Posted on 14 May by Robin Jubber – Programmer, Futurlab
If you’ve been noticing Shahid Ahmad’s handsome mug plastered all over gaming websites recently you may be wondering if Sony’s commitment to indie development is just hype or if there’s some actual truth to the notion that Sony is the best place for indie development right now.
The story of Coconut Dodge might give you a clue.
I was part of a team who wrote a game on a different system’s indie platform a few years ago – and it seemed like nothing had changed in all the years I’ve been writing games. Without a publisher behind you, you were essentially throwing your game release into the Marianas Trench, never to be seen again.