The frontier of Assassin’s Creed III offers an incredible bounty of wildlife for a skilled and dedicated hunter. The wilderness positively sprawls before Connor, ensuring that its boundless resources are always available. Adventure awaits beyond the protective city walls of Boston, and I’d like to give you a glimpse of a tiny fraction of what you can expect to find within the forests and glades of the frontier.
Let’s begin with the simpler game Connor can capture, and a few examples of how he can put them to use.
The animals pictured in the image above can be found roaming the countryside in AC3, and you’ll find them the easiest to catch. Hares, foxes, deer, raccoons and beavers shouldn’t present much danger to a canny trapper like Connor, but these animals (so frequently preyed upon by the larger predators) can be incredibly skittish and will bolt if they detect a human presence.
Maintaining such a close relationship with nature has afforded Connor some unique abilities that you can exploit to make hunting easier. Activating Eagle Sense will enable Connor to detect nearby clues which, when investigated, will identify the location of game. A broken branch marks the passage of a fox, a bush with several nibbled leaves confirms a rabbit has had a recent meal or a patch of matted grass served as bedding for a dozing deer… any of these signs will help locate the tasty culprit.
Finding clues will point you to your quarry, which you will want to take great care in stalking, creeping up on through the underbrush or springing upon silently from up in the trees. Remaining undetected is crucial since you’ll need to approach without alerting your target… a hidden blade kill is your objective, because using larger weapons could damage the pelt, particularly of smaller creatures like hares or foxes.
Once you’ve taken down an animal, you must skin it and retrieve everything you can use in order to honor the beast’s sacrifice. If you slay wantonly without harvesting the bounties of the forest, you will lose synchronization with Connor and could be ejected from the Animus.
Game from the frontier offers a great many resources that residents of cities will pay handsomely for, so collecting the various pelts, meat and even bones or oils of beasts can be an excellent way to fund Assassins’ activities. There are also a few other uses for the bounty of the forest, but we’ll get into those in a future blog… we can’t reveal every secret just yet!
In celebration of all this game’s awesome… er, game, please enjoy this Assassin’s Creed III themed EPIC MEAL TIME video!













9 CommentsAdd Yours
1
Posted on 13 September, 2012 at 7:21 pm by DAVIE222
2 QUESTIONS:
1: do i have to play ac revelations to understand this game?
2 will assassins creed 3 meceneries (ps vita game) have online?
2
Posted on 13 September, 2012 at 7:24 pm by monoliet
day 1 = join ore die edition
only i hope i get free musket gun like normal version preorder version .
3
Posted on 13 September, 2012 at 7:37 pm by TINTINTB303
@DAVIE222
I think you are getting your Vita game titles mixed up buddy!?!
Yes AC3: Liberation (on Vita) will support online multiplayer
4
Posted on 13 September, 2012 at 10:03 pm by fps_d0minat0r
We have already assassinated Bears in RDR…..
5
Posted on 13 September, 2012 at 10:17 pm by KAP
@4
We already shoot terrorists in the face yearly for the past 4 years straight.. Doesn’t stop you from buying CODs though does it?
No, course not.
I can’t wait for AC3, this looks insane.
6
Posted on 13 September, 2012 at 10:58 pm by XxSYD3WINDERxX
I really hope that AC3 singleplayer has persistence; that I’ll be playing the game long after the campaign’s over, unlike previous AC’s (well, except maybe AC2 ^_^)
7
Posted on 13 September, 2012 at 11:29 pm by mjulstein
Must say the animals looked a bit better in RDR as I can recall.
Let’s hope that the fox gets his face out of the oil spill before the release.
8
Posted on 14 September, 2012 at 4:07 pm by mdogg91
That lose Sync thing while killing animals sound a bit bad in my opinion, I mean I can understand the fact that tribes are like that in real life and dont like killing animals for fun etc.
But what if say it was a timed mission, and a bear comes out of no-where and attacks you, am I supposed to skin it before I continue running or what?
9
Posted on 14 September, 2012 at 6:26 pm by Stonesthrow
I have no problem killing people by the dozens in games, but when it comes to animals I just have to bite my teeth :p Even when they’re mutated or gone zombie or whatever, I just have troubles killing animals in games and never will if it’s not necessary.
Btw, that Epic Meal Time trailer, however disgusting it was (I am a vegetarian afterall:p), was pretty damn funny :p
Big respect for going with a new engine this late in this generation, Call of Duty and its evil minions could learn a thing or two from this. It really shows devotion and breaks off from that ‘keep serving them the same stuff, they’ll eat it anyway’ kind of mentality. The screentearing was always a point that bothered me in this series, and most -if not all- of it seems to be gone with this engine. I’ve loved every single entry in this series (except the psp game perhaps:p) but I haven’t been this excited for Assassin’s creed since the first. Keep up the good work guys!
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