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Posted on 18 June by Fred Dutton – SCEE Blog Manager

The best game trailers of E3 2013

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While we shake the jetlag out of our heads following last week’s salvo of PlayStation news and announcements (£349!), today we’re bubbling up some of our favourite new game trailers from E3 2013. My favourite? A toss-up between The Order: 1886, Transistor and that Octodad madness. Grab some popcorn, check out the clips below and let us know your pick.

Yaiba: Ninja Gaiden Z (PS3)

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Posted on 14 June by Fred Dutton – SCEE Blog Manager

E3 2013 comes to a close – what were your highlights?

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That’s about it folks. As your SCEE team pack their bags and head to LAX for the flight home following a furiously busy week here at E3, we thought we’d leave you with this sizzle reel, showcasing some of the most memorable moments from this year’s show.

I really hope you enjoyed our coverage this week, and discovered plenty of new titles to get excited about. Please do jump into the comments below and let us know your personal highlights of this year’s event.

Me? Well, for my money, the games industry really brought its A game this year. Aside from our first glimpse at the devilishly handsome PlayStation 4 console, my top picks were Media Molecule’s impossibly charming PS Vita adventure Tearaway; Jonathan Blow’s extraordinary PS4 puzzler The Witness; Ready At Dawn’s scintillating reveal for The Order: 1886; and Transistor, Supergiant Games‘ bewitching Bastion follow-up.
double bill? Gamers have got a hell of a year ahead of them.
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Posted on 14 June by Fred Dutton – SCEE Blog Manager

E3 2013: Day 3 round-up

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The crowds at E3 2013 might have waned a little bit on the show’s third and final day, but there was still a huge amount of great stuff to see out there. We kicked things off today by catching up with Guerrilla Games‘ Managing Director Hermen Hulst and Game Director Steven Ter Heide for a closer look at Killzone: Shadow Fall in action.

First things first, it can’t be overstated just how beautiful this game is. The original trilogy’s murky hues and thick shadows have been traded in for rich blue skies, striking silver skyscrapers and lush green geography. The level of detail in the environments is extraordinary – brooks babble over your feet, blistering sunlight glistens and flares off the cityscape and draw distances stretch out over the horizon. It’s a complete visual re-invention for the series, and Shadow Fall wears its new threads very well indeed.

The gameplay has undergone something of a revamp too. It’s still unmistakeably Killzone but there a fresh feeling to what’s on offer here. Aside from more expansive areas to play around in and open-ended level structure, the biggest addition is a companion drone (dubbed OWL) that you can use to distract the enemy, plant zip lines or lay down supressing fire. It opens up some interesting new options – not least of all a greater stealth element.

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Posted on 13 June by Fred Dutton – SCEE Blog Manager

PlayStation at E3 2013: Watch Live

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Update: We’re live on Day 3 of E3 2013! Keep an eye on the PlayStation Livecast (embedded below) for developer interviews, behind-the-scenes peeks and more. Oh, and if you missed Monday night’s press conference (or just want to relive it in all its glory), catch it at the bottom of this post.



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Posted on 13 June by Fred Dutton – SCEE Blog Manager

E3 2013: Day 2 round-up

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Fred here, reporting from the SCEE lounge at E3 2013, where I’m nursing some seriously sore feet after a long day pounding the show floor. First up today was a quick look at The Evil Within, the new survival horror title from legendary developer Shinji Mikami, the man behind Resident Evil. Any gamers out there who haven’t entirely been on board with the genre’s slow creep from ‘survival’ to ‘action’ in recent years will be in seventh heaven here. This is a game built on the exact same foundations that made Resi such a successful shocker back in the day.

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