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Meet PlayStation’s President: Andy House

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At last week’s International CES, I had the opportunity to meet the head of Sony Computer Entertainment, President and CEO Andrew House. House ascended to the role after working for Sony in Japan, Europe, and at SCEA over the past two decades.

In this show floor discussion, I ask House about PlayStation Suite, his outlook on the Western launch of PS Vita, and his goals as CEO of Sony Computer Entertainment.

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CES 2012: PS Vita’s Augmented Reality Transforms Your Table Into An Arena

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A couple of months ago, a video surfaced that showed off some cool-looking augmented reality apps running on PS Vita. Since then, it’s been confirmed that Vita will come with six AR Play Cards and a voucher to download a handful of free augmented reality mini games via the PSN. Today at CES, we were able to see one of these games in action: Table Football (it will be called Table Soccer in the US, because we already have football).

Backstage, Sony Santa Monica Sr. Manager Dave Thach dealt the AR Play Cards on a table, and a soccer pitch sprung to life through the window of the PS Vita‘s luscious OLED display. The actual game is kind of like a turn-based soccer match – it reminded me of a 2012 version of paper football. But enough talk, let’s see it in action:

Bonus points if you spotted the Men in Black 3 alien who walked through the frame. Vegas is weird.

Table Soccer is just one of the augmented-reality games you’ll be able to play for free if you pick up a new PS Vita on February 22nd. We’ll highlight more closer to launch right here on the PlayStation.Blog.

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Watch FIFA On PS Vita In Action

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EA’s first foray onto the PlayStation Vita is a strong one, as the EA Sports team in Vancouver isn’t just miniaturising the PS3 experience into a portable size, but refining the controls to take advantage of the new hardware. In this hands-on video, producer Matt Prior demonstrates what he calls “the most controllable version of FIFA ever.”

As is quickly becoming standard practice when console franchises debut on the Vita, these touchscreen controls are optional. Yet I think longtime video footballers will find themselves using at least some of these new tricks pretty quickly, as they feel right at home.

I spent some time with this demo version of FIFA after the event, and I found myself toying around with the playable menu screen for a long time, just taking shot after shot on goal. The accuracy of the rear touch shooting has won me over, and I look forward to hearing your impressions of it once it debuts in just a few short months.

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Naughty Dog’s First Comments On The Last Of Us

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Unless you’ve been far, far away from the internet this weekend, you should already know that the VGAs afforded us our very first look at Naughty Dog‘s The Last of Us. If you haven’t, watch the trailer now! Then come back.

As soon as Zachary Levi walked off stage and the lights came up (I think the credits were still rolling!) we grabbed Naughty Dog co-presidents Christophe Balestra and Evan Wells to ask them about their next title.

You surely haven’t heard the last of The Last of Us; stay tuned to the PlayStation.Blog for more.

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Team Ninja Details Ninja Gaiden 3 Multiplayer, Ninja Gaiden Sigma+ For PS Vita

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Earlier this week, Team Ninja set up a temporary dojo in San Francisco to share news and game time with Ninja Gaiden 3 and Dead or Alive 5 on the PlayStation 3. Of particular note was the first hands-on demo of Ninja Gaiden 3′s multiplayer offering in the form of 4v4 Team Deathmatch and Battle Royale modes. It’s a bold move to add a competitive multiplayer mode to a melee-based action game, and I struggled to think of a comparable product out there; it definitely stands on its own in the action genre. My favorite touch: when struck by a deathblow, you can fight off your attacker by mashing the buttons, and then choose to “die with honor” via seppuku.
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