Hello everybody!
This is Cristina Giuliano again and as promised I am back with further updates on coming soon?
Well, I can finally announce that the original Flower soundtrack is coming this Thursday on PSN!
It features 8 beautiful and relaxing tracks from the game and over an hour worth of music, all for just € 1.99/£ 1.59. So be sure to pick it up when it comes out ;o)
And here is a very special treat for you…
Vincent Diamante is the award-winning music composer and audio designer behind Flower’s wonderful soundtrack. He kindly agreed to put together some thoughts on creating the soundtrack and to share them with you. Enjoy!
Looking back, a year-plus removed from working on Flower, it’s hard for me to remember anything but wonderful times with Sony and thatgamecompany. Then I think a bit harder and remember: the fights. Not fights amongst us developers, no. Besides, that comes part and parcel in the process of game development. Rather, the fights happened within the music. All-out brawls between themes, lines, instruments, harmonies as the music struggled to find identity when Flower was just this bud of a game.
Ostensibly, I was the one in control, penning each note in my music synthesizer as environment after environment demanded score. Not just any score, though; an ambitious score where the number of instruments present in the music ultimately dictated a different perspective on the game. From that simple directive, I codified a way of writing the music that would result in the interactive score I dreamt of.
In the beginning, however, there was nothing but fights. Instruments weren’t just masking or overshadowing their orchestral mates, they were outright demolishing them. French horns knocking bassoons to the floor, violins contorting cello lines, trumpets trampling over pianos. When I first started working on the music for Flower, I saw myself as being much like a conductor, gently urging sections of the orchestra into the space needed to fit the game. Instead, I felt like I had brought a conductor’s baton to a knife fight.
And then I started playing the game. And playing it. And playing it some more. I believe there were a few days in that year of working on Flower when I drove over to thatgamecompany and “worked” by playing the game for eight hours straight. Yes, I was having fun with the game, but I was also meditating, internalizing the rhythm, shape, and color of the world.
And somewhere in the process, I started writing Flower. There was no real struggle; just, suddenly, it didn’t feel like work to pen line after line of music. Each instrument in the score seemed to love each other, raising each other up even as they were added to the increasingly complex mix. Looking back on it, I can see exactly what changed in my approach to the music.
At the time, though, it all just felt magical.
It’s nice, now, playing Flower as just another player, reliving those bits of magic. That amazing exhale when you leave the canyon in the wind level. The drive that pushes you through a darkened city. The serenity of night that accompanies the post-game credits.
And while those magical parts were carefully composed and scripted for effect, the parts where the computer dictates the order of notes for a flower’s melody continue to floor me.
I remember one time, while playing the color level, a series of flowers set before the beginning of the third section of music played a melody so full of longing that I had to drop the controller to catch my breath.
When people speak of game development, they often describe it as a process of discovery. Though I’ve worked on video game scores before Flower, working closely with Sony and thatgamecompany was probably the best experience I ever had writing music. The music, ostensibly coming from me, seemed to keep on revealing itself to us from everywhere in the development. From level design, art, and mechanics to little things like the time needed to load a level and even the heft of the Dualshock 3; all of these had such an impact on the music composition that I couldn’t help but feel joy that the music was springing up from some space beyond myself.
And here I am, a little more than a year later thinking: I can’t wait to take part in that experience once again.
So remember to watch for the Flower official soundtrack, coming this Thursday to PSN for € 1.99/£ 1.59. And if you missed it, check out the Flower dynamic theme as well, also only € 1.99/£ 1.59.














32 CommentsAdd Yours
1
Posted on 5 April, 2010 at 5:06 pm by V_Ben
The soundtrack to this game is so great, it’s nice to have it as a download
2
Posted on 5 April, 2010 at 5:06 pm by Roxas598
Insta buy!
3
Posted on 5 April, 2010 at 5:09 pm by Silent_Gig
Awesome, i really wanted to know if this was coming out! NOw i get my answer :] Thank you so much
4
Posted on 5 April, 2010 at 5:12 pm by imajinetion
Game Soundtracks should be released more often.
5
Posted on 5 April, 2010 at 5:22 pm by Munders12
I’m going to buy this.
Flower is such a breath taking experience.
So much more than just a game.
6
Posted on 5 April, 2010 at 5:31 pm by PanixATK
cool beans!
7
Posted on 5 April, 2010 at 5:36 pm by DEKOWOLF
Great and cheap! Fantastic combination.
There should be more soundtracks for sale on the PSN more often.
I like to collect, so having the soundtrack of all my games it’s a must.
Posted on 7 April, 2010 at 10:45 am by Cristina Giuliano
Thanks for your feedback, it’s always good to know what you guys would like to see on the Store
)
8
Posted on 5 April, 2010 at 5:45 pm by samplane123
Finally! I’ve been waiting for this for ages
9
Posted on 5 April, 2010 at 5:53 pm by MaikelSteneker
I’m not going to buy this, simply because I don’t listen to game soundtracks anyway. But I wanted to say that the Flower soundtrack is incredibly good. It’s just one of the components of an original and great game.
