Just a few days ago we hosted a large press event with editors from the US and Europe where we gave everyone a first taste of our expansive multiplayer mode in Uncharted 3: Drake’s Deception. I’m sure you’ll easily find your way to the many articles that hit the net today if you want to check out an independent perspective of what was shown. Read on for our own rundown – we’ve got so much to share that I don’t even know where to start!
First off, Uncharted 3 multiplayer is a complete evolution from the initial foray we made into multiplayer with Uncharted 2. The leap forward in gameplay, technology — not the least of which is 3D stereoscopic support — and depth is nothing short of astounding, no joke. Our goal has always been to take the signature Uncharted gameplay and our penchant for awesome set-piece moments to serve as the key building blocks for creating a multiplayer experience like no other. We dipped our toe in with Uncharted 2. Now, with Uncharted 3, we’re diving in headfirst.
The Uncharted 3 Multiplayer trailer, which was JUST released today, is the best crash course on everything we’ve revealed about our competitive multiplayer modes — and more. Check it out below.
At the event we provided the assembled editors hands-on time with two of our multiplayer maps – The Airstrip and The Chateau. Both are great examples of the whole spectrum of map design and dynamic environments we’re aiming to have available in Uncharted 3.
The Chateau is a more traditional style arena map, with multiple levels to take advantage of our unique Uncharted traversal options — including ziplines. The Airstrip is a two-part map where the location and map layout actually changes in the middle of the match! The first part of the match takes place on a massive cargo plane being chased by trucks, with players jumping from truck to truck and between the cargo plane and the truck convoy. You can see some of this better in the Uncharted 3 Multiplayer trailer we released today. The second part of the match begins when the cargo plane is about to take off from the runway. After takeoff, the match changes locations for all players to the airstrip hangar area for a slightly more traditional multiplayer setting and layout. Just watch out for the fighter planes that will inevitably come in for a strafing run.
We revealed two of our new competitive modes, along with the perennial favorite Team Deathmatch. One is Three Team Deathmatch, which is a small-team 2 vs. 2 vs. 2 variation on Team Deathmatch. The other is the oft-requested Free For All – with every player out for themselves. Over the months left until release – that’s about six-and-a-half months if you’re counting – we’ll detail all of our competitive modes.
As you’re looking to get into matches, we’ve made some updates to make it easier to get into games quicker, and with your friends. The first is Late Join, which is a staple of many online games and for good reason. It ensures that matches stay full, that you can get into matches faster and you can get into your friends matches faster if there’s a slot for you, instead of waiting for your friend to finish their current round. We’ve heard that many of you want to play with a friend on the same couch and we’re really proud to say that we were able to not only implement same-console split screen but you can log into two independent PSN IDs for most gametypes – the ones you can’t are to prevent unfair collusion between players.
Playing with friends and creating a team environment is extremely important for us and we’re trying to encourage this with the Buddy system. Each player will be partnered with a Buddy and you’ll be able to collectively share your successes throughout the match with each other. You can even pick up Treasures — more on that later — for your Buddy. The Buddy system also allows you to choose to spawn on your Buddy if they are safely out of combat so you can jump into the action together quicker. This is key since most of our game modes are all about team play and teams that stick together will do far better than teams who don’t.
New to Uncharted 3 multiplayer is character customization. Both heroes and villains skins will have a hundreds of customizable parts, from accessories to shirts and pants to a deep weapon customization feature. Even named characters, like Drake or Sully, will get plenty of options to make your character your own. Hand in hand with customization is our emblem editor. If you’ve worked with emblem editors in other games, you’ll be pretty familiar with the one we’ve implemented in Uncharted 3. Our emblem editor extends the level of customization of your online profile with hundreds of decals, three layers, rotate and scale functions – you’ll see your final emblem on your character and even possibly in the environment during matches.
Speaking of weapon customizations – it goes beyond the cosmetic. We have weapon mods that not only change the look of your weapon of choice, but they are functional too, adding precise scopes, bigger clips and more!
