The Machine Age Has Begun
I’m sure you’ll have already heard of SEGA’s forthcoming game Binary Domain – from the legendary creator that is Toshihiro Nagoshi – so for most of you this is something of a re-introduction. For those of you who haven’t then please allow me the pleasure of giving you the lowdown on our forthcoming title.
The narrative focus of the game is thus: the world is a much different place in the year 2080 and catastrophic climate changes since the 20th century have forced the major nations of the planet to adapt to new ways of living. Rising sea levels have wreaked havoc on many countries, resulting in new cities being built upward, and on top, of the older ruins of once-great metropolises. Thankfully, incredible innovations in robotic technology have made these changes easier on humanity. Due to the huge undertaking of rebuilding existing cities, robots were manufactured at an incredibly fast rate in order to relieve a lot of the strain on manual labour supply. Before people knew it, robots were everywhere and had taken over many of the other difficult and menial tasks that people were happy to give up.
Seeing the potential future before them, the nations of the world joined together in 2040 to discuss how to regulate this new industry. Jointly, they passed certain international mandates that companies must abide by when building machines. Most importantly however, was the ban on any research on robots that could pass for humans; this international treaty was called the “Geneva Code”, and strictly forbade the creation of human-like robots. For almost 40 years, this rule had been followed, or so everyone believed until one morning in Detroit, when a man with a gun stormed into the Bergen Offices and kick-started a series of events that would forever change the world…
So as you can see from the above synopsis and cut-scene footage, the world in 2080 is in the midst of some major tension not only from the geological issues faced, but also from political and moral standpoints. This forms the perfect backdrop to the third-person, squad based action you’ll be thrown into, and not only will the action be tense, but the narrative framework around the game is highly volatile too.
The ‘Consequence System’
The main focus for Binary Domain is how the squad you’re working with deals with their surroundings, the enemies, and more importantly, each other. This is implemented, and brought to the forefront of the action, through the inclusion of one major piece of gameplay; the ‘consequence system’.
You play as Sergeant Dan Marshall an ex-US Army officer, who is part of the “Rust Crew” – a covert operation unit that works to crack down on violations to the Geneva Code. This unit comprises of a squad of teammates, who as you’d expect have their own specialisms, character traits and personalities, and juggling these various characters is one of the most important aspects of the game. For example, how you deal with Big Bo (another ex-US Army officer) is going to differ drastically to Faye (an extremely talented agent from China who doesn’t tolerate weak leadership) and therefore keeping your core team members onside, and willing to ‘have your back’ is imperative…unless you like making life more difficult, and then you can throw caution to the wind, alienate your squad, and make the game all the more challenging.
Through the use of the consequence system, you can issue commands to your squad-mates as well as share idle chit-chat in quieter moments of the game, therefore meaning you can multi-task your way through the action. Pinned down by enemy robots? Then order a teammate to flank and destroy. Want to charge into the action yourself? Then make your squad lay down covering fire to divert attention. The best thing about all this (other than it makes for a more immersive experience with your squad), you can do all this either through standard controller commands, or you can implement your headset and bark your commands down the mic for that true sense of immersion.
Demo out now on PlayStation Store
Don’t take my word for how great this game is though, see for yourself and download the demo via PlayStation Store now to test what I’ve said. This demo sees you tackling two Tokyo based missions set early in the game’s story, and will find you battling enemy robots as well as being able to test the consequence system, and give your leadership abilities a thorough examination.



















25 CommentsAdd Yours
1
Posted on 17 February, 2012 at 12:06 pm by TerrorOfDeath86
Played the demo, really awesome stuff. Relentless enemies, great AI for your allies.
Can’t wait foe its release.
Posted on 20 February, 2012 at 10:23 am by Mike Kebby
Really glad you enjoyed it ToD86
2
Posted on 17 February, 2012 at 12:24 pm by ntpckr
I like the story, and I believe it will be a great game. But when I compare the human expressions and movements to some other games, it’s feeling a bit… stiff and aged…
3
Posted on 17 February, 2012 at 12:25 pm by ZhePrime
Is there a dual language option? Because a bunch of the english VA is a little iffy.
Really looking forward to this game, gonna get it once I get this month’s salary.
Posted on 20 February, 2012 at 10:24 am by Mike Kebby
There is EFIGS language support for the full game yes, have no fear
4
Posted on 17 February, 2012 at 12:33 pm by kasasensei
I like turning robots into pieces. Demo is great, dialogues too!
5
Posted on 17 February, 2012 at 12:39 pm by zerolaff
Reminds me a lot of the old Snatcher games by Kojima.
This game deserves a dual-language option mainly because the main character Dan is voiced by Akiyama Shun’s VA from the Yakuza series!
Posted on 20 February, 2012 at 10:26 am by Mike Kebby
It does it does, it even has the Japanese VO too!
6
Posted on 17 February, 2012 at 12:47 pm by X201
Looks like its got a Snatcher feel to it.
Will give the demo a whirl
7
Posted on 17 February, 2012 at 1:09 pm by zerolaff
Just noticed Mike’s post title is “PlayStation Store Manager, SCEE”.
Welcome back, Mike!
Posted on 17 February, 2012 at 1:18 pm by James Gallagher
Eek – that’s my fault. I used his old account. Fixing now! Sorry Michael…
Posted on 20 February, 2012 at 10:27 am by Mike Kebby
Haha – how many times are you going to do that James?
Just because you change my title doesn’t mean it actually happens you know…
8
Posted on 17 February, 2012 at 1:16 pm by jakster123x
Mike!
Played this game the other day. Solid and good fun
9
Posted on 17 February, 2012 at 1:30 pm by X201
So if James is Mike, and James is James, who is Penrose?
