SONY make dot believe
Jacob Jones
Hangover part 3
GT Academy
PS Plus - May
Injustice
Guacamelee!
AC4 Banner
The Last of Us

PlayStation®Network |

Posts Tagged ‘motion controller’

Introducing PlayStation Move

EnglishSelect a Language:

Countries: , , , ,

PlayStation Move

By now you may have seen the update on our new PlayStation 3 motion controller, via our live video stream at GDC. In case you missed it, let me introduce you to ‘PlayStation Move’.

PlayStation Move

We first showed the ‘Move’ controller prototype at E3 in 2009 and we’re now ready with the final design, along with an early look at just a few of the upcoming games…

Take a look at our trailer below, which aims to explain PlayStation Move in more detail:

Our launch games are designed to appeal to all PlayStation 3 fans. We’ve got our own take on social games such as ‘Sports Champions’ and ‘Move Party’ (both working titles) as well as keeping our more serious gamers in mind with DUKES and EA’s Tiger Woods 2010. Many of our existing franchises such as SOCOM will also be enhanced with PlayStation Move functionality – because of Move’s low performance impact on the PS3 system we’re able to add this to our existing games without compromising graphical quality or gameplay. The PlayStation Move experience will offer our players a fun, high definition and immersive gaming experience.

As you know, we’ve got a lot of experience working with motion and camera-based control systems, having created the original EyeToy for PlayStation 2 back in 2003. This experience has really helped make sure our new control system is incredibly accurate and responsive. PlayStation development teams are working hard to create a strong and exciting line-up of games – you’ll be hearing more about new titles in the coming months but for now, here is a list of the games we’ve announced so far:

  • Dukes — Brawl your way to the top in this brutal bare-knuckle boxing game.

PlayStation Move (Dukes)

PlayStation Move (Dukes) PlayStation Move (Dukes)

  • Move Party — Chaotic multiplayer where you never know what will happen next!

PlayStation Move (Move Party)

PlayStation Move (Move Party) PlayStation Move (Move Party)

  • Sports Champions — The greatest athletes in the world are ready, are you?

PlayStation Move (Sports Champions)

PlayStation Move (Sports Champions) PlayStation Move (Sports Champions)

  • TV Superstars — Be a contestant in five TV game shows to prove that you are the biggest star.

PlayStation Move (TV SuperStars)

PlayStation Move (TV SuperStars) PlayStation Move (TV SuperStars)

  • Slider — Kung-fu action – on an office chair!?!

PlayStation Move (Slider)

PlayStation Move (Slider) PlayStation Move (Slider)

  • The Shoot — Take out the bad guys but make sure the movie director likes your style!

PlayStation Move (Shoot)

PlayStation Move (Shoot) PlayStation Move (Shoot)

More news both from first and third party publishers to follow in the near future…

You will be able to get involved with PlayStation Move in several ways:

  • Camera + controller (including a “starter disc” with a range of demos for games releasing later in the year)
  • A single controller for people who already have a PlayStation Eye camera
  • A full console pack which includes PS3, dualshock3, Move controller + camera
  • Finally some of our biggest games will be available with a Move controller included

We’ve also announced the Subcontroller this week, an additional peripheral for use with more hardcore titles like SOCOM, which benefit from analogue stick input.

PlayStation Move Subcontroller

Move is one of our big priorities for PlayStation 3 in Europe this year so look out for our ads and product updates.

PlayStation Move PlayStation Move

PlayStation Move

PlayStation Move PlayStation Move

I look forward to hearing your feedback and responses to the announcement of PlayStation Move in America this week. Watch out for interviews with Move developers from GDC here on PlayStation.Blog.

Start moving and being at the centre of the action and start a new way to play on PlayStation 3 in 2010…

Score:

TGS 09: Motion Controller Details, Other New Info

EnglishSelect a Language:

Earlier today, Kaz Hirai kicked off Tokyo Game Show with a keynote speech that unveiled some interesting tid bits about the future of PlayStation. Customarily starting with some sales figures, it was revealed that the new slimmer PS3 has sparked a massive sales surge, with over 1 million PS3s sold through to consumers worldwide in the three weeks since its launch on September 1st.

