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Posted on 31 March by Fred Dutton – SCEE Blog Manager

The PlayStation Blog recap

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PlayStation.Blog Recap

So, last week I promised you a bumper seven days for indie announcements, and I hope you’ll agree that we duly delivered. We took the wraps off Spelunky, Terraria PS Vita, Limbo PS Vita, Guacamelee!, Metrico, Primal Carnage and Divekick, among others, and saw progress updates from the genius teams behind rain, Velocity Ultra and ibb & obb.

With the likes of Hotline Miami, Frozen Synapse, Thomas Was Alone, Sportsfriends and Luftrausers also on the way, it’s shaping up to be a fantastic summer for those PS Vita and PS3 owners into the quirkier side of gaming. And there’s more exciting reveals to come, of course. ;)

That said, the indies didn’t have a total PS Blog monopoly this week. Ken Levine stopped by to mark BioShock Infinite’s triumphant launch, Insomniac boss Ted Price answered your Fuse questions, we caught our first glimpse of some Assassin’s Creed IV Black Flag gameplay and Sly Cooper returned to the wild. Oh, and don’t forget the beefy Spring sale on PlayStation Store.

See the full reading list below and, should it be observed in your region, I hope you all have a great Easter holiday weekend!
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Access ep. 73 – God of War: Ascension! BioShock Infinite! Star Trek!

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Where can a series like God of War go after the epic finale of God of War III? Back to its roots, that’s where, and in prequel God of War: Ascension – which stars as Game of the Week in Access TV episode 73 – the series fleshes out Kratos’ past without sacrificing any of the screen-shuddering scale we’ve all become accustomed to. If anything there’s even more. More enemies, more climactic battles, more ripping heads off mythical man-goats with your bare hands – it’s all there and is typically awesome.

Also in the show this week is a behind-the-scenes look at Irrational Games, the Boston-based developer behind upcoming PS3 shooter BioShock Infinite.
We have a lengthy chat with creative director Ken Levine and his team about their creative processes, plus there’s also an amazing Big Daddy statue in the studio foyer. Don’t miss it.

If that’s not enough, we send Access TV camera-man and survival expert Dan Read off to a field somewhere to learn how to shoot a bow like Lara Croft. Also contains zip-lining, fire-making and lots of mud.

As always there’s all the latest news in PlayStation Briefing – including a look at the upcoming Star Trek tie-in – plus a roundup of all the week’s best content from the PlayStation Store. Check out the video preview for Access TV episode 73 right here. Enjoy the show!

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Writing BioShock Infinite

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The toughest question to answer is “How do you write for a BioShock game?” Wait, let me back up.

I started at Irrational almost a year ago. At that point, there wasn’t a “writing team”, it was just Ken Levine. Luckily, Ken is a smart guy and knew that the game was going to be big. Bigger than any game he’d worked on before.

So I tricked him into hiring me, and a couple months later we realised it was still a REALLY BIG GAME, so Joe Fielder tricked us into hiring him as well. And the three of us, along with Jordan Thomas, tried to wrangle the beast that is BioShock Infinite.

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Posted on 13 January by Fred Dutton – SCEE Blog Manager

PlayStation.Blog Recap

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Good morning all. I hope you’re having a relaxing weekend, and enjoyed 2013′s first full week of PlayStation Blogging. It started off sleepily enough, but we ended on a bang with a couple of pleasing PS Vita reveals – an EU release for dashing platformer Sumioni, and a first look at Velocity Ultra from high-achieving indie Futurlab.

On top of that, we also took the wraps off LittleBigPlanet 2: Extras Edition, launched the new God of War: Ascension beta and debuted a fresh Sly Cooper: Thieves in Time trailer. Not a bad week, I’d say.

There’s lots more good stuff in the pipeline for next week too. Look out for a guest post from Retro City Rampage creator Brian Provinciano, word on a handful of new PS Vita titles, and plenty more besides. Oh, and we’ll be welcoming irrepressible Derrick the Deathfin developer Gordon Midwood back onto the Blog too! See you back here tomorrow!

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Access episode 64: Ni No Kuni! BioShock Infinite! Anarchy Reigns!

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So how do you like to start the New Year? With sing song? Some fireworks? How about hanging off a chopper and spraying machine gun fire at all your friends below? Because that’s just what you get to do in frantic multiplayer brawler Anarchy Reigns, taking pride of place as Game of the Week in Access episode 64.

There’s also a dip in the RPG pool with Ni No Kuni: Wrath of the White Witch as the team fly to Tokyo for a hands on with the game as well as a chat with developer Level 5 and animation powerhouse Studio Ghibli – the Japanese film studio behind the game’s stunning visuals.

There’s also the small matter of BioShock Infinite to look forward to, as the team not only get a sizeable hands-on with 2013′s biggest shooter, but also chat to series creator Ken Levine. To round off, there’s all the latest news to look forward to in PlayStation Briefing, plus a look through the week’s hottest releases on the PlayStation Store.

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