Posted on 28 February by CCP Earworm – CCP
We’re Team Earworm. In a nutshell we own the audio from beginning to end on everything DUST 514-related. This involves everything from the musical themes that set the mood to the low-level optimisation of the audio engine.
Setting the scene
On the battlefield, sound is intel. And as every successful merc should know, intel is power. When your eyes are busy lining up a headshot or keeping your dropship on course under turret fire, you rely on your ears for the layout of the battlefield.
Sound gives 360 view of where the action is. Any extra sounds added just for flair distract you from what’s important: where the threats are.