Tokyo Game Show Press Conference

Hirai also showed off the motion controller, reiterating that they would be released in the Spring of 2010. They feature a pair of motion sensors, a three axes gyroscope and a three axes accelerometer, along with Bluetooth and a rechargable Li-on battery. A list of games in development for the peripherals was revealed, though there’s no word on which of these will be available outside of Japan. On top of that, it was confirmed that PAIN, Flower, Hustle Kings, High Velocity Bowling and EyePet will get compatability patches to add motion controller functionality. LittleBigPlanet and Resident Evil 5 were also demonstrated to be working with the motion controllers.

The PSPgo will also be getting a couple of new peripherals in January – a Bluetooth Stereo Head Set Receiver and a Converter Cable Adapter. The latter will allow you to use any PSP 1000 – 3000 peripheral with the PSPgo. These will be available in Europe and Japan. The European price will be €39.99 for the Bluetooth Head Set and €14.99 for the Converter Cable Adapter.

If the 120GB hard drive in the new PS3s isn’t big enough for you, you’ll be happy to hear that a 250GB version will be out in October in Europe (no word on 250GB bundles coming to America) . It will be bundled with various games and will retail for €349.99 (£284.99). We’ll have more details for you soon.

Finally, Gran Turismo 5 now has a solid Japanese release date – March. An European release date will be announced in due course.

We’ll be looking to go into more detail with the above information over the coming weeks.

Score:

Motion Controller Video Part 3

It’s time for the next part of our Motion Controller video series. Be sure to check it out below for more behind the scenes info on the trailers and to see the E3 demonstration in a little more detail.

In the third part of the motion controller Blog series, Richard Marks and Anton Mikhailov break down their E3 on-stage demo in more detail. From plasma whips and drawing, to abstract domino snakes and real time strategy-style games, you’ll see some things you’re already familiar with, as well as some never before seen applications that didn’t quite make the show. More details are included in the video below.

Stay tuned for more exclusive motion controller updates soon. If you’re just tuning in, be sure to check out Motion Controller Update Parts One and Two as well.

Score:

Motion Controller Update Part II: Interview With R&D – The Sequel

Did you enjoy the first part of SCEA‘s behind the scenes motion controller video series? That’s a rhetorical question — I already know you did. So we’re happy to deliver the second part of the series, which Chris from the US PlayStation Blog will introduce below.

Last week, we introduced Part I in a series of posts focusing on the recently announced PlayStation motion controller. Senior Researcher, Richard Marks, shed some light on the PlayStation Eye’s camera technology and how the motion controller works.

We know you guys are eager to learn more, so this week we’re talking to Anton Mikhailov, a software engineer (and right hand man to Richard Marks) in SCEA’s Research & Development department. You may recognize Anton from the motion controller demonstration at this year’s E3 presentation. Anton was gracious enough to break down the new controller’s PVC origins and some of the possible applications for this new technology. Check out the video below for more details.

Next week, we’ll be posting Part III so be sure to stop by the PlayStation Blog for more exclusive motion controller info.

Score:

Behind The Scenes With SCEA Research & Development (Part 1)

EnglishSelect a Language:

Anxious for some more info on our motion sensing controllers? We’re keeping pretty tight lipped about specific games until Tokyo Game Show comes around, but in the meantime the SCEA R&D team have put together a video in which they discuss the development of the device. The seven minute video also shows a bit more footage of the controller in action, that wasn’t shown at E3. This should get you excited for what we’ll be revealing at TGS in late September.

During E3, we showcased a prototype for a new controller launching next year. We know you probably have a lot of questions, so we sat down with Richard Marks and Anton Mikhailov, two of the main brains behind the new controller, to get some insight on the E3 demo, the back-story behind development, and the future of this new technology.

Today, you’ll get an inside look at our R&D team—more specifically, who they are, what they do and how they took camera technology to the next level with the new controller. Check out the video below.

We’ll be posting more interviews with Rick and team over the next few weeks. Expect more info here soon…

Score: