Posted 14 January
Retro City Rampage roars onto PSN this week
Are you rad enough to outrun the law and carjack the ’80s? Then power-up your POWER-UPS, because you’re about to go on a RETRO CITY RAMPAGE!
Retro City Rampage is finally coming to Europe on PlayStation this Wednesday after its legendary (and lengthy) development. I greatly appreciate everyone’s patience. Your wait was not without merit, and you’ll be enjoying the best possible game from day one. It boasts an additional month of development, polish and improvements since the original North American release, which has dominated the charts; sitting at #1 on PS Vita downloads since it was released.
Retro City Rampage drops you into an 8-bit open world full of send-ups of ’80s and ’90s video games and pop-culture. Mashing up the old and the new, you’ll be jumping on civilians for coins before stealing their cars to outrun the law and get to the next mission.
There’s no better way to grasp just what it is than to just watch the trailer below.
It’s not all just the classic driving and shooting. The missions span many genres, all crammed into the open-world experience, sharing the game’s moves and mechanics. To add more to the strategy, many missions can’t be attacked simply guns-a-blazin’. Much like classic games required you to figure out boss patterns, some missions revolve around a similar idea. They’ll require you to stop and strategise or your death count will quickly rise.
For example, you must figure out which weapons or moves to use (such as the stomp), or where to enter an area filled with enemies. The game has hint screens and checkpoints to make these parts more forgiving for modern gamers not accustomed to retro games, but prepare for a real challenge on some missions.
Much of the game is also non-linear, so if you’re stuck on a mission, you can always drop out, then go back to it later. Spend some time free roaming, playing arcade challenges, mini-games, or other missions. There can be up to a half-dozen missions unlocked at once.
The overlying theme of the game combines even more layers. On the surface it will evoke your nostalgia for the 8-bit era with densely packed references and nods, but beyond that, it is also composed of parodies, satire, puns, innuendo, social/local/industry commentary, PSAs, inside jokes, a few memes and some classroom humour to take you back to your childhood. There’s something for everyone.