Ever run into a person annoying enough to make you want to launch a two-ton cargo container in their face? Well, it turns out the future is crawling with these guys. And plenty of containers to boot! If you happen to be an astro miner, this means you have a good reason to rev up your trusty G-Lifter for some serious action, now that Rochard has appeared on PSN!
So what is a lone astro miner to do against an invading force of Wild Boy thugs? Well, the two-ton cargo containers are just a start. The intruders find themselves on a mined out asteroid, aka home turf, filled with giant machines built to crush, cut and smash things. And then there’s your G-Lifter, which is able to casually grab objects the size of a small car and hurl them across the room. Nifty little upgrades also allow it to fire off deadly lasers and a variety of highly explosive grenade rounds. Add all this to your ability to thrash around gravity with the press of a button, and you can look forward to putting these Wild Boys in a whole new extra-terrestrial world of hurt! (more…)
Just next door to the gargantuan PlayStation booth here at E3 is the SOE stand and, during a break from filming our live interviews, I popped over to take a look at an interesting little platformer called Rochard, coming exclusively to PlayStation Store this summer.
I sat down with the game’s producer for a guided playthrough and, while I figured out the buttons and got my brain around the gravity manipulation gameplay, he explained the general premise.
“You play John Rochard an astro-miner at a company called Sky Rig – we’re calling him an everyday hero,” he explained. “The entire company has been down on its luck in terms of finding anything but they stumble upon an alien artefact and, after reporting it to HQ, they find themselves surrounded by space pirates trying to get their hands on it. John is trying to protect his friends and find out what this artefact is in the process.”
The gameplay emphasis is less on combat and more on puzzles. You don’t even have a traditional gun at the beginning of the demo; instead you have a kind of plasma grappling line that you can use to grab inanimate objects such as crates and electrical fuses. You aim using the red stick and fire using the R2 button, and when you have an object in your grasp you can fire it with another squeeze of the R2 button, whether it’s to knock an enemy out or create a platform to give you that extra height to make a jump.
At any point you can press the L1 button to turn gravity down a few notches. Not only does this turn your standard jumps into Neil Armstrong style bounds, it affects the trajectory at which fire any objects you have grabbed.
This forms the basis of the puzzles I got to play through, which were mostly physics based and involve strategically firing crates to weigh down platforms and get over to the other side of the stage and progress. Extra complexity comes later on in the demo with the introduction of forcefields. John Rochard can pass through blue forcefields but inanimate objects can’t, and vice versa for red forcefields.
At the end of the demo I unlocked a gun attachment that paved the way for some more action-focused shooting sections.
Rochard is an intelligent little puzzle game that combines an appealing art style with an original toolbox of game mechanics to bring something truly original to PS3. It will be available to download from PlayStation Store later this summer and the demo that I played will also be available ahead of the full game’s release.
Hello Internet, meet John Rochard. John, this is the internet. John is an astro miner, a regular Joe drilling for Turbinium (don’t ask) in deep space. Unfortunately he’s about to have the worst day of his career, and as luck would have it, we’ve made a platformer about it. Expect gravity puzzles, low-g combat and dubious one-liners. Today, I thought I’d share some history of how we came to build the game we did.
The thing is – it’s strange to think that just over a year ago John was a generic human character on screen. His hastily built model had a slightly twisted neck that made him look like a space Quasimodo. Oh, and he had a laser gun. I think the only interesting thing about him was that he moved in total zero-G by using recoil. We figured it’s the name of the company, so it must make for an awesome mechanic, right?
E3 2012 – are you ready for it?Wed, 23 May 2012 17:00:00 +0100
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Access TV Episode 35Wed, 23 May 2012 16:47:00 +0100
Available to download from PlayStation Store now
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PS Vita and Resistance: Burning Skies giveawayThu, 24 May 2012 06:58:00 +0100
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There's something for everyone this weekend as Sorcery, DiRT Showdown, Table Top Tanks and more great entertainment arrives on PlayStation.
MGS HD Collection for PS Vita out July 5Fri, 25 May 2012 04:55:00 +0100
Konami Digital Entertainment today confirmed METAL GEAR SOLID HD Collection for PlayStation®Vita will be released in New Zealand on 5th July 2012.
PlayStation Network scheduled maintenanceThu, 24 May 2012 01:30:00 +0100
PlayStation Network is offline for scheduled maintenance from 3am to 7pm NZST on Friday 25 May 2012.
Sorcery casts a spell on PS3 todayThu, 24 May 2012 00:32:00 +0100
Bringing the magic of PlayStation® to life, Sony Computer Entertainment New Zealand today conjures a world of magic and wizardry with the launch of Sorcery™ in stores nationally.
E3 2012 - are you ready for it?Wed, 23 May 2012 17:00:00 +0100
Find out how you can stay up to date with all the news from the biggest video game show in the world with PlayStation.com.
E3 2012 – are you ready for it?Wed, 23 May 2012 17:00:00 +0100
Find out how you can stay up to date with all the news from the biggest video game show in the world with eu.playstation.com.
PlayStation Network scheduled maintenanceWed, 23 May 2012 09:30:00 +0100
PlayStation Network is offline for scheduled maintenance from 16:00 BST on Thursday 24 May 2012 to 08:00 BST on Friday 25 May 2012.
The world of Gravity RushTue, 22 May 2012 15:56:00 +0100
Get a closer look at the fantastic world that awaits you in the gravity-bending PS Vita action adventure.
Game OnMon, 21 May 2012 12:30:00 +0100
Hunt down some prestigious Starhawk trophies and tune in to the FIFA Interactive World Cup 2012 final this week on PlayStation.
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Wow the world in PixelJunk 4am, help Max Payne rise again and play the original Deus Ex with PlayStation this weekend.
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Game Talk: Mortal KombatWed, 09 May 2012 15:30:00 +0100
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