The European launch of PlayStation Vita is just two days away and hopefully your thumbs are twitching at the prospect of getting it into your hands and enjoying what we believe is the strongest launch line-up of games in PlayStation history.
One man that has had a part to play in that history is Andy House, President and CEO of Sony Computer Entertainment. I recently spoke to him about life in Japan, the imminent launch of PlayStation Vita and how we as a business are welcoming this proud new addition to the PlayStation family.
How well poised is Europe for the launch of PlayStation Vita?
I think that we have considerable interest in the system, at least among core gamers. The next step for Europe is to start sharing that excitement with a broader audience and, to a certain degree, a younger audience than we targeted with PSP at its launch.
I was interested to see a great propensity towards PS Vita with teenagers and that bodes very well.
PSP sold in large numbers very early into its launch while the home consoles have seen a more gradual ramp up. What is the target with PS Vita?
I think it depends on which home console you are referring to – the ramp up on PlayStation 2 was spectacular while the increase in PS3 sales has been more gradual, in part because it was a more complex value proposition. We have to be very honest and say that the higher price point was a limiting factor when comparing PS3 to PS2.
PSP was very strong out of the gate because we focused on the most successful aspects of what was the most popular console of the time [PS2] and applied them to a portable. What we have learned since is that you also need to provide experiences that are tailored to a portable environment – that’s when something special happens.
PSP was positioned as a multimedia device and yet, while PlayStation Vita has many of the same multimedia features such as music and video playback, they have been less of a focus. Why is that?
I’d say it’s because we’re at a time where people expect those features that you mentioned, as well as the ability to connect with friends, in all of their portable devices. For a positioning standpoint it is crucially important that we get PS Vita right as a games console because that is its key selling point and the key reason why the early audience is going to be interested.
Having said that, I do hope that the extra capabilities – whether that’s playing media or connecting with friends via Facebook, Twitter or FourSquare – are going to add an extra degree of delight when you start up your PS Vita for the first time.
Will we see more non-gaming applications in future?
I see a lot of potential in that area further down the line as we learn more about what our customers are looking for. Our strategy for launch has been to fulfil the critical needs in areas such as social networking with Twitter, Facebook, Skype and FourSquare, and make sure that they are well designed, well integrated and available right from the start.
From there we will look at what else we can do, particularly with the 3G connectivity, to give people a greater feeling of immediacy with their games and other activities. This is an important area for us.
Can you explain the strategy behinds the retail model, with all games being available to download and certain titles also available on Game Cards?
What we are trying to achieve is a retail model that is as consumer friendly as it can be. With PlayStation Vita we are offering customers the ease of downloading games where that makes sense, while also recognising that it may be more convenient to buy the more data intensive games on physical media, and providing that option with Game Cards.
Customers are telling us that they want both of those options – they like the immediacy and quick access that you get from a flash media solution but they don’t necessarily want to carry a lot of games around with them in addition to the device.
We’re trying to cater for both of those impulses, even though they’re slightly conflicted.
With that in mind, how will pricing react to the customer expectation that digital versions should be cheaper than physical copies?
We are aiming to recognise that expectation and have a lower price point for downloadable versions of games; we will need to evaluate exactly what difference that will be.
We have fantastic relationships with retail partners who have a large stake in the success of PlayStation Vita and we want that to continue, but we recognise the need to have a lower price point for digital games taking into account that you don’t have packaging costs and other extra considerations associated with physical copies.
Are you able to qualify what makes a good portable game as opposed to a home one?
I’d say it needs to have been distinctly designed to be on a portable and I think that one of PS Vita’s strengths is the way its interfaces lend itself to that.
There are ways that you can interact with existing franchises that are just not possible in the home and I think that’s what our customers are looking for – a tailored experience where the game is produced to a standard that you would expect from PlayStation, and presented on this jaw-droppingly beautiful OLED screen.
By building this set of tangible ways to interact with the device we have given developers a robust creative pallet to work with.
The game development climate has changed and we are now seeing smaller teams achieving great success with shorter lead times. How will we react to that with regards to PlayStation Vita, and in general as a company?
