Posted on 25 October by Justin Massongill – SCEA Social Media Specialist
Shortly after I heard the phrase “PlayStation 4” for the very first time, I received a blog post, a batch of screenshots and a trailer for a game called The Witness, from legendary game designer, Jonathan Blow. This was my first exposure to the impending next generation of video games.
My excitement for The Witness may, admittedly, be amplified by my sentimental nature (it is the first PS4 game I ever laid eyes on, after all). After getting a chance to play it at an event last week, however, I’m relieved to know that my excitement is justified.
Jonathan Blow helped to bring mainstream attention to the indie game development movement with his 2008 classic, Braid, which famously twisted the minds of gamers worldwide into knots. As such, it should be expected that the challenges you’ll face in The Witness will put your mental capacity to the test. Thankfully, you won’t jump straight into the mind-numbing brain-twisters — The Witness is designed in such a way that you’ll be gradually introduced to new concepts that will allow you to solve progressively more complex puzzles.