Posted on 3 June by James Gallagher – Blog Manager, SCEE
E3 Interview: FIFA 10
As the real football season draws to a close, we can all look forward to the new virtual one – I got my hands on the first playable demo of FIFA 10 in a behind closed doors session on the EA SPORTS stand on the show floor.
The game’s line producer, David Rutter, gave a ten minute presentation to me and a small group of American journalists, although they disappeared shortly to look at NHL 10, leaving David and I to play a couple of matches between Manchester United and Barcelona.
“This year, 70% of our efforts have been refining the gameplay and responding to community feedback,” he said. “With the other 30% placed on innovation. We’ve been listening to the players and we’re addressing all of the areas that have caused frustration.”
The game certainly felt familiar and at this stage, it looks very much like FIFA 09, but there are a number of changes that seasoned players will notice right away. Dribbling, for example, has been greatly improved so that you can now push the ball in any direction. What David describes as skill dribbling allows greater freedom of expression on the ball and the Artificial Intelligence now includes threat analysis, so that defenders become more alert when danger is near and attackers are better at sensing an opportunity.

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