Posted on 7 June by Fred Dutton – SCEE Blog Manager
The Last of Us – Neil Druckmann on creating a future classic
As many of you will have seen, the review scores are finally in for The Last of Us – the brand new PS3 title from Uncharted studio Naughty Dog. At the time of writing, its Metacritic score sits at a mighty 96/100, cementing its place as one of the very finest video games of this console generation. Perfect scores came in from some of the toughest critics in the business, including Eurogamer, Edge and Videogamer.
In just seven days you’ll be able to judge for yourself, but in the meantime I caught up with the game’s Creative Director Neil Druckmann to delve into the project’s origins, its development and the studio’s thoughts on the finished product. Read on for some great insight into video game development at the very highest level.
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