Posted on 17 June by Alex Pavey – European Product Manager, SCEE
LittleBigPlanet 2 + Move = Even Endless-er Possibilities
You keen-visioned PlayStation.Blog readers are bound to know that the LittleBigPlanet 2 Move DLC was officially announced at the E3 PlayStation press conference (huzzah!) You were no doubt left with questions around what it does, how it works and what marvels will be possible when our army of LBP creators get their hands on it.
In a nutshell, the Move Pack let’s you create levels with and for the PlayStation Move motion controller, and it includes a set of levels built by Mm to make your creative juices juicier. LBP has always been all about communities creating and sharing, so rather than show you our 200-slide marketing presentation, I’ll hand you over to Andrew, AKA Chimpanzee, creator extraordinaire and editor of the splendid Rocket Cheetah, for enlightenment…
“Back in May I was lucky enough to be invited to the hallowed grounds of Mm Towers to check out the new LittleBigPlanet 2 features they were working on and hang out with some well-known Creators to see what they could do with them. We all knew that Media Molecule were working on an update to the game, introducing brand new tools which make use of the PlayStation Move motion controller, but what we saw was so much more than LBP 2 with added ‘waggle.
15 members of the community from as far afield as the USA and France descended on Media Molecule’s Guildford studios and to kick things off we were given a brief demonstration of some of the features of the Move Pack.



























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