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June 2011

E3 Replay: Little Deviants Rolling onto PS Vita

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Whenever you get your hands on a new game console or electronic gadget, you want to check out all of its shiny new features. Little Deviants is just perfect for that – it uses a host of different player inputs in a collection of games that is only possible on PS Vita.

It’s developed by Bigbig Studios, the creators of Pursuit Force and MotorStorm: Arctic Edge, bringing a wealth of handheld development experience to what was one of the most popular Vita titles shown at E3. As part of our program of live video interviews, I caught up with Richard Ogden, Game Design Director, to eek out as much info about the game as I could.

We’re not quite done with the E3 replays yet; watch this space.

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E3 Replay: Swords and Sorcery with Deadmund’s Quest

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How time flies: at E3 2010 we were checking out Sports Champions and just one year later, Zindagi Games is back with Deadmund’s Quest, a very different kind of game using the expertise the team has gained through developing for PlayStation Move. I spoke with Jeremy Ray at E3 while Colin O’Hara played through an early level.

Deadmund’s Quest is an action adventure set in a fantasy world of dungeons and goblins where the title character has been transformed into a skeleton and must overcome the curse. Most interestingly, the team has developed a fluid control scheme that allows you to switch seamless between your sword, your throwing stars and your bow without the need for any kind of weapon change interface – you simply perform the required action with the Move motion controller.

We’ll be keeping an eye on Deadmund’s Quest and will post when we hear of any new information.

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Killzone 3 ‘From The Ashes’ Map Pack Launches Next Week

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Today we’re offering a first look at two new maps from the upcoming DLC map pack for Killzone 3, ‘From The Ashes’. Consisting of two Guerrilla Warfare maps and two Warzone maps, ‘From The Ashes’ will reinvigorate your Killzone 3 online experience with environments both fresh and familiar.

First up is a preview video of Lente Missile Base, a Warzone map for 24 players set inside an abandoned missile base at the edge of the Kaznan Jungle. One of many outdated defense facilities abandoned after the discovery of nuclear Petrusite, Lente Base is slowly being reclaimed by Helghan’s strange plant life. But when warring ISA and Helghast forces stumble across the remains of the facility, they find that most of its systems are still operational. As both factions vie for control of the base, the facility begins firing its missiles – frying anyone caught in the underground exhaust vents…

The second preview video features Mobile Factory, a Guerrilla Warfare map for 16 players set aboard one of the largest vehicles from the single player campaign. Part resource production facility, part moving fortress, the Mobile Factory is a strategic asset that both factions desperately want to seize control of. Combatants need to watch their step as a single mistake can cause them to plummet into the heavy duty scrap metal shredders at the bottom of the facility. Those looking to do some shredding of their own will be able to wield one of two portable miniguns found in the Mobile Factory.

DLC Pack 3 “From The Ashes” will be available from the PlayStation Store on 22nd of June for €4.99\£3.99. But that’s not all! Those of you new to Killzone 3 will be interested to learn that we’re simultaneously releasing the DLC Bundle Pack. As the name implies, this pack bundles the Retro Pack, the Steel Rain Pack AND the From The Ashes Pack – a total of eight maps – for the low, low price of just €9.99\£7.99. . Stay tuned to Killzone.com and the official PlayStation.Blog on Monday, because we’ll be posting preview videos of the other two maps in the From the Ashes Pack.

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Ratchet & Clank: All 4 One Skin Design Contest Winners

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We have our winners! After long, thoroughly entertaining hours of poring over the skin designs you submitted in April, Insomniac‘s Ratchet & Clank experts have chosen their favorite designs for Qwark & Nefarious. And let me tell you, it wasn’t easy…

There were a ton of truly amazing designs submitted! However, in the end, Insomniac‘s judges panel felt that these designs best exemplified the wacky, fan-inspired quality they were looking for, while still remaining feasible to create as in-game DLC items for Ratchet & Clank: All 4 One. So, without further ado, here are your winners:

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For those of you who are curious about which Ratchet & Clank designs took home the gold in the US contest, here are the winning designs:
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Posted on 17 June by Shawn Baxter – Capcom

E3 Replay: Dragon’s Dogma

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In the beginning of Dragon’s Dogma, you are immediately confronted by a dragon that rips out your still-beating heart and flies away. Your quest is to track down the dragon and discover why he stole your heart and why you can still hear his voice echoing in your head.

At PlayStation’s E3 livestream, Product Manager Mike Schmitt gave a live demo of our E3 build of Dragon’s Dogma. The dragon rears its head, breathes a spout of fire and flies off, paving the way for an intense battle with Orcs and Harpies. It also introduces the Chimera, a monstrosity that combines the attributes of a serpent, goat, and lion. The E3 demo introduces the gameplay concept of “pawns,” or computer-controlled companions that aid you in the fight.

Dragon's Dogma for PS3Dragon's Dogma for PS3_ 2

Dragon’s Dogma is not an RPG. The development team has previously masterminded the Devil May Cry games, Resident Evil 4, Killer 7, and many more. This team likes action, and that fact shines in Dragon’s Dogma — a game with fast, stylized combat in an open world filled with massive beasts. This is Capcom‘s first open-world game and is powered by the powerful in-house engine MTFramework, responsible for other PS3 games including Resident Evil 5 and Lost Planet 2. That allows us to have an open world without sacrificing the graphical quality you expect from Capcom games.

Dragon's Dogma for PS3_3

Aside from the fast action, we’re also introducing new mechanic that adds an extra dose of mayhem. At any time in the game, you can grab enemies, large or small, and interact with them. If it’s an Orc, you can grab him and slay him. Once he’s dead, you can pick him up and use him as bait to lure a soaring Griffin to the ground. When the Griffin lands, you’re able to tackle the beast and start stabbing. When it takes off, hold on for dear life. Eventually, you’ll set fire to the Griffin’s wings, sending you and the beast crashing to the ground.

Dragon's Dogma for PS3_4

Check out gameplay videos of the Chimera and the Griffin on Capcom-Unity.com, and look forward to more information soon! Dragon’s Dogma releases for the PS3 in early 2012.

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