Hi, I’m Nao Higo and I’m the Lead Producer on the Rocksmith Team. It’s great to be back on the EU PlayStation Blog! Here at Ubisoft SF, the Rocksmith team has been working hard since our last post in March to complete the worldwide release of the game.
We’re all excited to see Rocksmith finally hit the worldwide market and I know a lot of our overseas fans have been waiting a long time. Rest assured, the worldwide version releasing today is the definitive version of Rocksmith, incorporating all the improvements made since the original North American release.
With Rocksmith, we wanted to provide players as much freedom as we could while also giving instruction and information on how to play the guitar for those who need the additional help. It’s a tricky thing to balance – holding people’s hands and guiding them along vs. giving them the freedom to do whatever they want.
In the end we made some decisions about how certain modes like Riff Repeater works (which we erred on the side of handholding), but our players wanted the mode to be more flexible, giving them the freedom to practice how they want. Thanks to Facebook, our Forums, and Twitter, we got direct feedback from our fans, which we incorporated through our updates.
The Rocksmith team goes over the Bass Features and Product Backlog
When we get feedback and feature requests like the changes to Riff Repeater, we put them in our tracking database, which ends up on our product backlog like in the picture you see below. Based on priority (including all the things our team wants to add as well!) and feasibility, we incorporate these feature requests into our development sprints, and we implement the new features as part of our title updates and expansions.
Let’s take a look at some of the new features.
- Riff Repeater Set Mastery – Although we’ve found that Rocksmith’s dynamic difficulty system works very well for beginners, some intermediate and advanced guitar players have wanted a faster way to see more notes of each song. With the set mastery option, now players can choose the difficulty that they want to practice in Riff Repeater. After a player demonstrates their mastery over a difficulty setting successfully in the Leveler mode they’ll be able to play it at that level when they play the full song.
- Riff Repeater Set Speed – In addition to manual control over the difficulty level of phrases of songs, one of the most requested features was a way to control the speed of a phrase without relying on the automatic speed setting found in Accelerator mode. Players can slow the phrase in 1% increments all the way down to 25% of the actual speed. For learning tough solos with lots of notes, it’s an invaluable tool. Playing songs at a slower pace is one of the most traditional ways guitar players have refined their playing and we’re happy to implement it in Rocksmith. With this and the Set Mastery functionality, the Riff Repeater mode is a great place to master tricky songs.
- Overall Game Optimisation – Aside from specific features, we’ve also introduced a host of improvements to the game as a whole. We’ve revamped the in-game DLC store to make it easier to navigate, made it easier to browse your existing song library, improved the menu flow, shortened load times, and further improved the note detection algorithm.
- Full-fledged Bass Support – Last, but certainly not least, we’ve included the entire Bass Expansion DLC with the worldwide release of Rocksmith. Bass is an integral part of rock music and our game wouldn’t be complete without it. Rocksmith now features a comprehensive Bass journey with Bass arrangements for all songs that feature a bass (including past and future DLC), specific bass technique challenges, instructional videos for bass playing, and Guitarcade support as well. We’ve even added the ability for guitar players to play our bass content through bass emulation so they don’t need to go and buy a new instrument. With Rocksmith, you’ll be slappin da bass in no time!
As we’ve developed Rocksmith, our team’s mantra and vision was to make something that would revolutionise the way people play and learn guitar by making it more accessible, engaging, and fun. Since Rocksmith’s release a year ago in North America, I’ve been able to actually see it in the hands of people and see them improving and learning how to play entire songs using just the game. There’s no better feeling than knowing that I’ve worked on a game that has really made a difference in people’s lives and has succeeded as a way for people to learn.
With these newest additions, we think Rocksmith has become a more complete package for learning guitar and now also bass. We’re also regularly supporting the game with new songs offered as DLC. There are some seriously exciting artists coming out on the horizon so keep checking back to our Facebook page to keep up with the latest releases.
We love hearing your feedback about our game, so feel free to send it our way – @naohigo and @crossieRS on Twitter.



















14 CommentsAdd Yours
1
Posted on 28 September, 2012 at 12:05 pm by adumr82
Why are there no discounted packs of dlc? Is that not how it works in US? I’d be more likely to buy more dlc if it was bundled together at a slight discount.
2
Posted on 28 September, 2012 at 12:19 pm by M3RL1NS_N3M3S1S
Looking forward to this, i’ve had a guitar for years and the last few years of rockband has made me want to pick it up again, Been waiting for this game since i first heard about it so i will def be picking it up later.
