvolel 12 March, 2010 @ 5:29 am   159

Hey Mark if it’s not too late, I have a few quick questions.

How would we move around in games like that gladiator arena mini-game, without having an analog stick on the second move controller?

Wouldn’t it be better and cheaper for the consumer, if they could just have a version of the main MOVE controller that had the features of the sub controller?

That way we can just buy a motion control capable sub controller, and use it in conjunction with the main controller, for whatever game we wanted. So far, if we wanted the full experience, we would need 3 controllers for some games. That could get expensive!

Cross-Nova 12 March, 2010 @ 11:22 am   160

it is the best thing ever sony playstation has done they have out done themselves this time best thing since sixaxis.
WITH the sub controller will have vibrate function

Cross-Nova 12 March, 2010 @ 11:29 am   161

will the main control and the sub control come as bundle or separate controls ?

funnydude6556 12 March, 2010 @ 11:44 am   162

@156

Yeah but the idea of motion controllers are catching on and even microsoft are doing it which will fail as two people from sony actually said motion gaming only works with a physical controller, I didn’t see E3 so either MS missed Sony’s E3 demonstation or they went before them,

Because if MS has heard that they would have scrapped the whole idea of project natal. This looks good and yeah I know the whole look of the games above seems like the PS3 may be going the way of the wii,

but bear in mind that these games have been done in a very short period of time, a game like Killzone 2 implementing motion controlling is going to take a while and the third party needs a moment to get used to the technology at hand.

Though I have faith in Insomniac, Media Molecule and the other companies that makes games for the PS3 and I know they won’t just put shovalware on the PS3.

This isn’t just for casual gamers it’s for us normal hardcore gamers as well.

funnydude6556 12 March, 2010 @ 11:45 am   163

@159

There is an anologue stick on the second move controller, that big circular thing in the top middle is the anologue stick. Also there’s a button at the back of both controller’s which is the move’s version of R1 and L1.

Proberly but this is a company we’re talking about, I’m hoping this will connect to the PS3 via an all in one cable so we can charge them and to be honest I’d rather the sub-controller had a cable to connect into the main controller so I didn’t have to charge both but I’ll get on without.

tangers1 12 March, 2010 @ 12:24 pm   164

Dear Sir,

SOCOM4 will be a true test to make or break the perception of core games with the ps move. Alot of weight will be put on that first major FPS game, how are you ensuring that this runs smoothly. MGS Konami is only the other possible FPS developer. Can something be to introduce more FPS developers to the PS Move?

sowasred2012 12 March, 2010 @ 1:28 pm   165

The Wii got that Shattered Memories game – I would so love to see the same team do a PS3 take on a similar style of Silent Hill game.

nwtarr 12 March, 2010 @ 2:44 pm   166

So cool, can’t wait when i try.

tangers1 12 March, 2010 @ 4:58 pm   167

Oblivian 2 anyone with PSMove? wow think about the possibilities…

tangers1 12 March, 2010 @ 5:14 pm   168

this will allow Wii FPS failures to be trumped, Quantum of Solace and Call of Duty Modern Warfare (slow frame rates causing inaccuracies, the former being quite noticeable). The latter they enforced an auto-aim function especially Multiplayer because of inaccuracies and probably long distance shooting which is inherent in such a game. Go PS Move- show them what you are made of, and get Ubisoft, Konami, DICE, and Activition/Infinity Ward and you have won hands down. :)

tangers1 12 March, 2010 @ 5:21 pm   169

Dukes has one to one movement rather than ‘trigger a certain punching motion’ it would be good as a tech thing, and i am happy and say ‘well done to take the risk’ just make sure the ps3 cell chip can analyse the motion quick enough, a lack of response would in return take out the immersion, and then we would play fight night round 4 again, which would be a great PS Move game!

tangers1 12 March, 2010 @ 5:23 pm   170

one last comment: The next Jason Bourne Game would be great with PS Move!

NBhatt 12 March, 2010 @ 5:50 pm   171

Under $100/€100? One or 2 controllers? How much for the 2nd controller? What a rip off you guys must be joking… If I buy it is going to be in second hand or when it reaches €50 or less. I’m really tired of the high price for video games (€70 per game), a blank Blu-ray disk is much cheaper to produce. If you priced it €30 (per game) like when it hits platinum you would really get much more revenue and better sales. €70 for a bit of lousy plastic with content in it. I’m never going to buy new PS3 game or any other console/PC games when they launch.(probably it will be in second hand, or platinum or never due to the price)
I buyed a Dualshock 3 for +/-€60 brand new and the triggers got stuck, I had to fix it by myself. No wonder that it is made of cheap plastic.
Move looks good and its appealing but the price “really stinks”.

NBhatt 12 March, 2010 @ 5:59 pm   172

If you buy 8 brand new games it costs you +/-€560 that is equivalent to a brand new LCD HDTV.