Boosters are back in Uncharted 3, but we didn’t just carry over the Booster selection from Uncharted 2. There are a few old favorites in there, but we’ve created what we feel is a more satisfying mix of old and new based on your feedback and selection patterns. We’ve extended the Booster system with a special subset of Paid Boosters, give you a one-time Booster that you spend some cash to have the option of using during a match. There are still other ways to get minor advantages during a match. You have to option to select a specific Medal Kickback, which activates when you’ve racked up the required number of Medals for that specific Kickback. You can see this in the Multiplayer Trailer when the RPG Kickback is activated at 00:50 into the video. You’re taking a little chance when you select these, as some really choice Kickbacks require you to get a significant number of Medals before you can activate them.
Those are a TON of customization options you can pick through and we know that you don’t want to be bogged down in menus in the limited time before the match begins trying to figure out which sets of customizations you want to slot for that match. We’ve introduced four slots to save specific loadouts — your starting rifle, starting sidearm, weapon customizations and mods, Boosters, and Kickbacks.
All of these customization and modifier options allowed us to extend our in-game reward system. No longer is everything tied to level gain or cash. During matches, you’ll have the opportunity to get items from treasure chests on the maps. You’ll also be able unlock a wide variety of items and modifiers through Missions. There are two types of Missions – some are instant missions and others, accessible from the Multiplayer menu, are more long term. Instant missions can appear in the middle of a match and provide a target that you can complete within a few matches tops. The Missions you select from the Multiplayer menu will take significantly more time, days of playtime possibly, and the rewards will be accordingly more significant.
A couple of things we’ve learned over the past year and a half of reviewing thousands upon thousands of Uncharted 2 matches is that it really sucks to be blown out on the way to losing a match and that winning or losing a tightly contested match by some kill made way off-screen is a bit of a letdown. We’ve thought of some ways to make these inevitable multiplayer moments a bit more exciting and satisfying. Power Plays activate when one team is way behind in the score count. They provide the team on top with an opportunity to maximize their cash for the match, while evening the odds a little for the team on the losing end of the equation and giving them the opportunity to close the gap a little.
If matches are too close to call as they get close to the end, Overtime will activate, giving either time an opportunity to win the match by more than one point within a limited time. If the game is still too close to call, the match enters Sudden Death. Sudden Death is similar to Elimination – there are no respawns and the last player standing wins the match for their team.
We’ve also made it easier to share your passion for Uncharted 3 multiplayer with your real life friends and family through social media hooks we’ve added to the game. We’ve integrated Facebook into the game in a way unseen on a console game so far – way more than just sharing videos and photos, or updates to your Wall. USA Today has an exclusive look at our plans to bring social networks into Uncharted 3. Cinema mode has gotten a revamp allowing you to create clips from full matches and upload them directly to your own YouTube OR Facebook account (or both). We’re streaming a tightly curated list of awesome Uncharted videos created by you – our community – back into your multiplayer menu via Uncharted TV. We’ll have more details on all of the above over the next few days.
Oh yeah, and we have a brand new Sprint button. Don’t hate on it until you’ve had a chance to go hands on! We feel it works extremely well and, of course, we’ve built Uncharted 3 multiplayer to take into account that you can sprint.
We’ve spent a lot of time talking about competitive multiplayer, but what about co-op? Fear not, co-op is most definitely IN Uncharted 3 multiplayer and it too has been vastly expanded upon. We didn’t cover anything co-op related at our multiplayer event last week – everything and anything co-op will be revealed further down the line.
When can you get a crack at Uncharted 3 multiplayer? In just a couple of months – the Multiplayer Beta for Uncharted 3 begins WORLDWIDE on June 28, 2011, with early access for PlayStation Plus members or by purchasing copies of Infamous 2 (excluding Australia).
Stay tuned as that date draws nearer for more details!


















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72 CommentsAdd Yours
51
Posted on 18 April, 2011 at 8:22 pm by uncleniccius
naughty dog, as long as the sp is as good as among thieves’ it will be awesome, the mp needs to be balanced and to be rewarding! (slightly more rewarding than uncharted 2′s even though it was very good!)
52
Posted on 18 April, 2011 at 8:40 pm by yohance
no playstation+ and i dnt think im gettin infamous 2…
poor me
53
Posted on 18 April, 2011 at 8:41 pm by Psyschock
ND, I hope you will make custom music be playable during online matches, because it was sometime boring for me to play online with no OST or my own music in UC2.
