For most of the Gameloft crew, board games are deeply ingrained in our childhood memories. Whether it involved picking up our first chess piece or throwing backgammon dice, we all hold fond memories of playing board games. With consoles like the PlayStation 3 offering a modern twist to various traditional board games, it can be a great way to play familiar titles for that nostalgic feeling.
One of our favorite games we like to play in the office is Blokus. This is essentially an abstract strategy game, so it gets pretty intense when the Gameloft crew faces off against each other. Producer Philippe Laurens is particularly excited to share the news regarding Gameloft’s release of Blokus on PSN!
Jennifer Kye: For those unfamiliar with the game, what is the basic concept of Blokus?
Philippe Laurens: The goal of the game is for each player to place as many of his/her 21 differently-shaped pieces on the board as possible. The strategy to win is to place your pieces so they “block” the other players from placing their pieces!
Each player begins at one of the corners of the board. The players take turns placing one block at a time. Each new piece on the board must touch another piece of the same color, but it can only touch at the corners, never along the sides. When none of the players can place any more pieces, they all count the number of squares that their pieces occupy. This is their final score for the match.
It’s a captivating strategy game!
JK :How did the development team work to make the game accessible to beginners?
PL: The principle of the game is really simple so even a child can grasp it quickly. The tutorial is pretty clear but we’ve also added an option that can be handy for beginners. With this option on, once you select a block, all the different places on the board where you could actually place it are highlighted. You just have to choose one spot to place your block. Plus, PlayStation Move controls enable you to move your blocks even more intuitively (Blokus also works with standard control pads).
JK: Conversely, how did the development team incorporate challenges for Blokus veterans?
PL: Getting the perfect blocking strategy on Blokus can be tricky. You can, of course, select the difficulty level in the game, but also determine a time limit for each move. Having to choose where to put your block in only 10 seconds is very challenging, believe me!
Also, each of the four game variations requires a totally different strategy. We have created a Career mode which gets progressively more difficult. You can play through 30 rounds, each with a different game type and rule variant.
JK: How did you end up adding a special mode for colour blind gamers? And how does it work?
PL: One of our game designers on the team is colour-blind, so it became clear that we had to add a Colour-Blind mode, if only for him to work on the game! It works very simply: different icons for each different colour are added on the blocks to make them more easily identifiable for the color-blind.
JK: What aspects make Blokus such a fun and engaging game?
PL: The principle is really simple and you can play for hours while still discovering a new strategy – it’s quite addictive.
With its 4 game variations, Blokus definitely offers a lot of variety. Based on the game variation, you have the following options: 4 players control one colour each, 2 players control two colours each, or 4 players play in teams. You can also play Blokus Duo with only 2 colours, the board is smaller and the start position is in the middle of the board.
We also added some avatars to the game you can customize as you like. The Multiplayer mode also adds a lot of fun. You can play with up to 4 friends locally on the same console, or play online.
JK: If the development team were to play a Blokus tournament, who would come out as the champion?
PL: I would! I accept challenges! As I’d like to say: Bring it on!
















9 CommentsAdd Yours
1
Posted on 6 January, 2011 at 2:41 pm by LarZen
Why not make something new for a change? Something creative and visual beutiful in a artistic way?
Sorry for sounding so ungreatfull but as a long time gamer this type of games are just so plain…and there are sooo many of them.
Do we realy need more of these type of games?
2
Posted on 6 January, 2011 at 2:59 pm by HiddenAway
There is obviously a market for these games otherwise they won’t be released.
I may not like it (the last Blokus game I played being a PSP demo mixed with Steambot Chronicles characters) but that doesn’t mean I’m going to say they should be making something else instead of spending their time making this type of game.
…and there is a demo on the store I believe, so you could try it out for yourself? You may be surprised
(No, I’m not from Gameloft
)
3
Posted on 6 January, 2011 at 3:25 pm by cthulhu85
I personally liked Blokus on PS3. It’s a nice change from all the more mature games, and it’s fun with friends. Since the release we’ve had lots of fun in it.
I also love the boardgame so maybe that’s why.
4
Posted on 6 January, 2011 at 6:56 pm by Talon-000-333
Has this just being ported from the wii?Cause those little people look very wii like.
5
Posted on 6 January, 2011 at 7:09 pm by M3RL1NS_N3M3S1S
Blokus is a great game, my mate has the real thing and we play it all the time, now i can get some practice in and figure out new strategies and such, it’s like a multiplayer evolution of Tetris
6
Posted on 7 January, 2011 at 1:22 pm by cactite
Eurogamer just gave it a 9/10
7
Posted on 8 January, 2011 at 3:47 am by IIIKAGEIII
this game is better than kinect.
8
Posted on 8 January, 2011 at 12:33 pm by sharpenedpixel
The demo is too hard for me, I get completely thrashed by the other 3 players, no matter how many blockuseseseseses I do.
9
Posted on 11 January, 2011 at 6:12 pm by adumr82
I know this isnt the place for this question but our complaints/comments in the PS plus section are consistently ignored week in week out.
*The free game this month is not working for most people and only appearing as a one hour trial.
*Amazingly it was changed to this one because apparently there was an issue to the original one.
*The free game was changed to a game that has been on offer in the last few months, slapping the people in the face that took up that offer. Seriously games should not appear twice in a 12 month period or something otherwise whats the point.
*A large number of people, myself included, are having content expire and no being able to redownload, even with a current subscription.
*We are told to expect 1 PSN game and 1 PSone game a month but are having the PSone game stripped from us next month apparently, despite what we have signed up to.
*PS+ are trying to pass off a neogeo as a second PSN title next month despite the fact that no one is being fooled by it.
*we were originally told to expect DLC every month but have had that taken off us and told we were told that by accident.
I’m sorry I have had to hijack other threads but we receive no reply on the one we are supposed to use.
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