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PlayStation Move Dev Diary: Move Party

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Hey everyone. I’m Tom O’Connor, Producer over at Sony PlayStation working on Move Party (working title) for the new PlayStation Move.

We debuted the game at the Game Developers Conference in San Francisco back in March, and the response was awesome. Gamers are loving the augmented reality feature of the game. Seeing the PlayStation Move motion controller transform before your eyes into objects on-screen, actually in your hand, is a pretty magical experience.

Not to mention, the game is a lot of fun and we’ve been working hard on getting all the extra content into an Alpha build – and we are there! We are playing the games again and again, and then some more … and then again, tweaking and balancing and making sure that we cram as much fun into each of the games as we can before launching in the fall.

We’ve been showing the game behind closed doors and conducting lots of user testing. We’ve been really impressed at how quickly people of all ages are captivated by the game as soon as they pick up the PlayStation Move motion controller. The experience is extremely intuitive. There are no special gestures to learn like in some motion control games – you simply interact with the objects as you would in real life. It’s super easy and fun to just pick up the controller and start playing.

Move Party is really only possible due to the amazing accuracy, freedom and precision that the PlayStation Move delivers. Cut hair, bash moles, bounce a ball, paint a picture, fly a helicopter, zap some robots and so much more…

That’s all from me for now, but watch this space for more updates and lookout for us at E3. In the meantime, check out this video featuring Jonathan Amor, Steve Goss and Tom Heaton, the Move Party developers over at Supermassive Games for an insightful look into how the PlayStation Move allows us to bring games like Move Party into your home.

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Immediately Unlock Sackboy And Much More With The Rag Doll Kung Fu: Fists Of Plastic TIME SAVERS Pack!

Hello all you Kung Fu fans!

I am Tom O’Connor, SCEE Producer of Rag Doll Kung Fu: Fists of Plastic.

This week sees the release of a Time Savers Pack for the game. This pack immediately unlocks all the extra playable characters and costumes in the game, including Sackboy from LittleBigPlanet and a range of other crazy costumes including a Frog and even a lobster!

RagDoll image 1

With all of this extra content unlocked, you will have upto 12 different characters to play with and a whole bunch of different costumes and accessories. That’s not all though – using the games customisation tool you will be able to create literally hundreds of different character combinations of your very own too.

Have fun with the pack and we look forward to updating you again soon :)

Tom

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