10
Posted on 5 April, 2010 at 5:57 pm by ninja_tom
Hi,
I haven’t bought a soundtrack from PSN yet – didn’t really know there were any.
Will the tracks show up in my PSP as audio tracks?
What format is the audio?
Does it have DRM or can I put it on my iPod?
What bitrate are the tracks?
Thanks!
Posted on 7 April, 2010 at 12:05 pm by Cristina Giuliano
Sure, there are several soundtracks on the Store already!
The tracks will show up on your PSP just if you transfer them manually via USB. They will get installed automatically just on your PS3.
The format is MP3 and the bitrate : 256 kbps
hope this helps
)
11
Posted on 5 April, 2010 at 6:16 pm by VenomUK
“I remember one time, while playing the colour level, a series of flowers set before the beginning of the third section of music played a melody so full of longing that I had to drop the controller to catch my breath.”
I love it when artists get caught up in their own art! A great soundtrack for a great game. Will we ever see more?
Posted on 7 April, 2010 at 10:47 am by Cristina Giuliano
More games soundtracks? Yes, I am sure you will see more in the future !
12
Posted on 5 April, 2010 at 6:37 pm by Falcon1991
That is great!
I’ve actually been playing Flower today.
13
Posted on 5 April, 2010 at 7:58 pm by taurus82
Hurrah! now I play Peggle with the Flower soundtrack.
14
Posted on 5 April, 2010 at 8:09 pm by Guillemots
Wonderful!
Can’t wait!
15
Posted on 5 April, 2010 at 9:06 pm by fleinn
Nice
I’d get this (if I could log on to the PSN).
..Any news on the Shatter and MAG/SVER soundtracks?
16
Posted on 5 April, 2010 at 9:25 pm by Bonyman
Cool, i’ll buy that.
17
Posted on 5 April, 2010 at 9:58 pm by FGras
just download it on internet… why pay for it?
its only music…
18
Posted on 5 April, 2010 at 9:59 pm by tobz1000
Awesome, been wanting this for while – didn’t think it’s cost so little.
19
Posted on 5 April, 2010 at 10:06 pm by DEKOWOLF
you could easily download it the web.
But then that would mean the people involved in the soundtrack, would be in risk of never get profits from it, therefor not creating another awesome soundtrack.
Yeah it’s easy, but wrong.
How would you like to work for free? Not affording to buy everything that you need?
Posted on 7 April, 2010 at 10:51 am by Cristina Giuliano
Absolutely correct!
)
20
Posted on 5 April, 2010 at 11:36 pm by Adwil24
£1.59!! Bargain and instant purchase!
21
Posted on 6 April, 2010 at 12:04 am by djreplay
Im going to get this.
22
Posted on 6 April, 2010 at 12:41 am by C_L_O_U_D_M_A_N
What a bargain for such a high quality piece! Looking forward to this!
Wonder if we can expect a flOw soundtrack down the line too?
Posted on 7 April, 2010 at 10:55 am by Cristina Giuliano
Not in the pipeline for the moment – sorry !
)
But thanks for your feedback, we want to hear what you guys want
23
Posted on 6 April, 2010 at 3:46 am by Kenshin71
Good news. Hope Sony continues this trend and puts more game soundtracks on PSN.
24
Posted on 6 April, 2010 at 5:04 am by smokeypsd
Good one Sony, u release this, after I can’t download it, due to u making me choose between updating and not.
25
Posted on 6 April, 2010 at 7:05 am by danielmccue
hhaha it was your choice smokey you can always ya know… update? its not hard
i say screw the hackers i was already signed in when the update went live and i updated manually without it asking me thats how much i hate damn hackers!
26
Posted on 6 April, 2010 at 7:06 am by ik00R
aah, been waiting for this!
27
Posted on 6 April, 2010 at 9:37 am by jimbawb
I would like to have bought this but unfortunately as I am no longer able to access the ps_store I will be unable to do so. My fault I know for wanting to keep my ‘other o/s’ intact.
28
Posted on 6 April, 2010 at 12:31 pm by LoneTech
@jimbawb: No, entirely Sony’s fault for pushing a broken update. They added a tag to the update servers claiming a protocol change in PSN, which isn’t even true. That’s why it refuses to access PSN – not because 3.15 couldn’t do it.
This is, obviously, a gross abuse of the update functionality. But Sony don’t have any channel to report such errors.
29
Posted on 6 April, 2010 at 5:40 pm by TrulyALie
Thank you so much. I would’ve bought this regardless of the price you put on it, but £1.59? That’s beautiful, almost as much as the game itself (and music of course.) Thursday is off to a good start.
30
Posted on 6 April, 2010 at 10:23 pm by Marrsterhausen
This is great news & a Long time coming… Hopefully more soundtracks in the future will be released. First day buy for me!
31
Posted on 8 April, 2010 at 12:25 pm by wbrinkman
Well looks like it ISNT coming this thursday to PSN store.
32
Posted on 8 April, 2010 at 12:28 pm by wbrinkman
As you also made a comment about the possibility of a fl0w soundtrack, perhaps you could also explain why we dont have Echochrome version 1.02 for PS3 which got released almost a _year_ ago in the US, but not in Europe?
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