Long time no post! Here at Q-Games we’ve been ultra-busy finishing PixelJunk Shooter 2; unfortunately it took a little longer than we expected but that’s because of a number of (very cool) reasons!
You may have already heard, but PixelJunk Shooter 2 has the most insanely fun online Versus mode that has ever been created. Rather than just do a simple battling-type system, we created a special cat-and-mouse type game which has you and the enemy take turns as cat or mouse, either scouring the stage for the other player or running away from him. The trick being that the “mouse” is invisible to the other player unless he views you directly, so you can sneak around collecting the survivors and transporting them to your base. Each survivor that goes into your base is an extra point. But watch out – when it is the other player’s turn to play mouse they can steal them back if they are cunning enough.
Carefully laid out on top of this really addictive core game is a league system that earns you “money” that you can use to buy crazy and special items for use in battle (you only have to buy them once and you can use up to three types at any time per battle). The ultra-slow but ultra-smart homing missile is one of my favourites (it doggedly tracks the other player and is difficult to shake off!), as is the “Time Slip” item that rewinds the positions of both players for a few seconds. There is a limit on the number of uses of certain items within a battle, so a lot of strategy is involved and it has a seriously good “just one more go” factor — if you win, you will climb into new leagues to get bonuses so you can buy even cooler weapons (with 20 to choose from!) and more maps to play on. I can see many, many late nights being caused by just this part of PixelJunk Shooter 2.
But on top of all this we have created a whole new set of three worlds with new liquids, puzzles and some brilliant new enemies and bosses, packing even more fun into the regular adventure mode too! So PixelJunk Shooter 2 is not only our first true sequel in the PixelJunk series, it’s also our first PS3 online title and the combination of these two things means it is simply bursting at the seams! Oh, and remember to look forward to the new “suits” for your ship, of course!
Anyway, no more chit-chat. Check out the trailer above and see what I mean!
















28 CommentsAdd Yours
1
Posted on 15 December, 2010 at 6:11 pm by ARMitre
I am waiting for this game so mad!!!!
When? When? When? When is it out??????
2
Posted on 15 December, 2010 at 6:13 pm by fishdry
Online play looks a lot like Xpilot – I’ve wanted a console version for ages. Can’t wait.
3
Posted on 15 December, 2010 at 6:16 pm by addyjones1234
Looking awesome, loved it at Eurogamer earlier this year
Any news on a date? Christmas treat?
4
Posted on 15 December, 2010 at 6:31 pm by cakeforme288
looking awesome, cannot wait til it comes out
5
Posted on 15 December, 2010 at 6:44 pm by Jesse-Blue
I can only agree with ARMitre!
When, when, when does it finally release on PSN??
I LOVED the first part, simply fantastic.
I was sooo hoping to play the 2nd before end of the year.
6
Posted on 15 December, 2010 at 6:47 pm by Galvanise_
This looks exceptionally good. The first PJS was brilliant but this really does look like its taken things up several notches.
7
Posted on 15 December, 2010 at 7:12 pm by KAP
Hey Dylan, game is looking amazing.. really cant wait for it.
The online battles are on another level..
Got one shout out though: plz plz plz can we have online co-op thru the campaign?
plzzzzzzzz lol
Keep up the good work and see ya on PSN sometime.
8
Posted on 15 December, 2010 at 7:12 pm by imajinetion
This isn’t coming out in December, is it?
9
Posted on 15 December, 2010 at 7:25 pm by bap10
Great stuff, the online sounds great fun.
10
Posted on 15 December, 2010 at 7:41 pm by Bonyman
I really enjoyed the first game so i’m looking forward to this. The online looks mental !
11
Posted on 15 December, 2010 at 7:51 pm by Golho
Ooh, I just wish this game was released this year!
12
Posted on 15 December, 2010 at 7:58 pm by perspexorange
I am really excited about this.
I absolutely adored the first one.