There are two points to that and the first is that we have created a much easier development environment than we have for previous platforms. That facilitates experimentation and combined with the opportunities digital distribution provides, such as removing the risk of having to commit to an inventory stock, we are able to lower the barrier of entry for developers and hopefully encourage them to experiment and take risks.
An extension to that is PlayStation Suite which, for me, is an initiative that runs in parallel to PS Vita. What we have there is a very low cost development environment and an opportunity to immediately access a broad and growing range of Android devices and the install base that comes with them, as well as the option to make your content compatible with PS Vita. In essence, PlayStation Suite is an extra route into delivering PS Vita content that will be available to a much larger pool of developers, and in a much more agile, quicker to market way.















31 CommentsAdd Yours
1
Posted on 20 February, 2012 at 4:07 pm by obiadekanobi1980
double paragraph on the bottom of the interview james nice to see the copy and paste is working!! lol and i had to add this FIRST!! lol
Posted on 20 February, 2012 at 4:16 pm by James Gallagher
Oops, good spot. It’s been a busy day!
2
Posted on 20 February, 2012 at 4:14 pm by City_17
Should ask him why the web browser sucks so much. Has better specs than most phones but struggles to load pages and has no HTML5… No web videos at all! Its 2012, get your act together.
3
Posted on 20 February, 2012 at 4:16 pm by spatsnaz
Andy has such a cool beard.
4
Posted on 20 February, 2012 at 4:41 pm by guitardevil6
Quick a few blog posts today, save some for tomorrow James! haha
Posted on 20 February, 2012 at 5:13 pm by James Gallagher
There are even more for tomorrow!
5
Posted on 20 February, 2012 at 4:56 pm by hugh1111
@ spatsnaz. Agreed, the web browser is brutal. Once pages actually do load (which is alot slower than any smart phone i’ve had over the last 3 years!) you can’t even scan down at all, very clunky. It just can’t keep up. Firmware update please, HTML function, youtube app etc etc OH & THE UK PS VITA STORE BEFORE MIDNIGHT TOMORROW NIGHT! The US store was up about one week prior to their Pre-Order Bundle release date which was the 15th of Feb!
6
Posted on 20 February, 2012 at 5:01 pm by hugh1111
@spatsnaz
Apologies my reply was to City_17.
7
Posted on 20 February, 2012 at 5:19 pm by CHRIZZYYY08
Right james please help on this, picking my vita up tomorrow night with a 16gb card I need to no if we get a store update in time? This happened if it didn’t here it would be a massive fail for SCEE it would put me off going digital tbh
Posted on 21 February, 2012 at 9:31 am by James Gallagher
Yep, the Store will be live later today.
8
Posted on 20 February, 2012 at 5:20 pm by CHRIZZYYY08
** It happened in the US
9
Posted on 20 February, 2012 at 5:20 pm by SHAFTRULES
YouTube app & flash supper please!
10
Posted on 20 February, 2012 at 6:00 pm by raz_lintu
Looking forward to the midnight launch, and I’m really hoping the PS Store update will be available by the time I get home. Be a shame to be sat with no games all night waiting.
Posted on 21 February, 2012 at 9:32 am by James Gallagher
Don’t worry, it will be.
11
Posted on 20 February, 2012 at 6:50 pm by bakre02
Sweet! i love the idea of ps suite.
12
Posted on 20 February, 2012 at 7:07 pm by Crinkled
“What we are trying to achieve is a retail model that is as consumer friendly as it can be. With PlayStation Vita we are offering customers the ease of downloading games where that makes sense, while also recognising that it may be more convenient to buy the more data intensive games on physical media, and providing that option with Game Cards”
I’m happy with most of the decisions being made but one thing I don’t understand is why Europe don’t have the opportunity to purchase Gravity Rush on Game Card, while Japan and America do?
13
Posted on 20 February, 2012 at 7:29 pm by ATIPdante
nice interview! like the idea of PS Suite, i have the xperia play and would love to be able to use games on both! although the fact you cant play PS One games you have brought on the store on the xperia play dose not fill me with confidence.
