Posted on 16 November by David Streek – Creative Director, Playerthree
Our aim with Chronovolt was to bring a challenging platform adventure to PS Vita, whilst making use of its unique touch interfaces and gyroscopic controls.
From the start, we had a steampunk theme in our heads that could allow us to create worlds and characters with strange machines and futuristic sources of energy. HG Wells’ classic sci-fi novel, The Time Machine, was a definite source of inspiration. A time manipulation concept not only allowed us to jump between very different settings, but was also a perfect fit for the Vita’s touch controls, allowing players to manipulate time with their fingers. (more…)