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Posts Tagged ‘dust 514’

Posted on 25 April by Cameron Payne – CCP

Watch the DUST 514 CCP Fanfest keynote live on PS3

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Each spring for almost a decade, legions of gamers flock to Reykjavik, Iceland, to join CCP for Fanfest. This year, we’re celebrating the DUST 514 open beta and the 10th anniversary of EVE Online with our grandest party yet. And you can watch all the action via livestream on your PS3.

There will be panels, presentations, and huge reveals, and answers to many of your DUST 514 questions. Worldwide leaders in science and industry will be on-hand to show you how the science fiction tech of New Eden is quickly becoming science fact in our world. CCP staff will mingle with the players, and we’ll bring down the house (and maybe the Arctic Circle) in the epic Party at the Top of the World on Saturday night.

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DUST 514 ‘Uprising’ release brings Skill System upgrade

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DUST 514 on PS3

With the help of our players, we at CCP have learned a great deal throughout the last year of DUST 514′s beta period, especially with regard to the system at the core of your character’s advancement and progression: the skill system. Most importantly, we’ve gained an understanding of how you are using the items to advance through the game. This is all thanks to the terrific amount of player feedback we’ve received during the beta period.

As we started work on re-aligning the progression tree for the new Uprising build of DUST 514, set for release on 6th May, we realised that trying to map the new skills, bonuses and requirements to your existing items was not only complicated on the technical side, but also likely unfair to you. You may have committed to a certain play style, and with an overhauled layout and collection of skills, you may find yourself regretting some of your prior choices.

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Posted on 28 February by CCP Earworm – CCP

Crafting the sound of DUST 514

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We’re Team Earworm. In a nutshell we own the audio from beginning to end on everything DUST 514-related. This involves everything from the musical themes that set the mood to the low-level optimisation of the audio engine.

Setting the scene
On the battlefield, sound is intel. And as every successful merc should know, intel is power. When your eyes are busy lining up a headshot or keeping your dropship on course under turret fire, you rely on your ears for the layout of the battlefield.

Sound gives 360 view of where the action is. Any extra sounds added just for flair distract you from what’s important: where the threats are.

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DUST 514′s open beta is now live

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Pioneering PlayStation community!

We’ve reached an exciting milestone in our development of DUST 514: the open beta. Some of you may already be familiar with the concept after having followed our dev blogs or news articles, or perhaps you have been helping us in the closed beta. But some may be hearing about this for the first time. I would like to give you guys a quick overview on the game, and the new phase of development, the open beta.

What is DUST 514?
DUST is a PS3-exclusive triple-A free-to-play MMOFPS (massively multiplayer online first person shooter), directly set in and connected in real time with the science fiction universe of EVE Online.

What that means is that not only is DUST a full-fledged MMOFPS in its own right, with unrivaled persistence and customization, it also coexists on the same servers as its older PC sibling, EVE Online. DUST and EVE share several game systems such as mail, text and voice chat, corporations, the in-game market and more.
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DUST 514 Dev Diary: A Closer Look at the Free-to-Play FPS’ Vehicles

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Enter the EVE Universe, where intergalactic conflict among immortal spaceship pilots has spilled from the vast, empty expanse of space onto the surfaces of the planets themselves. These ground conflicts are waged in the battle zones of DUST 514, where you, the boots on the ground, are empowered to take the war effort to a whole new level. As a mercenary in DUST 514, you are the frontline against other intrepid soldiers of fortune. At your disposal you have a large arsenal of weaponry and a range of vehicle classes, from ground-based light attack vehicles and heavy attack vehicles, to imposing aerial-based dropships.

In this video, you’ll see how vehicle classes provide a rock-solid foundation for exploring specialized roles. As your persona in DUST 514 progresses, you have the choice of unlocking advanced vehicle variants that fill unique roles on the battlefield. Some of these include Logistical Dropships to provide a support presence on the battlefield, and Marauder HAVs, which are well-rounded armored units that pack a punch while maintaining a fair amount of damage protection. (more…)

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