14
Posted on 20 February, 2012 at 8:00 pm by humanfish
It’s a shame services like Music Unlimited and Movies aren’t releasing day and date with the Vita, if at all. Sony would have £10 of my money each month, as it is, i will go elsewhere. Symtomatic of a fragmented Sony ecosystem unfortunately.
Vita Wifi 8GB preordered.
15
Posted on 20 February, 2012 at 8:56 pm by kriso
I am looking forward to the launch of the PS vita
16
Posted on 20 February, 2012 at 8:56 pm by kriso
I am looking forward to the launch of the PS vita
17
Posted on 20 February, 2012 at 9:00 pm by TehPhilosopher
Glad Sony finally gets it that downloadable games should be cheaper than the box variants. It’s not only about the physical media and distribution costs: I can re-sell a boxed game, ie. it has higher value to me than a game that I can’t re-sell.
Really looking forward to see what PlayStation Suite developers come up with. Good to see you guys are encouraging and enabling small developers to reach the Vita platform!
18
Posted on 20 February, 2012 at 9:27 pm by Quinlank
Very excited. Getting my Vita tomorrow.
19
Posted on 20 February, 2012 at 10:37 pm by AreYuDizzy
Why comment on the browser. after all its optimized for…believe it or not GAMING! :O
20
Posted on 20 February, 2012 at 11:48 pm by PeppermintShore
one app that would make complete sence to put on a vita would be this one. the PlayStation app. so I can see the latest news and PlayStation.blog posts on my vita
21
Posted on 20 February, 2012 at 11:50 pm by KILLO31
Awsome interview guys, unfortunatly I can’t get a vita at launch but I will get one in the summer.
22
Posted on 21 February, 2012 at 12:49 am by Willie699
Unfortunately Andy, for some reason you seem intent in not wanting my money by not launching the Vita with the largest storage media which is available in other countries. So until you get it sorted, ill keep this £300 in the ‘Vita Fund’ Jar
23
Posted on 21 February, 2012 at 8:18 am by PeppermintShore
@willie699 import a memory stick.
24
Posted on 21 February, 2012 at 10:44 am by hugh1111
@James Gallagher. Have I read your comment above correctly, the store will be live today (21st) and not just after midnight (22nd)?!? If this is correct can you confirm an approximate time? Many thanks in advance.
Posted on 21 February, 2012 at 11:14 am by James Gallagher
Yes, it will be live later today. I haven’t been given an exact time but I will let you know as soon as it’s up.
25
Posted on 21 February, 2012 at 11:00 am by Catkiller1
Will this update just be for VITA content, or is the normal Wednesday update happening early too?
Posted on 21 February, 2012 at 11:13 am by James Gallagher
We’ll have the full PS Vita content list at noon today and the PS3 list tomorrow at the usual time.
26
Posted on 21 February, 2012 at 11:59 am by Bumblebee
My 32GB card arrived from Japan today, I’m sooooooooo excited to pick my Vita up tomorrow! Looking forward to reading what’s going to be available on PSN… I’m wearing my F5 button out! Don’t leave me hanging too long please!
27
Posted on 21 February, 2012 at 1:17 pm by pb-live
“We are aiming to recognise that expectation and have a lower price point for downloadable versions of game”
It’s a shame he lied then.
28
Posted on 21 February, 2012 at 1:23 pm by hugh1111
@James Gallagher, Thanks for the update James, keep us posted!
29
Posted on 21 February, 2012 at 2:10 pm by TINTINTB303
pb-live is correct. The next blog post has the download prices and low and behold physical game cards are still cheaper. Sony have you learnt anything except how to blatantly lie to your customers?!? His statement about cheaper digital downloadable games has been shown in black and white by the next blog post as to be utter lies!! I want the Vita to be a huge success but this sort of behavior does mean that I just wont take any promises made by Sony seriously in the future. I feel massively let down
30
Posted on 21 February, 2012 at 2:12 pm by Catkiller1
Thanks for letting me know James!
31
Posted on 27 February, 2012 at 9:05 am by Klart
Loving the VITA. I want more “buy one, get two” games (PS3 & VITA) like Motorstorm RC.
We close the comments for posts after 30 days. If you would still like to comment on this post, please use our contact form.