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Posts Tagged ‘codemasters’

GRID 2 multiplayer features revealed

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Lead image RaceNet_HUD_03

We’ve talked already about World Series Racing and the single player experience of GRID 2, and now it’s time to talk multiplayer.

Multiplayer in GRID 2 is big. Bigger than anything we’ve done before. More depth, more choice, more progression… but before we get to the BIG details, we’ll just chuck in a little reminder that you can play in two-player split-screen across our game modes. It’s old school, and we love it.

GRID 2 utilises a multiplayer system that is completely separate to the single player portion of the game. We want to bring the best of online gaming to the racing genre and a dedicated, distinct game is the only way we could achieve what we wanted.
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GRID 2: release date and new gameplay details

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Grid 2

Hello racing fans! It’s been a busy few weeks for GRID 2. We’ve confirmed a 31st May release date in Europe, announced some pre-order bonuses and today I’m here to talk a little bit more about the game. So let’s jump straight in…

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New F1 Race Stars DLC hits the road today

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Lead image F1_Race_Stars_India_012

Hello PlayStation fans! Today we’re happy to announce that there is brand new downloadable content now available from the PlayStation Store for F1 RACE STARS, the racing game that takes Formula 1 racing in a whole new direction, with the focus unashamedly on sociable fun.

For us, four player split-screen most definitely lies at the heart of the game, extended through up to 12 players online (which can be combined with split-screen) and complimented by a wide range of competitions, modes and difficulty settings.

The three new track packs (Canada, China and India) going live today just add more fun by expanding the game’s solo, split-screen and online modes.
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Posted on 12 November by Chris Owen – English Community Manager

Community Update: F1 Race Stars, Twisted Metal and GTA5

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Hi all, and welcome to the latest update from the Official PlayStation Community!

f1racestars

Firstly this week, we’ve teamed up with Codemasters who have kindly offered to answer questions about their upcoming game F1 Race Stars. Not only that, but the question they choose as the best will win a signed copy of the game upon release! So if you have a burning question you would like answered by the development team, head over to the forum thread and submit your query!

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Fan of Twisted Metal? Well, one of our community members ‘CaptainCortez’ has arranged a weekly online event for those who want a fix of four-wheeled carnage! If you want to take part and join the fun, pop on over to the event thread to sign up!

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The art of F1 RACE STARS

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F1 RACE STARS environments

F1 RACE STARS takes Formula 1 racing in a new direction. Our focus is unashamedly on fun. Four player split-screen lies at the game’s heart, extended through up to 12 player online racing (which can be combined with split-screen) and complimented by a wide range of competitions, modes and difficulty settings.

It’s been an exciting project, particularly from an art perspective, reimagining Formula 1. Our collective imagination saw us take things we love from the sport and combining them with features you’d never find in that world – jumps, shortcuts, power-ups, robo-sumos… You can sample some of what we’ve achieved in our demo.

It’s been a pleasure to see how the drivers, cars and circuits have evolved from their real-world counterparts and see people connect with them when they play.

That said, reworking Formula 1 to appeal beyond the traditional fanbase has been challenging. Could we bring in fans who may not know much about the sport? Can we go somewhere new and retain Formula 1 legitimacy? We were determined to not only deliver a great game, but a great Formula 1 game.

Where did we start?
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