Posted on 12 February by Ariel Lawrence – Producer, Santa Monica Studio
It’s been nearly ten years since I started work on the first God of War. In that time I’ve shepherded many departments, but Cinematics and Story have always had a special place in my heart. Before I joined with the Ghost of Sparta, I was a Trojan (Fight On!!) at what is now USC’s School of Cinematic Arts. For me being in the writer’s room, in the sound booth, on the mo-cap stage, or with the animators is always a bit like coming home.
No one can argue that Kratos is angry. With everything that’s happened to him over the years, he has every right to be. He’s killed, either accidentally or on purpose, everyone he’s ever cared about. He’s been lied to, chained up, run through, tortured, and cast into the depths of Hades several times.