Posted on 24 April by Jeff Minter – Founder, Llamasoft
Nearly 20 years ago, in 1994, one of the best-known Llamasoft games ever was released on the Atari Jaguar – the seminal Tempest 2000. This title came to be recognised as one of the finest games on the system. Based upon an early ’80s arcade game, T2K aimed to be more than just a port of an older game. Instead, T2K took that old classic game as an inspiration, and offered up something entirely new and modern.
The original coin-op game was based around a colour vector display – a look it was impossible to replicate on raster displays and with graphics hardware of the day, so T2K defined a style all of its own. The floating platforms in space that defined the play areas were created using Gouraud-shaded polygons, as were the enemies that populated them – in that pre-PlayStation era such polygonal graphics were considered cutting-edge.