Posted on 15 January by Greg Moore – Community Manager, Capcom
We’re really delighted with the final project and I think Ninja Theory did an amazing job of combining existing elements of previous DmCs, while injecting their own flavor into the franchise. Players can definitely expect to see both radically new elements and returning staple elements from past Devil May Cry games.
New to the gameplay are the Demon and Angel powers, which allow (and demand) Dante to switch fluidly between separate sets of abilities and weapons. The Demon side delivers heavy-hitting but slower attacks, while the Angel side unleashes swift area attacks that are relatively low damage.
Dante can now also use grappling chains to propel himself, enemies, and other objects between two points, allowing for a new emphasis on positioning, crowd control, aerial combat, and some flashy traversal.