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Posts Tagged ‘ratchet and clank’

Get Tooled Up With Ratchet & Clank

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Today we have a brand new Ratchet & Clank: All 4 One trailer to show you.

The first thing that comes to mind when most people think of Ratchet & Clank (aside from Qwark’s dashing good looks and unflappable courage) is the incredible array of weaponry.

The Insomniac Games team has always prided themselves on delivering over-the-top weaponry that gives you all kinds of ingenious ways to turn your enemies into space dust. In honour of that extensive and distinguished arsenal, we’ve got the first of a series of videos highlighting the crazy weapons you’ll find in Ratchet & Clank: All 4 One.

There’s lots more videos and weapons to come so check back later….

Ross.

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When The Mods Meet Ratchet And Clank!

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Hi all,

So as the Karts start lining up on the ModNation Racers starting grid so do the fans of the game. Below is a pretty cool piece from the guys over at SCEA. Check out what happens when we let Ted Price of Insomniac Games (the Creator of Ratchet and Clank) loose on ModNation Racers!

Be good

LQ

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Happy Holidays From Insomniac Games!

Hey everyone!

A very Happy Holidays to you all from all of us here at Insomniac Games. This is a great time of year for all of us, as we take time off to be with our family, friends, and to play all of the videogames from this year that we missed out on while making Ratchet & Clank Future: A Crack in Time. Some of us will be busy exploring with Nathan Drake in UNCHARTED 2: Among Thieves, others will be unlocking the powers of Cole MacGrath in inFAMOUS. We might find ourselves buried in BioWare’s latest epic Dragon Age: Origins, or maybe just jamming out to Lego Rock Band with the family. Regardless, it’s an exciting holiday season with a ton of good games. Hopefully you’ve had the chance to check out Ratchet and Clank Future: A Crack in Time, but if not, it’s the perfect game to cash in those gift cards for (in our humble opinion).

Every year, we send out Christmas cards to close friends and partners of the studio, and we always love to share those cards with our fans over the internet. This year’s card portraying Ratchet, Clank, Qwark and Nefarious was created by Dave Guertin, our principle artist in North Carolina. He and Greg Baldwin were also responsible for the sculptures of the employee only Ratchet & Clank vinyl collectibles. There are still a few sets of these vinyls left that are being auctioned for charity to benefit Starlight Foundation. You can see their currently listed items and bid on them here.

2009 Insomniac Games Holiday Card

Thanks again for all of your support for us, and for our games. We are so grateful for our fans -– and we can’t wait to get back next year and show you what we’re working on next!

Happy Holidays!

JS

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Ratchet Week: Eurotrip Diary Part 2

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Ratchet Week 10

Monday, October 19th – The Polish office arranged a tour of the city for us. Our tour guide, Joanna, was a psychology student at the university and walked us through Old and New town Warsaw. It’s pretty incredible to realize how much of the city was re-built, and how faithful it is to its pre-war state. We also walked around the university area and headed to one very large park. After the tour, we grabbed some lunch and then headed to the SCE Warsaw office to meet the team there – who were putting last touches on the next day’s event.

Ratchet Week 11

We went out that evening for a fantastic meal at a local restaurant that translates to “In the Kitchen” – and very much feels that ways, because you are in the kitchen. The pots are literally brought right to your table and you are served table-side. Very cool! We ate with three Polish journalists who are all on the enthusiast side, and had a fantastic evening discussing games, culture, their work, and Insomniac. We ended the evening at a bar called Paparazzi, which had an entertaining LA Vibe to it, as well as a hilarious sign on the door.
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Ratchet Week: Eurotrip Diary Part 1

Hey folks,

My name is James Stevenson, and I’m the Senior Community Manager at Insomniac Games. Over the last couple of weeks, TJ Fixman, Insomniac’s senior writer, and I have been travelling across Europe to promote Ratchet & Clank: A Crack in Time. Over 12 days we flew across the pond, and visited 7 countries for demos. It was a whirlwind tour. The SCEE blog asked me to keep a diary along the way, which you’ll find below with some of our photos from the trip!

Monday, October 12th, 2009 – I actually went into work this morning. Our flight isn’t until 5, so I figured I should try and get some last minute work done. Grabbed lunch, and then picked-up TJ and called a cab to take us down to LAX. The site below would become something we’d see far too much over the next 12 days – in which we’d have 9 visits to various airports.

Ratchet Week 01

Monday, October 12th, 5:30pm – Settled into our Premium Economy seats on Virgin. TJ got the middle seat, I’m happy to be on the aisle. Takeoff. Dinner is served in the air. Couple glasses of red wine and some Advil PM get me into just the right mood for a red-eye international flight: Sleep. See you in the morning.

Tuesday, October 13th, 11:00 am – We landed in London. We have to transfer over to Terminal 5 for our British Airways flight down to Paris. TJ begins cracking Harry Potter jokes. I think he’s too excited about this London thing. I’m bringing a devkit PS3 (thankfully in the actually form factor of a PS3 now instead of the old massive boxes), so I look like a hunchback carrying around 50 pounds of bags through the terminal transfer station. We grab a quick bite to eat and then board our flight.
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