At long last, Europe, the fate of the world can rest in your brushes as well! It’s official: Acquire’s action-packed PS Vita platformer Sumioni: Demon Arts is slated for release in the European PlayStation Store on 16th January, for the entirely affordable price of €9.99/£7.99. Soon, the epic travels of the demon Agura, the lion god Shidou and the firebird goddess Yomihi through feudal Japan will brighten up those OLED screens all across the many countries of the EU!
If you’re unfamiliar with this title, allow me to elaborate. Sumioni: Demon Arts is a side-scrolling platformer presented in the style of classic Japanese “sumi-e” ink prints. Agura can run, jump and swing his sword like any old platforming protagonist if you wish – or you can pause the action and trace designs on the screen in order to set your enemies (and their towers) ablaze.
If fire’s not your thing, you can also switch to the water brush and douse enemy projectiles. Or spawn lightning from the heavens. Or just draw your own platforms and pass right over your enemies unscathed!
And when push comes to shove and you’re faced with a massive boss enemy, that’s when it’s time to summon Shidou or Yomihi. Tracing a specific design on the screen brings one of your followers out, and he/she remains at your side for quite some time, dealing massive damage to all enemies on screen and totally saving your bacon.
Some stages take a different approach to the action, requiring you to survive wave after wave of enemy troops for a set period of time, or outrun a massive creature that’s chasing you down (with intent to smush you flat under its gritty boot!).
Each stage you complete is rated based on your performance (how long it took, how many enemies you killed, how much damage you took, etc.), and this performance determines which path you take through the story. Ultimately, your adventure is concluded in one of six very different endings, ranging from total annihilation to eternal victory.
With beautiful Japanese artistry, cleverly-conceived PS Vita-specific controls and frenetic platforming action all in one game, Sumioni: Demon Arts is sure to sate PS Vita fans looking for something fun and unique to play on the go. Be sure to pick up your copy on 16th January, and may the Inkgods rain their blessings down upon you all!

















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72 CommentsAdd Yours
51
Posted on 12 January, 2013 at 4:54 am by LiquidSolid
VerizonPayphone, if it’s so easy to use Google, why can’t you use it? Australia and NZ have not even gotten a “handful of quality titles” from XSEED. In fact, we HAVEN’T HAD ANY. That is my issue and until you’re in the same situation, I suggest you keep your opinions to yourself.
Oh and FYI, I didn’t get that information from Google, I got it from the NZ OFLC themselves. As far as I’m aware, all it would require from XSEED is some paper work.
52
Posted on 12 January, 2013 at 6:26 am by ivancard
That’s a nice game!
53
Posted on 12 January, 2013 at 1:25 pm by Tsubaki_14
ooh this looks great! Definitely picking it up when I get a vita
I love xseed games <3
54
Posted on 12 January, 2013 at 4:45 pm by Project2insanity
@LiquidSolid; When you say “As far as I’m aware,” I think that was his point. You’re being mighty disrespectful to him and the developer based on your assumptions.
55
Posted on 12 January, 2013 at 6:32 pm by LiquidSolid
@Project2insanity: If that’s his point, it’s a terrible one anyway because it’s nothing more than an excuse.
As far as being disrespectful, BOO HOO. The fact that they don’t deem us worthy of even a minimal amount effort is ridiculously disrespectful in and of itself and yet you’re running to their aid when I call them out for that. Why? Because you’re not the one being treated like a third class consumer? So I’m going to go ahead and assume the two of you have never once complained about the typical delays we see with games like Retro City Rampage then, right?
56
Posted on 12 January, 2013 at 7:04 pm by Project2insanity
@LiquidSolid; I won’t bicker with you but I do disagree with you. I’d say he makes a good point. I’m not saying you’re in the wrong but you’re still basing your opinion on your assumptions rather than fact. The developers have already responded to you with reason. Does taking time to respond to feedback- good and bad- sound like the action of someone who doesn’t care? Is there a reason why a business would not want to increase revenue?
On a side note, positive reinforcement is a better way to voice your concerns. If you work, do you work harder for a customer who is disappointed yet respectful or work harder for a customer who is barking orders at you? I don’t personally know anybody who opts for the latter.
As for RCR, that’s one assumption you’re correct about with me. I’ll give you the sole reason why, and it’s a doozy: gaming isn’t and never has been a right, it’s a privilege. I’m grateful for that privilege.
57
Posted on 12 January, 2013 at 10:54 pm by KaiserSoza13
I would love to see a Legend of Heroes Trilogy released on the European PSN store we never got the first three here in Europe on the PSP, cost me a bomb to import them. Can’t wait to play Sumioni, loved the demo on my us account.
