Welcome to the fourth blog on Doctor Who: The Eternity Clock.
I’m Simon Harris, the Executive Producer for BBC Worldwide on the game which means the project is my overall responsibility. It’s my duty to ensure all aspects come together to make a great game and that the game is true to Doctor Who. This means working with the developer, Supermassive Games on the design, art and programming and working with the Doctor Who team in London and Cardiff to ensure that everything looks and feels as it should.
Last night was the culmination of the last year’s work. The game went live for PS3 on the Playstation Store across Europe, Australia & the US yesterday and last night we held a press event with our partners Sony to celebrate the launch.
SCEE (Sony Computer Entertainment Europe) kindly shared their central London office with us for a press launch event in their bar. We were thrilled to have so many journalists attending including The Times and the Guardian together with a multitude of independent gaming and Doctor Who fan sites. I got to stand up and provide a little flavour on the journey we have taken with Supermassive Games, Sony and the wider Doctor Who team to create the game. We shared a couple of video compilations of game footage and then I took questions from the floor. Finally, they got to go and play the game on PS3 and PS Vita whilst of course having the odd drink and a bite to eat.
Feedback from the journalists was really, really positive and now I get to wait with the team for the first reviews to hit.
It’s been an incredible journey building this first Doctor Who title for BBC Worldwide and it’s been great fun sharing our progress with your via this blog. I hope you all enjoy the game and please send your feedback to our twitter account @DoctorWhoTEC and hashtag #doctorwhotec.