Weekend Debate: What makes a great FPS? (update)
UPDATE: Thanks for all your comments in this week’s debate. There was some really passionate discussion this week, but sadly we only have one copy of ‘The Art of God of War Ascension’ to give away. So here’s to this week’s winner…Elegant-Gent! Look out for a PM to your account on the official forums.
ORIGINAL STORY: So, as many of you might have seen, we released a brand new story trailer for Killzone Shadow Fall earlier this week. I hope you’ll agree that Guerrilla Games‘ latest is looking spectacular, and a real stand-out of the PS4 launch line-up. In case you missed it, check it out below:
As a genre, I find the FPS scene fascinating. No doubt due to their extraordinary popularity, there’s such a range of opinions and allegiances out there – certainly more so than with, say, platformers or third person action games.
So my question to you this week: in your opinion, what makes a truly great FPS?
Is it the feel and range of the weaponry on offer? Is it the story and setting? Is it the multiplayer component? Is it the pacing, the size, the set pieces? Or is it the community? In short tell me what your favourite shooter is, and exactly why it has you hooked.
I’ve just one prize this week, but it’s a good ‘un. The most thoughtful response, as selected by our panel of judges, walks away with a copy of ‘The Art of God of War Ascension’ – a lavish 400-page gold-trimmed hardback looking in detail at the creative process behind Sony Santa Monica’s recent epic. Find out more at the official God of War site.