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Posts Tagged ‘infamous 2’

InFamous 2 Festival Of Blood Revealed At Gamescom

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Hello there PlayStation Blog readers! Sucker Punch has some exciting news for you all. Hopefully, all of you inFAMOUS fans have had a chance to play plenty of the UGC missions since our June launch. Players have spent a total of 451,251 hours or 51 years playing those UGC missions. While those missions have kept you entertained, its now time for a major DLC announcement.

inFAMOUS 2 Festival of Blood will be a brand new standalone single player DLC for download via PSN. Vampires swarm New Marais, and revered superhero Cole MacGrath has been bitten. To save his soul and city, he has just one night to find and kill the head vampire. Featuring new missions, themed environment settings and new characters/enemies, Festival of Blood explores the darker side of the inFAMOUS universe. Previous inFAMOUS games are not needed to play this DLC.

The DLC will swarm PSN in October, in time for Halloween. In the meantime, here is a new piece of key art for your desktop background, and a new video teaser trailer during Pyre Night in New Marais.

Key_Art_Teaser_Final_Preview

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Free inFAMOUS 2 UGC Vehicles Pack Available Now On PSN, Also Search Through 50,000 UGC Missions

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inFamous 2 vehicles pack

The very first inFAMOUS 2 User-Generated Content Pack is available now on the Playstation Network, and it’s completely free! In the coming weeks and months, we will be releasing more free content updates that will add new objects to User Generated Content (UGC). In this first of many UGC updates, you’ll gain access to a number of vehicles from the single-player missions of inFAMOUS 2: Bertrand’s Limo, Bertrand’s Semi-Truck, the New Marais Police Car, the Ambulance, and a bike. Heal injured pedestrians from the flipped over ambulance and protect them from the swarm of enemies. Help the New Marais Police department from incoming attack from the Vermaak 88 Ice Soldiers. Or hunt down that pesky bicycle thief.

Over 50,000 user-created missions have been submitted to inFAMOUS 2 and you’ll need a way to find the missions you want to play. We are happy to announce Missions Search: Simply pause the game, bring up your UGC menu, and search by any term you wish, including PSN user names.

New to UGC? Be sure to check out the inFAMOUS 2 UGC tutorial videos that guide you through the tech and concepts behind great UGC missions. These tutorials will help guide you in creating missions, understanding how logic boxes work, setting waypoints, implementing triggers, and more. Take a look at the first video in the series, Getting Started with UGC.

Stay tuned to infamousthegame.com and the Official PlayStation.Blog for future updates on inFAMOUS 2. Also follow us on Twitter, @SuckerPunchProd, @infamous_UGC and check out our Facebook Page, http://www.facebook.com/suckerpunchproductions.

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inFAMOUS 2 User-Generated Missions: Tutorial Videos

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Welcome to the world of mission design! Jumping into the deep end and figuring it out on your own can be fairly daunting, but Sucker Punch has been listening to feedback gathered from your experiences in inFAMOUS 2 and we want to make mission designing a breeze!

Check out the introductory video below and, if you want to learn more about User-Generated Content (UGC), take a gander at our UGC Tutorial Video series that details everything from how to create waypoints to the best use of triggers.

Tutorial Video 1: Getting started with inFAMOUS 2 UGC

This tutorial video is a good place to start if you’ve never experienced inFAMOUS 2 UGC before. It covers the basics: entering the UGC Menu, creating missions from Templates, and playing missions from within the editor.

Tutorial Video 2: Logic Boxes and Smart Text

Logic Boxes and Smart Text are the bread and butter of inFAMOUS 2 UGC. Once you figure out how to use them effectively, you’ll be able to turn New Marais into a rich, lustrous city teeming with mission objectives and unique experiences.

In this video, we cover: Introduction to Logic Boxes, how to connect Logic Boxes, and the dynamically updating smart text.

Tutorial Video 3: Groups

Did you know that setting up individual Groups within your inFAMOUS 2 UGC mission can infinitely increase the possibilities of what you can create? They’re crucial to keeping your mission nice and organized. Parent Groups add another layer of control and organization, so view on, faithful inFAMOUS 2 mission designer.

In this video: How to effectively utilize Groups, creating unique Groups, editing Groups, and the function of Parent Groups.

Tutorial Video 4: NPCs and Paths

Moving an NPC from point A to point B is simpler than it seems. You can create an NPC’s path and even choose his movement speed with just a few logic boxes. After viewing this tutorial video, you’ll become the puppet master of NPCs.

In this video: creating paths, placing NPCs, and placing and connecting the logic required to move NPCs.

Tutorial Video 5: Waypoints

Waypoints are a great way to tell the player where to go. With just a few logic boxes you can determine how and when they appear on the player’s mini-map, and when they disappear. After viewing this tutorial video, players will never be lost within your missions again.

In this video: how to create and remove waypoints with the Object Modifier, and how to assign waypoints to Groups.

Tutorial Video 6: Triggers

Triggers allow you to create a sense of randomization within your mission, and allow you to alter individual objects within the same group. They’re great for fine-tuning your mission and for providing you with a larger degree of control.

In this video: what a trigger is; how to utilize triggers with Volumes, Monitors, and the Object Modifier; Trigger Groups; the Selector logic box.

Tutorial Video 7: Switches

Want to build a Karma Moment? Switches allow you to change up your logic connections based off how the player plays your mission. After viewing this tutorial video you’ll be able to create drastically different endings to your missions, and control in which order the player completes your objectives.

In this video: how to use a switch to enable or disable connections between logic boxes.

Tutorial Video 8: Play Testing and Publishing Missions

Play testing is something every good mission designer needs to do—in fact, it’s something you literally MUST do before you can upload your inFAMOUS 2 UGC mission. Everybody wants to be Famous, and this tutorial video will help get you on your way by providing some tips for what Sucker Punch looks for when picking Featured missions.

In this video: tips on play testing and polishing your UGC missions; the “Play to Publish” feature; how to upload and update your UGC missions.

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inFAMOUS 2 – Launching Across PAL This Week!

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OZ inFamous 2 launch ushered in by community event

The day has finally arrived, inFamous 2 is now available on store shelves across Australia and New Zealand. Players can finally resume the role of reluctant superhero Cole MacGrath, as he returns for the second electrifying chapter in the best selling PlayStation 3 franchise.
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inFAMOUS 2 – Launching Across PAL This Week!

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infamous 2 ad

It’s finally here – inFamous 2 – the highly anticipated and critically acclaimed sequel to 2009′s smash hit inFamous will be making it’s way into retail across PAL from today. Check out the trailer below:

Take on the role of Cole MacGrath, who has fled Empire City only to find himself in New Marais, a lawless and violent city. His mission is to defeat The Beast, a dark force hell-bent on destroying humanity. Like every hero armed with a serious arsenal of superpowers, he faces a myriad of challenges along the way – but it’s up to you to decide whether to take the moral high ground or blur the lines as the end justifies any means.

inFamous 2 PAL Release Date Confirmed: 8th / 10th June

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