Posted on 20 April by Randy Pitchford – President, CEO and co-founder, Gearbox Software
Duke Nukem Forever: PS3 Details And Duke’s PlayStation Roots
Not so long ago, the whole of gaming faced a terrible evil – a threat so grave that few knew of its true scope, a threat so intense that even fewer were capable fighting back. The greatest video game hero – Duke Nukem, our King- was on the verge of being lost forever.
A world without Duke Nukem wasn’t something I even wanted to consider. I know that because of my history with Duke that I’m not objective about it, but I also know I’m not the only one. In the interests of full disclosure, long before Gearbox was founded, long before we developed our games for Half-Life, long before we created new brands including Brothers in Arms and Borderlands, it was working with Duke Nukem at 3D Realms (with Gearbox co-founder Brian Martel) that launched my professional career as a game maker.
That’s why, when bad things started to happen and the future of Duke Nukem Forever was hanging in the balance, Gearbox got involved. How could we let Duke die? The world needs Duke Nukem. Duke Nukem is the Ultimate Alien Ass Kicker. Duke Nukem is the World’s Greatest Hero. Duke Nukem is legendary and unimaginably fascinating. We believe in this. This is a game people have been waiting over a decade for and it’s a game we all deserve to play for ourselves.


















+ KylieDog
+ monkeyspaz3
+ Wolfman_sw
+ Rama26285
+ bobopudge