58
Posted on 13 January, 2013 at 2:10 pm by LiquidSolid
@Project2insanity: I’m basing my opinion on assumptions? There’s a difference between an educated opinion and just making rubbish up. Despite the condescending assumption from VerizonPayphone that my opinion is “google filled waffle”, I have, in fact, done some pretty decent research. I know enough facts about this. But even if I didn’t, why should I accept excuses anyway? That’s all they are. The end result is still the same. And if Ghostlight and Rising Star Games can get their games out over here, why can’t XSEED and NIS?
Positive reinforcement is a better way to voice your concerns? How patronising. It’s been over 2 years. I (and others) have politely enquired about this in the past and the replies were nothing but excuses and “give us money using a different account” kind of responses, which were, quite frankly, insulting. So why should I be respectful again? They clearly don’t care, so it doesn’t matter what I do, does it?
As for that last bit, what? Of course games aren’t a right but calling it a privilege is just as laughable. There’s no reason at all to be grateful for a company deeming you worthy to give them money in exchange for a product. If they don’t want my money, it’ll go somewhere else.
59
Posted on 13 January, 2013 at 3:20 pm by Project2insanity
@LiquidSolid; I’ll say my last piece on this because it’s clear you’d rather mindlessly argue about your own opinion being ‘right’ rather than a civilised debate.
You’re correct that VerizonPayphone wrongly assumed you did no research but you are doing the same by assuming that the step/s beyond your research are simple to complete. Unless you know the complete journey, regardless of how close to the end you came, it’s unfair to assume that whether it is correct or not.
As for them caring, I’ll skip any justification since you won’t consider otherwise. What I will ask instead, though, is what exactly do you think they owe you? I totally understand voicing opinions and I fully encourage it but you’re voicing your own as if they shouldn’t be allowed a choice to release where they choose. Why does your opinion supposedly supersede theirs?
If you don’t consider gaming a privilege, I don’t know why you’re here. It isn’t one to hand over money for a product as you said, however, it is for something that developers put their hearts and souls into. MGS, FFVII, Okami, Journey, etc aren’t just products, they are compliments to life
60
Posted on 13 January, 2013 at 7:58 pm by yaureUK
Finally out in EU. Hope more will come soon!
61
Posted on 13 January, 2013 at 8:28 pm by Lord_Gremlin
I guess I will buy Sumioni. It’s that one game that one could import in Japanese language only, since US release was digital. Otherwise I would have imported it a long, long time ago. Like I did with Ragnarok Odyssey.. Published by XSEED by the way. And others.. Nice game, got platinum in it a while ago.
I wonder if Lord of Apocalypse ever gets translated.
Then again, maybe I should hold off buying this game. To send a message – simultaneous release or sod off. Well, plus-minus month doesn’t count. But a year delay… It’s a matter of principle. I’ve happily paid $100 for Hatsune Miku game on vita, but for a year old average game like this 10 euros feels like a rip-off. Sure, people not buying EU release means less incentive for said releases… But publishers should use their brain once in a while too. You can’t expect to make good money on year old stuff. Pick up something new. Get in touch with Malicious devs or something. It’s not 2000 anymore, it’s 2013.
62
Posted on 14 January, 2013 at 12:51 pm by HEC007
@32 There is a demo / trial on Japanese PSN store and I’ve played it a way way back and it has convinced me to buy this so if you really want to try there is a way …
63
Posted on 14 January, 2013 at 1:50 pm by runtime
Looking forward to picking up this title – love the art style.
On the subject of localisation, I understand why there can be delays localising for differenet languages but when a number of countries speak English natively why can’t titles be released in those countries at the same time as in the U.S. ? Also, how feasible is it to simply offer the U.S. English release until a localised version is available?
64
Posted on 14 January, 2013 at 4:24 pm by LiquidSolid
@Project2insanity: Compliments to life?! Get off the corporate koolaid. I love games but I’m not going to delude myself into thinking publishers are looking out for my interests. And if a company does something that I completely disagree with, I’m fine with spending my money elsewhere. There’s no shortage of good games nowadays, so it’s not like I’ll be too concerned. Just off the top of my head, I can tell you right now that there’s no possible way I’m buying Persona 4 Arena for obvious reasons. And I’ll second guess any Atlus purchases in the future.
What do I think they owe me? Nothing. But that doesn’t mean I don’t expect to be treated the same as others. Will that have extra complications? Sure but is that my problem? No. Once again, I don’t see Ghostlight or Rising Star Games doing the same thing or running for excuses.
If Tom was telling the truth and they do get it sorted out then great. My anger will die down eventually and it’ll be water under the bridge. If not, then I’ll continue to be angry with them. Simple.
