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Posts Tagged ‘i-friqiya’

Fuel Overdose roars into action on PSN next week

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Hi PlayStation Blog, this is Skander Djerbi, executive producer of the half-Japanese, half-gaijin indie production Fuel Overdose for PlayStation 3 on PSN. The game launches on 21st December, and a demo is available right now.

Our previous post focused on the racing gameplay pillar. Today we will talk about the ‘action’ aspect of the game, introducing all the cool gameplay mechanics that you can use against your opponents to attack, defend and counter-attack. Have a look in the new trailer below.
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Fuel Overdose Gameplay Showcased In New Trailer

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In 2010 we started the development of Fuel Overdose with the ambition of offering a new kind of solo and multiplayer action racing experience by bringing a more varied, strategic approach to combat gameplay. That’s why we like to think of Fuel Overdose as a ‘tactical action racing’ game. Today, with the first official trailer, we’re happy to introduce the central racing component of the game.

Immediate fun vs. depth of gameplay

When we decided to go for a top-down/isometric camera system, we pulled our old consoles out of the closet to try to recapture the spirit of the classic games. We immediately remembered that what we loved about them is the balance between the immediate fun they deliver and the depth of their gameplay. With Fuel Overdose, we wanted to deliver a game that was neither entirely arcade-orientated nor a pure simulation, but a perfect mixture of both approaches.

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Fuel Overdose (Tactical-Action-Racing) Coming To PSN

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My name is Skander Djerbi, I’m a member of I-Friqiya, a tiny indie team located in Tokyo and in charge of Fuel Overdose. In our team there is Ryo our graphic designer, Jérôme our game designer/level designer/programmer, Hideyuki our character designer while Aroun and I are the producers of the game.

To cut a long story short, we used to work for big publishers and we decided to venture into indie game development in 2010 because we thought we could bring something new to the table; what we are bringing you is Fuel Overdose.

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Our ambition with this game is to bring back retro, top-down combat racing, but with a twist; that’s why we like to think of our project as a “Tactical Action-Racing” game.

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