Posted on 14 June by Sid Shuman – SCEA, Social Media Manager
Following its debut at PlayStation’s February 20th event in New York City, DUALSHOCK 4 has emerged at E3 in near-final form. Though DUALSHOCK 3 has proven to be a capable and dependable wireless controller for years with PlayStation 3, the PS4′s new weapon of choice is clearly an improvement across the board. Here are some quick impressions.
For me, DUALSHOCK 4′s most impactful new feature is a subtle but shockingly satisfying detail: A glossy cross-hatched texture that wraps around the larger handles. This texture is a delight because it provides a snug, more comfortable grip on the device compared to DUALSHOCK 3′s slippier feel. This is one of those things you’ll need to try for yourself to truly understand, but once you experience it there’s no going back. It’s a delight.
Then there are the redesigned and retuned analog sticks, which now boast a concave surface and slightly stiffer deadzone that makes it easier to maneuver the camera using small, precise movements. The surface is also more tactile, but not so much that it impedes your thumb’s ability to glide around the inner rim as your make subtle adjustments to your aiming reticule in shooters like Blacklight: Retribution. Much like DUALSHOCK 4′s new textured grips, the revamped analog sticks are a clear improvement to the classic design sported by DUALSHOCK 2 and DUALSHOCK 3. It’s no contest.