10
Posted on 17 February, 2012 at 1:32 pm by X201
Actually, none of them are real are they James?
You’re everyone on the Blog: Ross, Jawad, Penrose, Nina, they’re all the product of your multiple person disorder
Posted on 20 February, 2012 at 10:27 am by Mike Kebby
You had to go and out him X201 didn’t you…
…sheesh.
11
Posted on 17 February, 2012 at 2:51 pm by OttoT
The demo just didn´t pull me in. It felt all very generic to me.
The environment felt empty and small and not very good looking.
I had big hopes for this game but you just don´t seem to deliver, sorry.
Posted on 20 February, 2012 at 10:29 am by Mike Kebby
Sorry you felt that way OttoT, but I respect your opinion – I would urge you to give it another bash though, as the combat, and consequence system do really suck you in
12
Posted on 17 February, 2012 at 3:15 pm by AvenGer20
@11
LOL? I played the demo and it is good. Dont know what the hell your talking about, but the game LOOKED VERY GOOD. The graphics are amazing, the voice command works fine! The gameplay is good. Im definitely gonna get this game! AND what I have seen in the trailers The story will be good.
13
Posted on 17 February, 2012 at 3:33 pm by bandoors_ksa
Hi Mike
We miss U
Posted on 20 February, 2012 at 10:30 am by Mike Kebby
14
Posted on 17 February, 2012 at 4:33 pm by Alestes
Really looking forward to this game
I’m not really much of a shooter guy, but I found the demo to be surprisingly fun, fortunately. My main interest in the game is the setting (there aren’t enough cyberpunk games) and the story though, and it would have been unfortunate if the rest weren’t up for it.
15
Posted on 17 February, 2012 at 4:46 pm by andycass
When i see the words made by SEGA then thats enough to put me off buying it. But add to that average graphics terrible voice acting and generic gameplay. someone described the graphics as amazing lol. The game just reeks of SEGA….
Posted on 20 February, 2012 at 10:31 am by Mike Kebby
Ouch…well that just hurts.
Good job I had my flame-proof suit on today
16
Posted on 17 February, 2012 at 10:10 pm by Syph33r
It’s a shame you feel that way andycass. I think SEGA have brought out some of the best games this generation.
17
Posted on 18 February, 2012 at 12:05 pm by dsl278
Why is the demo on the Belgian store only available in French? In a predominantly Dutch speaking country you should either allow people to CHOOSE their language (officially that would mean allow people to choose between Dutch, French and German), or simply stick to English!
-1 for corporations who fail to address such sensibilities and unknowingly (?) see their “user friendly” approach backfire big time…
Posted on 20 February, 2012 at 10:33 am by Mike Kebby
I apologise for this dsl278, but the game doesn’t support Dutch I’m afraid, only EFIGS and Japanese languages.
The full game will allow you to pick from English, French and German languages though – it’s only the demo that doesn’t.
18
Posted on 18 February, 2012 at 12:12 pm by monoliet
jes belgium = Dutch (Vlaanderen) = english ore childer games in dutch
french ( Wallonië )= french
german ( littel group in our contri ) German
why we the Dutch of Belgium en the Nederlands ( Holland) need to wait on games ,wen we speak englich + understend ???
( not good riding for me )
19
Posted on 20 February, 2012 at 10:36 am by Catkiller1
Yakuza 1 & 2 HD collection, Shenmue 1 & 2 HD collection PPPPPPPPPPLLLLLLLLEEEEEEEEEEAAAAAAAASSSSSSSSSEEEEEEEEEE!!!
@ Mike
Is there any chance that you could re-release Outrun Online Arcade, to the store please?
Posted on 20 February, 2012 at 4:54 pm by Mike Kebby
Every post I make, somebody tries to make me talk about things that I can’t possibly even touch with a barge pole…sorry Catkiller1 (good effort though)
One thing I can answer though – I’m afraid we can’t bring Outrun Online Arcade back to the store. Sorry
20
Posted on 20 February, 2012 at 11:46 am by dsl278
Thanks for the feedback Mike, much appreciated!
On a personal note I would rather have corporations not make that decision for me when not all options are available and simply stick to English. Because even though my PS3 is set up in English, content providers still seem to feel the need to force a different – “wrong” – language upon me based on my country / IP-address. And yes, I’m looking at you too, Sony and MUBI. Maybe you could still put the English version up on “our” store and use my remarks for future reference?
And thanks again for actually taking the time to reply, definitely looking forward to this game.
Posted on 20 February, 2012 at 4:50 pm by Mike Kebby
I fully appreciate where you’re coming from, and thanks for the feedback.
Enjoy your time with the game once it releases!
21
Posted on 20 February, 2012 at 12:14 pm by Noisepurge
hey Mike,
i have it pre-ordered! can i use japanese VO with english voice commands?
thanks!
Posted on 20 February, 2012 at 5:19 pm by Mike Kebby
I’m afraid not Noisepurge – the language settings apply to VO, subtitles and the voice recognition.
22
Posted on 20 February, 2012 at 5:10 pm by Catkiller1
@ Mike
Worth a try!
*Chuckles*
Posted on 20 February, 2012 at 5:12 pm by Mike Kebby
One day someone will catch me out
23
Posted on 21 February, 2012 at 6:37 pm by xKezzyx
played the demo and ordered it
24
Posted on 21 February, 2012 at 6:38 pm by xKezzyx
like this
25
Posted on 22 February, 2012 at 3:09 pm by SEGAFAN-Portugal
As expected from SEGA, a fantastic game. Day one for me, day one for Yakuza Dead Souls, day one for Virtua 5 FS. SEGA, the GOTY machine!
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