Posted 8 November

Customisation In Worms: Battle Islands

A couple of weeks ago, we introduced the latest game in our long-running Worms series, Worms: Battle Islands on PSP. In that post we gave an overview of the game and introduced some of the single-player and multiplayer modes included. This time, we want to show you some of the customisation options that will make Worms: Battle Islands the most personal title in the series.

Introducing Worms: Battle Islands

Customisation

The ability for players to customise their team of worms has always been a mainstay feature of the series and one that I think people who play the game get a lot of enjoyment from. For Worms: Battle Islands, we put a lot of effort into increasing the player’s options for how they customise their team. There are new customisation categories such as masks and backpacks, and over a hundred different items with which the player can leave their personal mark. It’s possibly the highest degree of customisation we’ve ever had in a Worms game, and it’s certainly the most customisable of the 2D games.

worms_battle_islands_psp_01

Landscape editor

To act as a nice aside to the action and to allow the player to demonstrate their creative side, we’ve included also two editors: the Landscape Editor and the Weapon Factory. With the Landscape Editor the player can draw their own maps with a number of easy to use paint package like tools, texture them using the game’s environment textures and place items such as Sentry Guns and Land Mines. These maps can then be used for multiplayer matches.

worms_battle_islands_psp_03

Weapon Factory

In the Weapon Factory the player can create their own weapons. When you first visit the Weapon Factory you’ll find your options limited, but you can unlock more potential by collecting the blueprints scattered throughout the Campaign missions. The more blueprints there are in the player’s possession, the more varied the weapons that they’re able to create. (A particularly sneaky feature of Tactics Mode is the ability to steal an opponent’s custom weapon and use it against them in a subsequent round!)

worms_battle_islands_psp_06

We hope you’re looking forward to getting your hands around Worms: Battle Islands and I’ll be happy to respond to any questions you have in the comments.

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Comments

16 Comments 2 Author replies
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What is the price and release date?

    Mark Baldwin 8 November, 2010 @ 1:45 pm    

    23rd November in the US and 24th November in Europe, pricing – $24.99 US, £15.99 UK, €19.99 Euros

 

I’m really looking forward to this. Looks like a lot of fun :D

Thirsty-Duck 8 November, 2010 @ 1:28 pm   3

I’ll pass.

 

You know that this price will mean you are overpricing us in Europe.
19.99 Eur = 28.1538 USD if we don’t get up for our rights who will.

 

Oh and if you are thinking about what it should cost us..
that would be 17.7435 eur..

 

What is the price and release date for GT5? :P

I imagine Sony and/or game developers use a fixed conversion rate for games, so global game prices are unlikely to be accurate. Realtime conversion rates would be extremely difficult to manage for a number of reasons.

And… posting GT5 questions in a blog article from Team17 (not Sony) is a bit silly. ;)

 

@ 7 I agree but it are always the same that are being overpriced.. well..

xchris2008x 8 November, 2010 @ 2:16 pm   10

will this be released on psn or umd only?

AaronSOLDIER 8 November, 2010 @ 3:07 pm   11

Please add your PS1 Worms games to PSN!!!

devilwithoutfear 8 November, 2010 @ 3:10 pm   12

good deal for PSPGo owners.
Worms is a great serie.

 
cakeforme288 8 November, 2010 @ 4:05 pm   13

i would like 3D, but this looks great all the same

 

I want this in HD as a PS3 PSN game :) Pleeeeeeeeeeeease

 

Why it doesnt come as UMD-Version??? I want wish it ma as Christmas!

 

I’m having problems with the create a weapon aspect of the game. It won’t let me equip what I’ve created. I equip the weapon, it saves, then when I leave the screen it tells me I have no weapon equipped and would I like to continue. Any help please.