Jvolel 12 March, 2010 @ 9:16 pm   173

@163
I know it has an analog stick already, I’m not blind! lol. What the sub controller doesn’t have, is the motion sensing tech that is inside the main remote. So if besheada for example ever did an oblivion 2 that makes use with the motion controller + sub controller, we would be limited to only having full control over one of the weapons in our hands. Since we couldn’t move while having motion control in both hands.

tocho52 12 March, 2010 @ 9:44 pm   174

I just hope they don’t turn every game into a game where you have to shake the controller like an idiot to play games like the wii.

danielmccue 13 March, 2010 @ 4:27 am   175

i loved what i saw i wanted to play the sword duel game since i saw the demo at e3 last year and i look the like of ping pong too it looks awesome although that ad isnt up to the recent high standards of sony ads but its miles better than anything i could do so i wont be too harsh

wiktorclunk 13 March, 2010 @ 11:46 am   176

wooow!!!!

Arion87 13 March, 2010 @ 3:36 pm   177

Can I get the ‘starter disc’ if I just buy the controller by itself since I already have the PSEye camera?

Drohan-gamer 13 March, 2010 @ 7:57 pm   178

It is a bit like wii but i think sony will make it better than the wii i will be looking forward to it coming out but i would like to know the price as i can imagine it being expensive

Sackz-0f-Chr0nic 13 March, 2010 @ 8:38 pm   179

nintendo wii’s around the world are crying!!!

tangers1 14 March, 2010 @ 1:47 am   180

In RE: Jvolel
Hey Mark if it’s not too late, I have a few quick questions.

Wouldn’t it be better and cheaper for the consumer, if they could just have a version of the main MOVE controller that had the features of the sub controller?

-I’m not Mark, but yes I thought about this as well, but a) I think it is too late, and b) I think they decided on the button/analogue stick config as present based on ergonomics, see shifting a thumb to a maximum point on an analogue stick while swinging the motion controller ie. say playing a tennis game when you are running for the ball and also have to hit at the last moment feels awkward, and will prevent a good swing, maybe even causing repetitive stress injury for those motion complainers out there… In all honesty I would love two analogue stick availability ie. one on sub and one on the main controller (or even a psp size joystick on the main one). The G-CON 3 had 2 sticks unfortunately no game supported it other than time crisis 3.

tangers1 14 March, 2010 @ 1:54 am   181

PS. with the subcontroller, and main controller, you now have TWO(2) PS HOME BUTTONS, why not use the PS HOME button on the main controller as a 360 degree d-pad. That will solve the problem, however I doubt Sony Japan will listen to me…haha.

Mushtaq1994 14 March, 2010 @ 2:55 am   182

Will I be able to play games such as Call of Duty 4?

Looks like a lot of party games, what worries me more though is this will be shoehorned into the proper games, Heavy Rain for example had annoying motion controls that only worked if your pad was flat.

tangers1 14 March, 2010 @ 1:48 pm   184

Have a standard in place where all FPS’s need to have a fully customisable ‘bounding box’ x-axis (left to right) and y-axis (up to down). Once that is in place, people can stop worrying.

Are you guys making a ‘Wii Zapper’ Counter-part? How are you going to fit the LED Ball?

tangers1 15 March, 2010 @ 8:34 am   185

Can anyone confirm (or prove to say it is absent) the presence of an infrared motion sensor equivalent to the main controller.

or is it some mediocre(below average sensor similiat to Wii’s nunchuck)?

if there is it would be good, three planes, joystick-strafe, sub controller infra-red to look and pan, main controller infra-red to shoot.

Mark Hardy?????

tangers1 15 March, 2010 @ 8:35 am   186

ps. sorry- Can anyone confirm (or prove to say it is absent) the presence of an infrared motion sensor ON THE SUB-CONTROLLER equivalent to the main controller.

Mark Hardy???

tangers1 15 March, 2010 @ 8:38 am   187

Mark Hardy,
3 planes of controller?

1. analogue stick to strafe
2. sub controller to look and pan
3. main controller to aim

FutureGarbageMan 16 March, 2010 @ 12:20 am   188

Hey will Playstation Move 1.Support call of duty 7
2. If it does will i be able to play online competively as much with a DS3

FutureGarbageMan 16 March, 2010 @ 12:22 am   189

Please answer above Mark Hardy

Jvolel 16 March, 2010 @ 5:24 pm   190

@tangers1

Scroll to the bottom was that what you were thinking of?

http://www.psu.com/forums/showthread.php?p=5012342&posted=1#post5012342

Dkj-Discipline 16 March, 2010 @ 6:54 pm   191

mark hardy,,

im just wondering if sony could make two different sub motion controllers..

i.e. the offical one has the, circle and the x buttons..
im just wondering if you guys could make one that has the square and triangle..aswell to give the consumer a choice..

theres also another reason why im asking and thats because i would love to sync two of these sub controllers together to make a sub controller/DS3…
i just think that the MOVE controller would have been sooo killer if it had an analog stick on it..