Posted on 14 January, 2013 at 8:27 pm by Tom Lipschultz
I understand your anger with us, but we really are doing our best. It’s easy for fans to say that things like this are “just paperwork,” but there’s really a lot more to it than that. Expanding to a new region of the world — one in which we have no physical presence and no contacts — is extremely tricky. Especially in a company with less than a dozen employees and a release schedule of 8 to 14 games per year. We have to prioritize releasing new games over expanding the reach of our existing catalogue in order to stay in business — but we still take time out to release our products in other countries, and we’re getting steadily more and more worldly with each passing month.
Remember, for the first 5+ years of XSEED’s life, we didn’t release any of our games outside of North America. Then we added EU, but were slow to release games there. Over time, we became better able to release games in the EU more quickly (with some exceptions, such as Sumioni), and now we’re working on expanding to other countries as well. Considering we’re basically a mom-and-pop shop in an LA suburb, I’d say we’re doing pretty well!
Posted on 14 January, 2013 at 8:27 pm by Tom Lipschultz
(continued)
In short, we can’t do everything and be everywhere at once. We simply don’t have the time, money or manpower for that. But we’re trying anyway… and we’re getting better at it over time. Have patience, and sometime in the (hopefully near) future, your corner of the world will be another one of our release outlets.
Your patience is greatly appreciated.
65
Posted on 15 January, 2013 at 8:01 pm by Lord_Gremlin
Well, the matter of fact is – you’ll be getting good sales only with new products. Sure, year old stuff will bring in some money, with later sales and PS+ (Sony paying you). You want to make money on EU? Bring on new Malicious, or Lord of Apocalypse, or Hatsune Miku project diva f. Something that has not been out in English for years.
66
Posted on 16 January, 2013 at 8:18 am by Utima_cloud
Just wondering why it has the tagged as AU when there as never been a XSEED game released on the AU PlayStation Store? I mean i love XSEED games but they never seem to get released in aus. And it was rather cruel with these blog posts having the AU tag only for games that will never get released in AU…. I was shattered when corpse party never got a release after reading an earlier blog post tagged as AU…
67
Posted on 16 January, 2013 at 5:46 pm by cowbanana
Wow… I retract anything positive I said in post #42.
Was it too hard to mention that Sumioni wouldn’t be available in Scandinavia and many other countries? UK isn’t the whole of EU, you know…
I am disappointed in XSEED and I really don’t understand how hard it could be to publish a digital game in an online store when you’re publishing on the UK store. All retail games are in English here, so why don’t you publish on PSN here? What’s the problem?
I hope you don’t pull this stunt on Corpse Party: Book of Shadows in the EU.
I don’t think I like XSEED anymore. Not with how you handle communication and your lack of effort. It should be just as easy to publish an English game here as in the UK.
68
Posted on 16 January, 2013 at 7:40 pm by Raziel-chan
Hahah, wow… Okay, I retract some of the positive things I said in my last post. Seriously? Unavailable in so many countries? Why not just post “available only in UK” and be done with it?
Why isn’t it available in other countries anyway? Some I can understand, but many of them are in the EU? How difficult is it to publish something within the EU?
cya
Raziel-chan
69
Posted on 16 January, 2013 at 9:57 pm by Lenomy
This is superlame.
“brighten up those OLED screens all across the many countries of the EU!”
Do you even know what Europe is? Don’t write it like that when you know it’s only England.
Really crappy to not release it in scandinavia, since every last one of us speaks english.
Well, no money for you then.
70
Posted on 17 January, 2013 at 3:33 pm by MaxiM_82
Great, one game I was genuinely excited about and it didn’t came out in Poland, as we are not EU, right? I guess Poland would have to become part of the United Kingdom to be considered European enough.
I got hyped by false advertising – feeling like a dumbass now.
71
Posted on 18 January, 2013 at 12:50 pm by cowbanana
XSEED, if you’re reading this still…
What about Book of Shadows, do we neglected Scandinavians miss out on that as well?
If/when you do a blog post here on that game, you might want to make it very clear who gets it and who aren’t worthy (because of a few tiny localised text strings on the store. (apparently?)
If more than ten people buy a game, it should cover the costs of the minuscule amount of translation work needed, I think. People, like me, would probably do it for free if that’s really all that stands in the way of getting games published on the Scandinavian stores.
72
Posted on 20 January, 2013 at 11:15 pm by Scott-ieFox
It always saddens me to log into the eu and us stores and see all the shiny vita games the aus store doesn’t get. If only the vita wasn’t so locked down to a single psn and was more like the ps3. Oh well. Any word on if aus will get a-men on vita? The ps3 version is up. Heard its like Lost Vikings.
Sad we won’t get to play sumioni though, looked pretty.
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