This is the final installment in our four-part series detailing the making of Sorcery. In this video we discuss what went into the invention of this vast, magical universe to which players are transported in the game. There were quite a few creative decisions that had to be made, so we give you a bit of insight into the process of how we came up with the look and feel of the different environments/realms and the dangerous creatures that inhabit them. You’ll hear from the development team on how we went about making a fantasy world feel fresh (and strange), details on the backstory behind places like the Endless Stair and the Faerie Forest, and some anecdotes on why the prettiest character in Sorcery is also one of the most dangerous!
Posted on 17 May by Brian Upton – Creative Director, Santa Monica Studio