but thats not to say im not impressed with it…
i cant wait for its release…
but i would love the idea of syncing two SCs together to make a DS3!! it would be soo comfortable!!
whatcha think?

ijxkklmo 17 March, 2010 @ 3:40 pm   192

looks great. but i cant help but wonder, won’t you need a whole second playstation move controller to play games like the that street fight game, gladiator and the archery? I know the starter kit will be less than 100$ but to buy another move controller for the majority of the games seems like a lot of money.

maroon5fever 17 March, 2010 @ 9:59 pm   193

I’m really looking forward for this controller, I was hoping that sony would release something like that in sometime, but knowing that maybe it’s released this year….it’s just great. CAN’T WAIT!!

Coppafeel 18 March, 2010 @ 7:55 pm   194

It looked ok when I first saw a clip of it last year it but it looks amazing now that its finally finished.

Microsoft’s project Natal is just an advanced version of Playstation Eye with games that are just like the wii only you dont need a remote and the wii has still made the mistake of not attracting us hardcore gamers. I appreciate the effort sony has made into developing a technology a lot further than what exist already on the wii. The idea might be like the wii but it sure looks like something else. Really looking forward to getting one.

arepasnation 19 March, 2010 @ 4:33 pm   195

ont take this the wrong way but i think this is a combination of the wii controller and the xbox 360 project natal

MoNsTErMASH3rs 19 March, 2010 @ 10:14 pm   196

I like the idea but, when I get home from work I like to sit down to play my games. I’m just sayin’

Ciretho 21 March, 2010 @ 5:42 am   197

I never imagined ‘competing’ would be exchangable with ‘pastiche’ but here it apparently seems to be the case. The idea that providing something another console already has will provide success is simply illogical and will only amount to further console failings. Don’t get me wrong, I support Sony, and own a ps3, but maybe it’s time to get the act together?

How about trying to provide us with something -new-? Something to have over the other consoles, rather than matching them? Something to justify the still comparitively steep pricetag? Sure you can spout on about ‘motion-sensors’ and ‘glowing orbs’, but it all boils down to more waggling, and if people want to waggle, they’re going to waggle on the (much) cheaper console with the game base that has almost 300 releases a -year-.

Ciretho 21 March, 2010 @ 5:42 am   198

And also speaking for FPS enthusiasts, they are really not going to be wanting a controller that puts them at a disadvantage towards the other players. Lets face it, whilst the Move would provide a novel FPS experience, it’s not as efficient, nor as simple as the basic controller, and in a competitive mindset, thats much more important than an uninspired movement detection device. Hell, if they were to use any other controller, it would be one of those controller/mouse hybrids which are closer to a pc mentality than a competing console.

I realise you’re trying to appeal towards this ‘casual gamer’ market that everyone keeps going on about, but lets face it, from the word go, this console was never designed for casual play, so lets appeal to the more serious gamers, and give us a decent meal rather than expensive brunch.

All_Star_RB 21 March, 2010 @ 8:14 am   199

hell yes!!!

Bradach333 22 March, 2010 @ 3:52 pm   200

Hopefully it’s already in progress but if not could you patch Killzone 2 for use with MOVE please? I would love to go online with the fast and accurate MOVE in KZ2. Thanks

Bradach333 22 March, 2010 @ 3:56 pm   201

Ciretho – “whilst the Move would provide a novel FPS experience, it’s not as efficient, nor as simple as the basic controller”

you obviously haven’t played metroid on the Wii, when done right the motion / pointing control method is vastly superior to analog controls… vastly

canizales 23 March, 2010 @ 6:16 pm   202

this is going to be great when it comes out loads of people will buy it but its a bit like WII and its not exactly for me as i like shooting games

canizales 23 March, 2010 @ 6:19 pm   203

but i still think nothing replaces the good old controller YET

Pokkulus 27 March, 2010 @ 2:49 pm   204

This looks very good, i hope there will be a long rpg game(sword and shield) with the move controller.

xLIL_KRAYZIEx 2 April, 2010 @ 12:42 am   205

yo i am really really really looking forward to this playstation move but if it like 100$ or more im sorry but i would rather buy 2 games instead of that and i dont know why people are saying this is alot like the wii… well this is to you people that think that, does the wii have HD/blurey? does the wii have games that are for adults? the wii is for 10 years and younger if you ask me, however in some cases it does have a similarity like to nunchuk thing and the substitute controler… yea thats all??? and does the will let you spin around no!!!! in wii sports boxing it just you being retarded and moving right and then it goes left like a glitch..

frozenfoxy 3 April, 2010 @ 7:51 am   206

I’m glad someone finally took the advice of Johnny Lee Chung to take motion tracking to a whole new level with the capability to dodge bullets. Not sure what to expect yet, but I’m happy someone is listening to that brilliant man whether they know it or not.