Welcome to the first of three daily round ups from E3 2012. We’ll be updating you on what we’ve done, seen and played throughout each day and how the show is going.
In the morning we held a live web chat with Worldwide Studios vice president Mick Hocking, Naughty Dog’s game designer Anthony Newman, Luis Sanchez, senior game designer from Santa Monica Studios and producer Ray Khalastchi from XDev Studio Europe. You can read the write-up and find out what they had to say about Wonderbook, The Last of Us, God of War: Ascension and BEYOND: Two Souls HERE.
After grazing on American delicacies for lunch, we explored the PlayStation booth on the show floor, where there were stacks of people trying out new PlayStation Vita titles. Gravity Rush and LEGO Batman 2: DC Super Heroes were both getting plenty of interest, while players queued with anticipation for their first taste of PlayStation All-Stars Battle Royale on the revolutionary handheld.
On PlayStation 3, fans got their hands on Sports Champions 2, DUST 514 with PS Move support and Sly Cooper: Thieves in Time. The biggest queue award easily goes to God of War: Ascension, where the crowds were lapping up Kratos’s latest adventure.
Elsewhere, we turned our hand to slicing and dicing in Metal Gear Rising: Revengeance – and spotted a familiar foe from Metal Gear Solid 4: Guns of the Patriots – while over on the Square-Enix booth, we saw more of Lara Croft’s transformation into the Tomb Raider of legend. Hitman: Absolution, from the same publisher, allowed us to put devilish assassination plans into action in style.
Tomorrow, we’re seeing Assassin’s Creed III, Call of Duty: Black Ops 2 and loads more of fantastic looking titles. Be sure to check in tomorrow to see what we thought of them and keep up with the rest of our coverage from E3 2012.
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