Posted on 4 June by Justin Massongill – SCEA Social Media Specialist
Games on PlayStation platforms are renowned for their rich and vibrant artistic history. This is reinforced by PlayStation’s repeated inclusion in Into the Pixel, a videogame-themed art show that runs during E3 annually.
This year sees the induction of two new pieces from PlayStation’s ever-growing pantheon. Remembering, from Naughty Dog’s impending survival epic The Last of Us, portrays a young, reflecting survivor in a post-pandemic world.
The Last of Us
Remembering by John Sweeney
“Lighting played a huge role throughout the creative process on “The Last of Us”. In this piece, I wanted the lighting to feel inviting and illustrate Ellie remembering what life could have been like before the pandemic.”
- John Sweeney, Concept Artist