Any chance there will be more Home unlockables?
I hope so.
13
Posted on 15 December, 2010 at 8:18 pm by aalekevin
split-screen/local multiplayer?
14
Posted on 15 December, 2010 at 9:00 pm by Liamario
You had me at hello, or for the anal among you, “long time no post”
15
Posted on 15 December, 2010 at 10:28 pm by Samarotu
whta shall i say… PJ Shooter was great…i highly await this masterpiece of Gaming
16
Posted on 15 December, 2010 at 11:49 pm by AnalogueAutomat
Awesome. Part 1 was GOTY material.
17
Posted on 16 December, 2010 at 12:11 am by DNAtlantic
Really looking forward to this!! I enjoyed PixelJunk Shooter so much! One of the best game’s I’ve ever played! I cannot sugar coat that in any way. Like what no.15 said “i highly await this MASTERPIECE of Gaming”
18
Posted on 16 December, 2010 at 5:58 am by procion
Hi Dylan, thans for the heads-up on 2′ online capabilities. I will be waiting in the store for 2 to appear so I can buy it on it’s launch night. Another reason why I’m such a huge PJ fan is the music, in particular the music, and Shooters especially as I am a HUGE fan of the ORB & Dr Alex Paterson. When I first played Shooter1 something about the music kept niggling me. Having spent 20 yrs collecting Orb 12″s & cds I know his sound when I hear it. It was with great joy that I beheld during the credits his collaboration with Dom Beken as HFB(& I hear they are back for 2′s soundtrack yippeee). As you have realeased PJ Monsters & Eden’s soundtracks in the psn store, which I have & enjoy, I’m pleading with you to release HFB’s excellent score onto the store. I have seen High Frequency Bandwidth has content on Malicious Damage records, but I’d like to see this content on psn where it belongs. Thanks Dylan.
19
Posted on 16 December, 2010 at 10:31 am by akab211
Looks cool!
20
Posted on 16 December, 2010 at 10:40 am by richard4481
Loved Shooter, looking forward to Shooter 2
21
Posted on 16 December, 2010 at 11:12 am by thefont
That’s all great, but guys please, don’t forget online co-op and eventually online chat for co-op. Dead Nation past experience should teach you that these games MUST allow online co-op and talk, we can’t admit that great games like this, Scott Pilgrim or Deathspank have to be played only offline
These games are the, every day even more, the real future of gaming, don’t forget it
22
Posted on 16 December, 2010 at 11:46 am by Killcycle
Looks Stunning, I’ve always wanted the PixelJunk Team to add online to the game. It would have made Monsters and Eden much more fun for me.
How many players online will the competitive mode be?
23
Posted on 16 December, 2010 at 11:59 am by NRX1000
I am really looking forward to trying this game, but I have a slight twinge of doubt about the new game mechanics. The first game is near enough perfect, and its simplicity plays a huge part in that. What I’m seeing in Shooter 2 is the result of walking down the “more just for the sake of it” path that some developers unfortunately end up heading down when working on a sequel to a popular game. The “dark” levels are a nice touch, and so is the online mode, but I’m really not sure about the rest of it. Standard arcade power-ups for the original weapons would certainly have been a better option IMO.
Only time will tell though.
24
Posted on 16 December, 2010 at 12:41 pm by Suzzopher
Another excellent looking game
25
Posted on 16 December, 2010 at 12:43 pm by thedude6666
Hope they make Pixel Junk Monsters 2 next!!
The first one was an amazing, awesome game..
26
Posted on 16 December, 2010 at 12:46 pm by Sutman
Mine mine mine and I’m with you thedude666 I would like PJ Monsters 2
27
Posted on 17 December, 2010 at 4:12 pm by wiipass
i want PIXEL JUNK MONSTERS 2.
28
Posted on 20 December, 2010 at 11:47 am by Overlord1304
Any word on offline versus? And … release date? Think it’s a day-one purchase for me.
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