54
Posted on 18 April, 2011 at 9:15 pm by geddesmond2
I’m glad some developers know how important customization is for the longevity of a multiplayer game. Will yous have some customization items that can only be unlocked by the loyal Uncharted 3 players like a crown for people who get the plat trophey because things like that give players an extra goal to achieve while playing
55
Posted on 18 April, 2011 at 9:27 pm by kivi95
51# How can you not want Infamous 2? The game that will fight against UC3 for the GOTY.And ofcourse Batman:Arkham Asylhum too.
56
Posted on 18 April, 2011 at 10:02 pm by PenguinGlen
Wow, looks amazing. I was playing Uncharted 2 co-op just earlier today and after a year and a half, I am still not bored of playing it. The changes to competitive modes look brilliant, but it’s co-op modes that I’m more excited about. This game cannot come any quicker.
57
Posted on 18 April, 2011 at 10:24 pm by Rytteren
now… im just spoild.
but it would be awsome, if you could use some of the shirts, pants and stuff you got in home, in u3 multiplayer..
need somthing to complaine about
58
Posted on 19 April, 2011 at 1:05 am by yohance
@ 55# when infamous demo first came out i couldn’t really get in2 it, nt that its nt a good game. mayb just nt for me.
ive seem some trailers for I2 looks good, i think im just a bit particular about what i like. Uncharted FTW. although i didn’t buy the first
(borrow from a friend) mayb infamous 2 might appeal more 2 me
59
Posted on 19 April, 2011 at 1:09 am by ShoaibO
…sorry but I need a moment, to all sink in.
60
Posted on 19 April, 2011 at 2:13 am by Mat_Husky
This is looking quite good so far. I’m just hoping that in the Uncharted 3 Multiplayer, people won’t keep using those annoying infinite health glitches/cheats that seems to plague the Uncharted 2 Multiplayer games. Hopefully the multiplayer in Uncharted 3 will actually be able to keep score unlike Uncharted 2 where it only seems to register half the time when you defeat another player.
61
Posted on 19 April, 2011 at 6:38 am by Cloud4K
“When can you get a crack at Uncharted 3 multiplayer? In just a couple of months – the Multiplayer Beta for Uncharted 3 begins WORLDWIDE on June 28, 2011, with early access for PlayStation Plus members or by purchasing copies of Infamous 2 (excluding Australia).”
Does that mean Australia will not be getting the beta for Uncharted 3 with infamous 2? coz that would suck really hard.
62
Posted on 19 April, 2011 at 6:53 am by whoismilan
I was already close to buying infamous 2, but this just put it over the top for me.
63
Posted on 19 April, 2011 at 7:02 am by MaxRstar
i’m fed up with multiplayer and customization s****
unfortunately nothing new here… neeeext!
64
Posted on 19 April, 2011 at 7:56 am by CombustionManX
So what, us Australians pay TWICE AS MUCH FOR THE SAME GAME and we won’t get the beta??? Screw you Sony, i’m importing.
65
Posted on 19 April, 2011 at 11:49 am by Hawkboi
Duel psn log-ins….I freakin LOVE YOU GUYS!!!!
THANK YOU THANK YOU THANK YOU!
66
Posted on 19 April, 2011 at 12:35 pm by Jin-Drak
Will Australians be able to get in the beta if they have playstation plus?
67
Posted on 19 April, 2011 at 1:08 pm by Bomberman65
Im just interested if us in New Zealand will be able to get in on the beta. Please tell me we Kiwis can?
68
Posted on 19 April, 2011 at 1:26 pm by morrislevy
Just please don’t make it anything like Call of Duty Multiplayer, and we’ll all be happy.
69
Posted on 19 April, 2011 at 3:13 pm by Amann-
Heey Come like Nathan Drakes Fanpage from Uncharted on facebook!
if you love drake like this
http://www.facebook.com/pages/Drake-Uncharted-Series/10910309250 9039
70
Posted on 19 April, 2011 at 9:32 pm by Rawshark85
if i don’t get into this beta, i am going to scream very loudly and possibly) go on a homicidal rampage.
71
Posted on 19 April, 2011 at 10:08 pm by sharpenedpixel
I couldn’t stand the multiplayer in Uncharted 2, I only played it for as long as it took to get the trophes. The best sort of multiplayer for Uncharted is co-op missions, co-op story? I would buy DLC for more co-op
72
Posted on 20 April, 2011 at 6:10 pm by bendchester
Uncharted makes me want to !@£%^
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