The high price of the new tracks is a bit of a shock though, even activision didn’t charge that much per song, i’m less likely to buy 1 track for €3 then i would be to buy 2 tracks at €2 each, i have a large chunk of the Rockband tracks on the store and will gladly buy loads for rocksmith too, but please reconsider the price or i’ll have to wait for sales
3
Posted on 28 September, 2012 at 12:55 pm by OttoT
So the US buyers where beta testers (watch out what you answer here or talk first to Sean Murray), or do we get a old game with a huge discount?
I’m unfortunately not able to play a guitar due to a disability but a keyboard would we an option. Any plans to extend this awesome game concept to other instruments?
4
Posted on 28 September, 2012 at 1:10 pm by ShadowDoGGG
Get with the times Ubisoft, the guitar hero/rock band fad has long gone.
5
Posted on 28 September, 2012 at 1:10 pm by Worfthedog
Come on Amazon, get it delivered!!!
6
Posted on 28 September, 2012 at 1:22 pm by CoolRichy008UK
@3 THIS IS A GUITAR GAME ONLY SO TOUGH &@5 il tell amazon to not hurry up^^
7
Posted on 28 September, 2012 at 2:09 pm by adumr82
Coolrichy that’s well out of order. I’m not the most pc guy in the world but to say that to some guy who has a disability with a genuine question is just wrong.
8
Posted on 28 September, 2012 at 2:11 pm by fauxtronic
Pre-ordered the bundle from Amazon which comes with an Epiphone Les Paul Junior electric guitar. Should be dispatched today.
I’ve read mixed reviews about it, and from what I’ve heard, it’s a good learning aid, but is more of a compliment to guitar lessons than a substitute. It’s very tab based and there isn’t much emphasis on reading music for example. It also doesn’t teach you how to properly hold and play a guitar… and that is kind of important.
I’m really looking forward to it anyway and I’ll make my own mind up. Thankfully I’m already having guitar lessons so it’s probably going to be a good thing.
9
Posted on 28 September, 2012 at 3:06 pm by Worfthedog
Uncoolfool000YUK you are a turkey and its already here!
10
Posted on 28 September, 2012 at 3:26 pm by Alan2112
Been playing this for a hours today and i must say its good fun,still getting used to colours of each string and how everything moves on the screen.
Playing guitar for over 15 years so don’t know how good it would be as a teacher.It is good for some practice though especially if your lazy like me. Anything that gets my hands moving is welcome. Having said that it would probably be easier for me to go off and learn a song then come back and play it with the game.
Haven’t tried everything yet just a bit of the career mode. From what i gather some of the mini games are real good for exercise.
11
Posted on 28 September, 2012 at 4:22 pm by FGras
Gonna buy an electric guitar for this one!
12
Posted on 28 September, 2012 at 4:29 pm by djsima25
@3 You could always try Rock Band 3, it has a huge library of songs (not to mention practically all of the songs that have been released as dlc since RB3′s release have keyboard support and they still add at least 3 new songs every Friday).
You can play it with ‘ordinary’ rhythm game controls (5 ‘frets’ like using a guitar peripheral) but also has full pro, realistic keys. The keyboard you can get is fairly cheap now(http://www.amazon.co.uk/Rock-Band-Wireless-Keyboard-PS3/dp/B00409SOAA/ref=sr_1_1?ie=UTF8&qid=1348845845&sr=8-1) and can work as an ordinary keyboard too, or if you already have a MIDI-enabled keyboard, you can just get an adapter(http://www.amazon.co.uk/Rockband-3-Midi-Pro-adapter-PS3/dp/B0042B3EOM/ref=sr_1_9?ie=UTF8&qid=1348845845&sr=8-9) to use your existing keyboard.
Hope this helps
13
Posted on 29 September, 2012 at 10:56 am by OttoT
@djsima25 Thank you very much. The premise of Rocksmith is so excithing because it supposedly tries to teach you playing a real instrument but I for sure am going to check out Rock Band 3 (always thought it was only for “game intruments”). Thanks a lot!
@adumr82 Thanks, your cool. There are lost of basterds that kick you in the theeth when your on the ground, your the guy that will jump inbetween, you made my day.
14
Posted on 30 September, 2012 at 9:50 pm by fauxtronic
Well I’ve had it 24 hours now. It’s interesting. Very good that games are going down this route, but I’d definitely describe it as more of a useful “exercise” tool for beginners than a “learning” tool. It will build up your finger dexterity (one of the biggest obstacles for learners) and improve your fretting for sure… but make sure you’re having guitar lessons as well if you’re serious about learning.
Be prepared to buy some additional speakers (if you don’t already have any) because using TV for audio will introduce lag unless you have an exceptional TV. I have a Samsung LED with Gaming Mode (which should reduce display and audio processing time) but there is notable audio lag with Rocksmith. Plugging the PS3 into external speakers resolves that problem completely.
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