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Posts Tagged ‘housemarque’

New Super Stardust HD DLC: Impact Mode

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We’d like players around the world to know that we’ve created a new game mode for Super Stardust HD that’ll be out on PSN at the end of the month – it’s called the “Impact” mode.

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We want to thank all the fans around the world for your continued support – it has made Super Stardust HD a top selling PSN exclusive and enabled us to keep creating new content for the game even now over three years after its release.

2008 saw the release of the “Solo Pack”, offering new game modes such as Endless, Survival, Bomber, and Time Attack. That was followed by the multiplayer “Team Pack” featuring split-screen co-op and deathmatch modes for up to 4 players.

Additionally, the game then broke new ground by becoming the first ever PlayStation 3 game to feature Trophies.

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In 2010 we gave players the exciting option to experience the game in real 3D, one of the few of its kind as it creates 120 unique frames per second.

Now in 2011 with the new Impact mode add-on, Super Stardust HD continues to be the most comprehensive shooter experience available.

The Impact mode plays on and twists the game rules – in place of the weapon system your ship is now fitted with an experimental new matter-to-energy boost engine technology, which means once you activate the boost, you can stay in boost as long as you can hit meteors and enemies with it!

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This mode also features much higher score multipliers – as long as you boost the multiplier keeps growing and growing! This is the most fast-paced and adrenaline inducing add-on to the game yet.

Look out for the Impact mode on the PlayStation Store on March 30th for €1.99/£1.59 and, if you’ve never tried Super Stardust HD before, there has never been a better time to join the action!

Stardust pilots, start boosting your way to the top of the worldwide leaderboards!

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Dead Nation Gets Voice Chat, Checkpoint Saves And Other Additions

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Sound of the Dead: Audio Design in Dead Nation

We have some exciting news to share with everyone about the game and our upcoming patch!

First, we’re extremely pleased to report that Dead Nation received the Editor’s Choice award by Gaming Nexus, Just Push Start, PlayStation Lifestyle, ZTGD, and Gamingbolt!

Not only that, but the game was also chosen as PSN game of the year 2010 by PS Nation, Gamingbolt, and Playstation Lifestyle! We’re most honored for these awards, we wish to thank everyone who voted; this means a lot!

Now, we’re excited to report that our upcoming patch is only days away (coming Monday, March 7) and will provide players with not only online Co-op Voice Chat, but also Checkpoint saves, the ability to copy saves, and some further surprises for all the Dead Nation players out there!

And finally, for those interested in seeing behind-the-scenes of the game’s development, we made a small development diary last year that shows just how the whole zombie pandemic really got started…

We want to thank all the Dead Nation players out there and let them know that they’re appreciated! Keep your eyes peeled and your wits about you, the apocalypse has only begun!

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Dead Nation Metagame: Your Nation Needs You!

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Due to issues beyond our control, a nasty, disgusting and horrific zombie outbreak has occurred and we need you to help prove your nation is the best in world at fighting the zombie infection.

Dead Nation: Necropolis

Dean Nation has a unique online component which we call the metagame. It means that every time you kill a zombie we know about it and so does the game. The metagame uses that information to track many things. So, every single zombie kill counts!

Every single dirt ridden, disgusting sack of flesh you kill will count towards clearing the virus in your country. The more zombies you and your countrymen kill, the quicker the virus will be cleared.

Below is a snapshot of part of the Metagame:

Dead Nation metagame

  1. Currently selected country.
  2. Player’s statistics.
  3. Statistics about the currently selected country.
  4. Ticker texts which displays various information about the global status, player’s country status, player’s friends and about the player.
  5. Access to more in-depth detailed statistics.

The metagame features an interactive map of the world, which can be used to access all the information. For example if you want to see who the best player in Japan is, you would select the country on the map to get that information. You can also easily check if any of your PSN friends live in that country and how well they are doing compared to their fellow countrymen. Can you be the best in your country?

The metagame also informs you which player is currently the best zombie killer in the world; best in your country of origin; and best amongst your friends.

On a higher level the metagame tracks which country is the best in eradicating the zombie threat. This aspect can be seen as “Zombie killing World Championships”. It will be interesting to see which country will come on top and if they are able to hold that position.

Every country is ranked, so that you’ll be able to see how your homeland is progressing against your nearest ally or foe; and as you progress through the virus cycles it is worth keeping an eye out. Who knows when things might change?

Although the basic premise of the metagame is to see how your nation is progressing, it really does much more than that, and will take on a game of its own as it organically grows over the months and years after release. We’ll be keeping a close eye on it and are most definitely planning on supporting the Dead Nation community!

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Voice Chat Coming Soon To Dead Nation

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Dead Nation for PS3 Panorama

We here at Housemarque sincerely apologise that Voice Chat is not available in Dead Nation‘s online co-op mode.

Following player demand for this feature, the team is currently working intensely to introduce it as quickly as possible. In the meantime, we’re keen to get as much feedback on the game as possible so we can further improve what we think is a great zombie game. We’ll keep you posted on the PlayStation blogs and other channels, such as facebook.com/DeadNation, when we have a firmer ETA for the Voice Chat patch.

It’s regrettable that Voice Chat did not make it into the final game straight away. We at Housemarque put our hearts and souls into our games and we hope that many people enjoy the fruits of our labour and that we are able to create thrilling gaming moments for all of our players. The game is currently missing this feature, which is a major issue for some players, but we think that releasing Dead Nation has been the right decision as the game is still great fun.

Yours Sincerely,

The Housemarque Team

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Dead Nation Hits PlayStation Store This Week: Eradicate The Infection!

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The week you’ve been waiting for is here! Dead Nation will release on the PlayStation Store on 1 December for €12.99/£9.99 in Europe (and at a 20% discount to PlayStation Plus subscribers).

We’re pleased to present the Dead Nation launch trailer below. Be sure to check a few new treats revealed such as the Molotov Cocktail, Shocker weapon, and Cutter special zombie.

The molotov cocktail is an important tactical item in your arsenal as it creates a wall of fire protecting you from the undead hordes coming to eat you alive. The incredibly powerful Shocker can take out waves of the undead hungry for warm flesh. Just like the other Special Zombies, the Cutter is force to be feared. It won’t take more than one swipe of its huge blade arms to cut you in half!

Fight through the campaign on your own in Dead Nation or join a friend (on the couch or online) to eradicate the infection. With features like the twin-stick shooting style, use of recharging rush and point multipliers, it is clear that Dead Nation is built on the DNA of Housemarque’s last breakthrough PSN hit, Super Stardust HD.

Dead Nation will be available on the PlayStation Store on Wednesday 1 December. Download the game and fight the zombie virus.

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