Interview: Media Molecule Talks Tearaway!

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Interview: Media Molecule Talks Tearaway!

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One of the big highlights of gamescom last week was Media Molecule‘s return to the spotlight with Vita adventure Tearaway – the UK studio’s first title since LittleBigPlanet 2. Predictably, it’s a riot of colour, creativity and wild invention, telling the story of iota – a plucky young hero on a mission to deliver a unique message to you, the player.

You’ll help him on his way by interacting with his environment via the Vita’s touch screen and rear touch panel. It looks like an absolute delight to play, leveraging all the Vita’s features to offer up a unique, exciting gameplay experience.

The morning after they revealed the game on stage during the Sony press conference, Media Molecule co-founder Alex Evans and “design lead/chief doodler” Rex Crowle kindly sat down with me for a quick chat about the ideas driving the game, as well as a few words on the LittleBigPlanet series. Take a look at the video below, and then, for good measure, treat yourself to one more viewing of the game’s debut trailer. You can’t have too much of a good thing, right?

We’ll have plenty more on Tearaway from the team at Media Molecule as development progresses – stay tuned.

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